I Just Have To Tell Someone About This...
Holzfaller
Join Date: 2003-08-31 Member: 20418Members
<div class="IPBDescription">just a mushy tale of DOOM</div> OK so we were playing in I think ns_veil (I am bad at map names but it had Cargo, Power Silo and Vent I think as the hives). With the help of pgs we the marines controlled Power silo and Ventilation and a number of rts, when the fateful strike came to marine start, and we relocacted to the farside of the map in ventiltation. Unfornunately this happen just before we were getting HA so a few minutes passed till our comm dropped 2 Ha w/ hmg+welder (one of course to our's truly by luck of the draw) and a couple gls. Now I hope I got all the location names right cause thats important because we were at the far North side of Ventialtion, out in the open with 2 vents high above us that were prefect to bile bomb and lerk gasing from, so needless to say it was a bad place to be. Now with those facts in mind we held out for about i guess 15-20 mins there, (and I kept my Ha for 10 or 15 mins much to my surprise), but the best part was when we kill 5 thats right 5 Onos in a row they all came at the same time and die one after the other. I havent played a lot of NS but I have played enough and that was the coolest thing I had ever seen in NS!
Comments
This one game, marines were holed up there, and we couldn't seem to break em! Well finally another onos and myself (I was also onos) and a lerk or two decided it was time to rush it (granted, I think there was a fade as well, but all in all it was a small rush).
The other onos and myself quickly devoured a HA each and made for cover under the awning on the left side. It was plenty big for us to hide, and anytime someone jumped down to attack us, a quick stomp and devour took care of that. After regening, and killing a half dozen HA or so, we pushed for the structures and obliterated them. It was perfect. We just hung out hiding in their base while healing.
erm....bast a beautiful map? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
the maps design/looks maybe, but i hate it cos in most games marines always seem to go one-way-traffic
bast is always the same
nah... most hated room would have to be Waste Hive on ns_Tanith... impossible to get into with vigilant marines...
anyways eventually we tooled up with a decent team of HA with a mix of shotguns , gls and hmgs, one guy went to satcom pg up and then squad 5ed the rest of the map and won the game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
makes up for the other time i made 7 HA + weapons made a wp to comp core and then ended up with 2 marines at the wp, 2 in alpha, 1 in ec 1 at horseshoe, 1 at keyhole, we died and i was **** off cos aliens only had 1 hive at the time and we shoulda won but didnt, aargh im stil angry from that!!
thats my stories <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Aliens dread: relocating to waste leading to a turtle...
heh i remember that game i was one of the has with a hmg took down so many onos and fades that game
had allready 2 games with marines getting not out there
both games went on for over 2 hours and it was real fun
we had all upgrades and a couple of HA, no turretfarms just sieges to take out any mc's and dc's for acidspamming Fades
Fades tried to acidspam our rt but we banged them away with our GL's
after a while we had all upgrades and 8 Marines with full HA, hmg, GL just from RfK and 1 RT.
So aliens tried an Onosrush with 8 onos...
Nedless to say we got wasted pretty fast but after 2 distress beacons we killed all 8 of them. And with the 300 res we saved up to this point got new HA and hmg's.
Aliens got **** up and F4ed <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
In the other game we managed to break trough the aliens in fornt of the base and nearly got to an hive but then they F4ed that was really sad <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
eclipse is a really good map for marinecommebacks had a couple of other games where marines managed to win even after losing any RT's and aliens got 3 hives it's a pitty aliens always F4 before marines can take out the last hive <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
heh i remember that game i was one of the has with a hmg took down so many onos and fades that game <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
w00t
Eh. 3 obs. 3 sieges on each side (long story, we used the other side for some onos killing, and later to keep the area clear so we could stage ineffectual raids). 4 hour game (to **** off two really lame players). Ended when we F4ed (after the annoying ones left, and most of had to sleep). I'm hardly proud of ending up in the commchair a while after we relocated and leading our slow improvement (yes, we teched while in redroom from the tiny tiny trickle of res we got doing suicide raids).
However, I think exploit rooms are the worst (duh), with the worst of the worst being a combined double relocation to the (on Lost) exploitable res and the exploitable siege spot for Alpha (trying to avoid giving details for anyone reading this, wanting to be lame, but not knowing how).
And, em, five oni... Is a new high for me. However, my friend and I killed four in a 2v4 (long story as to how we ended up with turretfarms) with light armor, an hmg, and another, half empty hmg, plus a few mines. Bizarre, full of onos stupidity and bad jumping, but funny. Kudos to your five onos slaughter.
Eventually we did win .. making it a great game ..
Now about your issue biteme... The game would have been MUCH better if you would have relocated to powersilo ...it's so much easier to guard if you either:
1) Skybase, =LNX=EvO was the best at the skybase <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
2) Plopped some heavies and then camped until you could take omnious kismet .. not allowing ANYTHING to get through ... The kismet is an important keystone on NS_Nothing, if you have the kismet locked down, you can easily get:
Vent west access, Generator, Power Silo, Foreboding, Marine start... etc etc ...