Whats A Good Setup For A Fade?

AlcharAlchar Join Date: 2003-11-20 Member: 23266Members
I normaly get Regeneration, Scent of Fear and Adrenaline. Is that a ok setup?
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Comments

  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    Yes, this is by far the best setup for any time in the game. Some go cara but this setup requires the fade to heal at a hive or use meta or get a gorge to heal him. Regen allows for hit and run which is what the fade is all about.
  • AlcharAlchar Join Date: 2003-11-20 Member: 23266Members
    Thanks for the info. I am good at blinking over or around the marines head and slashing him in the back, and then fly away. Heal, then again.
  • N1RampageN1Rampage Join Date: 2003-12-15 Member: 24420Members
    edited December 2003
    I'm big on ambushing.

    I go for Adren, Cloak, Redem.

    That's the best for a good ambush and waiting in a dark, but heavily used room/hallway. The Adren is great for the quick fix-me-up meta. I use Cloak so I can hide <i>almost</i> ANYWHERE. Lastly, the Redem is just an insurance policy to make sure I get the most out of my 54 (soon 64) res (not including redem) unit.
  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    edited December 2003
    With redemption you will be lucky to get a swipe off, not to meantion a kill. Regen, adren is a good setup for ambushing to, give it a try! Any decent fade that practices should die to only shotguns and hmgs and massive lmg fire.
  • N1RampageN1Rampage Join Date: 2003-12-15 Member: 24420Members
    edited December 2003
    <!--QuoteBegin--Warrior+Dec 23 2003, 11:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Warrior @ Dec 23 2003, 11:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> With redemption you will be lucky to get a swipe off, not to meantion a kill. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You're kidding, right?

    *uncloak* *swipe swipe* *dead rine at your feet with no damage to you*

    ^^ That is called an AMBUSH. Learn to AMBUSH. Keeping those few stray marines out of a good size part of the map is very helpful TEAM AIDING EFFORT. Besides, if you are that good of a Fade, as which you say you are, getting that hurt isn't an issue. I've seen a Fade take a whole clip of pistol ammo from a guarding marine and still kill of 3 people easy.
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    Regeneration is utterly useless on a fade because they allready have very limited health and armor.
    celerity is utterly useles on a fade because they can use blink to move faster in any direction then with celerity.

    I suggest:

    Carapace, Adrenaline (or silence), Scent of Fear.

    Reasons:

    Carapace adds much needed health to the fade, so you can fight people with shotguns and HMGs and not die instantly. Since you can use meta to recover your health, why do you need regen?

    Adrenaline makes it easier to meta, and makes it easier to blink. Blink is your primary advantage as a fade, so bind somthing to lastinv and use blink in conjunction with claws to kill everything. Adrenaline will not only allow you to blink longer and more often, but allow you to heal yourself easier after you finish your raid. Of couse, silence is also very effective, because the marines won't hear you blink at all - you'll just suddenly be behind them and gone before the know what hits them.

    Scent of fear allows you to know where marines are, so you can blink into them, and claw them. You know the rest. Knowing where your enemy is may very well be half the battle, yes?
  • N1RampageN1Rampage Join Date: 2003-12-15 Member: 24420Members
    edited December 2003
    The only thing I hate about SoF is that you can't pick and choose your targets. When you see that red circle, it could be a LA/LMG or HA/HMG or the most annoying JP/HMG. Atleast with cloak you can sit in the corner and when a HA walks by, you can warn your team and decide to maybe take action. Or if a few LA/LMG rines walk by you can kill off the last one of the group and recloak.

    Carapace is okay for me, just OKAY. You have to gage your upgrades on what's up on the map. Carapace just can't seem to hold up to HMG groups or GL spammers.
  • AlcharAlchar Join Date: 2003-11-20 Member: 23266Members
    <!--QuoteBegin--Redford+Dec 23 2003, 11:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Dec 23 2003, 11:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Regeneration is utterly useless on a fade because they allready have very limited health and armor. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I tried carapace but its only an extra like 50 armor where Regen heals about 20-30 a second.
  • ANdreW1ANdreW1 Join Date: 2003-11-18 Member: 23125Members
    in 3.0 fades have same weapons and cost 10 more res but they seem to take more damage for the amount of health you have...now fades either get focus or scent of fear and when you blink into a guy with focus one slash kill then go away...that annoys the **** out of HAs
  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    <!--QuoteBegin--N1Rampage+Dec 23 2003, 11:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (N1Rampage @ Dec 23 2003, 11:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Warrior+Dec 23 2003, 11:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Warrior @ Dec 23 2003, 11:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> With redemption you will be lucky to get a swipe off, not to meantion a kill. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You're kidding, right?

    *uncloak* *swipe swipe* *dead rine at your feet with no damage to you*

    ^^ That is called an AMBUSH. Learn to AMBUSH. Keeping those few stray marines out of a good size part of the map is very helpful TEAM AIDING EFFORT. Besides, if you are that good of a Fade, as which you say you are, getting that hurt isn't an issue. I've seen a Fade take a whole clip of pistol ammo from a guarding marine and still kill of 3 people easy.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Any decent marine with a shotgun will get you to redempt or even kill you even if you have cloak. The marines should have a teammate covering him also. With lvl 1 armor, it will take 3 hits to kill him, and add in some med packs well you might not kill him. Sure you got the comm to spend some res for med packs. But the thing is that he got pass you. Now he could be geting a pg up to a hive, or some rts. I dont know where you play at, but where i play, be it a clan match, or a high skill level pub game, redemption is not the way to go. People will laugh at fades with redemption. Ill take regen over redemption or carapace any day. With cara, i would need to use meta to heal. When im using meta that means im not blinking. I always use blink even when not in a fight. With regen i can blink and heal at the same time. I use blink to its fullest to avoid fire, and to get in the postion to go for the kill. When im takening dmg, and in a blink, the regen will heal any damage i take. Also cara pace is useless once your armor is gone. Cara is good for the fades that never blink. And if u never blink well you shouldnt be a fade.

    Also what hive are u a fade. Since you keep saying you have cloak, well either your team went sens first, or dc first and sens 2nd. If you have sens last, why are you even ambushing them. Its the 3rd hive you should be trying to end the game not ambushing them. Good luck being a 1 hive fade with sens. I fade either after the 2nd hive or within 5 min of the game. I sometimes fade at 3 hive because of AR.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    edited December 2003
    <!--QuoteBegin--Redford+Dec 23 2003, 11:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Dec 23 2003, 11:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Regeneration is utterly useless on a fade because they allready have very limited health and armor.
    I suggest:

    Carapace, Adrenaline (or silence), Scent of Fear.

    Reasons:

    Carapace adds much needed health to the fade, so you can fight people with shotguns and HMGs and not die instantly. 
    [snip] <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    OK, clerity is useless on a Fade. That's about the only thing I agree on with you here.

    Regen useless on a Fade? Dude! SOOO much better than Cara. I 'spose Cara is a bit useful when you have movement, as you can at least Metab' for longer periods. Still, hit and run attacks rock as fade. Fade is not mean to be a n00by acid-rocketing coward, it is a close combat killing machiene.

    Carapace adds ARMOUR not health for a start, and not much at that. (150 instead of 50.) This will not do you much good at all. Remember you can still die with armour; it only takes a percentage of your damage.

    Silence on a Fade is excuseable ONLY if you are ambushing; but then why not use skulk at much lower cost?


    EDIT: Addtions.
    Fade is 50 res in ns2, and 2.01d (latest popular balance,) so no idea where 54 came from. NS1? So long ago...

    Fade is best hive 1-2. At 3 I personally gorge. Web's/Wols outside rine base 0wn. Not enough comms build siege in their bases.

    With only 1 hive, you should always get Regen. ALWAYS. No metab = death otherwise. Blinking to a DC outpost/gorge will not help anyone. Takes far too long.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    I think Fades price is getting bumped up in 3.0 or something.
  • N1RampageN1Rampage Join Date: 2003-12-15 Member: 24420Members
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    I heard same story same number, so I 'spose it is.

    Probably in the 3.0 changelog too.
  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    <!--QuoteBegin--BlueNovember+Dec 24 2003, 01:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueNovember @ Dec 24 2003, 01:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Redford+Dec 23 2003, 11:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Dec 23 2003, 11:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Regeneration is utterly useless on a fade because they allready have very limited health and armor.
    I suggest:

    Carapace, Adrenaline (or silence), Scent of Fear.

    Reasons:

    Carapace adds much needed health to the fade, so you can fight people with shotguns and HMGs and not die instantly. 
    [snip] <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    OK, clerity is useless on a Fade. That's about the only thing I agree on with you here.

    Regen useless on a Fade? Dude! SOOO much better than Cara. I 'spose Cara is a bit useful when you have movement, as you can at least Metab' for longer periods. Still, hit and run attacks rock as fade. Fade is not mean to be a n00by acid-rocketing coward, it is a close combat killing machiene.

    Carapace adds ARMOUR not health for a start, and not much at that. (150 instead of 50.) This will not do you much good at all. Remember you can still die with armour; it only takes a percentage of your damage.

    Silence on a Fade is excuseable ONLY if you are ambushing; but then why not use skulk at much lower cost?


    EDIT: Addtions.
    Fade is 50 res in ns2, and 2.01d (latest popular balance,) so no idea where 54 came from. NS1? So long ago...

    Fade is best hive 1-2. At 3 I personally gorge. Web's/Wols outside rine base 0wn. Not enough comms build siege in their bases.

    With only 1 hive, you should always get Regen. ALWAYS. No metab = death otherwise. Blinking to a DC outpost/gorge will not help anyone. Takes far too long. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    54 res = Fade and the two upgrades.

    Its bumped up to 60 in 3.0 + 4 for upgrades = 64.

    IMO it probably will not be 60 very long or the fade will be getting a massive health/armour increase.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    <!--QuoteBegin--BlueNovember+Dec 24 2003, 01:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueNovember @ Dec 24 2003, 01:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Regen useless on a Fade? Dude! SOOO much better than Cara. I 'spose Cara is a bit useful when you have movement, as you can at least Metab' for longer periods. Still, hit and run attacks rock as fade. Fade is not mean to be a n00by acid-rocketing coward, it is a close combat killing machiene. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Now here is where its better than Regen, you outlive a Fade who gets hit by a barrage of bullets, and you have Metabolize which heals at more or less the same healing rate as the hive. I don't see why you'd want to get Regen at endgame where marines carry Lv. 3 HMGs that can practucally tear through anything short of an onos.

    My unique set for the Fade :

    Silence,SoF,Carapace

    Carapace adds more effective health than a any other DC-based Fade (maybe except Redemption, but that's a different story.
    Solence because Metabolize is one really loud mofo of an attack (attack?)
    SoF because it just simply pwns <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    But for the people who just started Fading, here's a recommended setup to make sure you actually live without dying in 2 seconds.

    Redemption, Adrenaline,SoF

    Redemption to help protect a pretty hefty investment from anything short of a concentrated shotgun blast or focus sync fire(The teamwork really hurts Fades)
    Adrenaline to help keep up you stamina, you WON'T want to run out of stamina in battle
    SoF because again, it just simply pwns.
  • The_SpectreThe_Spectre Join Date: 2002-11-18 Member: 9212Members
    <b>Celerity is <i>not</i> useless for a fade.</b> It also increases your airspeed <i>while blinking</i>! Try it out if you don't believe it.

    Adrenaline is only needed if you're wasteful with blinking, or you're taking down buildings (or using acidrocket of course).

    -Slash uses a very small amount of energy, unless you're using it a lot, IE taking down buildings.

    -You can go at full blinking speed with only a tiny tap of blink, as long as you do it while in the air. This uses only a tiny bit of energy. If you know how to blink properly, there's no need to hold down blink.

    -If you're using regeneration, and timing meta along with it (use meta right after each regen tick, this maximizes healing rate, since using meta resets the regen timer), your energy will stay approximately constant, without adrenaline.

    Regen/celerity is the best combo all-around, imho. If you have three hives and are working on breaking turtling marines with acidrocket, regen/adrenaline.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    k, firstly TY Elderwyrm for 54 res explanation. Now for arguements...


    Sheesh. Argueing over diddly on Christmas... is it worth it? Yeah...


    Never knew Clerity increased Blink speed. That's gonna be great on those long corridors.
    Adren is still ggr8 IMHO. I nearly always bump into some map fault/oc/other chamber/alien/rine and need to blink again. However, in the case of a rine, a quick 2 slash does the trick.

    Rave,
    Cara will make DIDLY difference with lvl 3 weapons. You're looking at 1-2 seconds difference max. How can you say that it gives more health than any other upgrade? Regen can give an INFINITE amount of health, while cara gives a measly 50armour. Cara is for skulks and lerks only.
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Regen/Silence or Regen/Celerity

    If you need adrenaline as a fade, you are better of skulking <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Unless you want to harass dance the marines outside the hera launchpad <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • DumbMarineDumbMarine Join Date: 2003-02-16 Member: 13645Members
    I'd just like to point out those who say "carapace adds 50 armor" that also it generally doubles your armor effectiveness--- A.K.A 30% to 60% damage absorbtion. Regen is only effective during extended Melees... if you run away then you can use meta to heal--- Regen in quick Melees will heal about 30 HP before you either die or run away. Carapace in quick Melees will block about 18-36 extra LMG shots.

    As such, regen if I'm trying to distract marines by staying alive as long as possible... carapace if I'm trying to hunt marines down and be quick about killing them.

    Adren = Essential for the Blink/Swiper--- can't swipe after a hefty blinkage, unless you know how to use it superbly like The_Spectre said.

    Silence = For the same reason you'd want to go silent as a skulk. To sneak up on people.

    Celerity = Effective if you have problems with getting up to marines, especially when they strafe-jump or run away, leading to more bullets in your face.

    SoF vs. Cloak = I usually choose SoF, Cloak is more of a 'passive' way to attack, SoF is a bit more active. You jump on them before they know it, rather than they walk up to you before they know it. But *Shrug*
  • retardretard Join Date: 2003-08-27 Member: 20248Members
    celery bunny hopping fade yay.

    adren and regen are essential for a fade taking out electrified nodes.

    adren and carapace are very effective at "hit and fade" fades. (so where did they come up with the name fade anyway? oh yeah!) get in, get out, metabolize, repeat.

    adren, cara, and SoF is my prefered combo at three hives. SoF helps you pick your battles, just blink in, acidgun for damage and then blink out. really helps kill the marine res when they heal spam over one or two acid shots.
  • ironbiTeironbiTe Join Date: 2003-12-29 Member: 24839Members
    <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> My Favorit setting for fade is Regen, celerity and Scent of Fear... you want to know why? dont know. it a Habit <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    Whatever your favorite setup is, try to use a setup that accomplishes this:

    - Be usable with one hive.
    - Be usable without ever reaching 3rd hive.
    - Be able to take down elec rts in a reasobable time.
    - Minimize downtime (time away from battle because of healing).

    I mostly go for regen/celerity. All other upgrades are mostly for special cases (regen/adren for battling jp as an example), and sensory is (with 2.01) usually not accessible during the two first hives.
  • GoDGoD Join Date: 2003-06-06 Member: 17064Members
    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> yeah i use cloak, redem, and adren for most things, sometimes when im onos i use celerity, its really great, i use celerity if i know i am going to stay gorge til i die. for fade and lerk i use adren.

    a good strat is to get sens right away, cloak, then sneak into the enemy base and ambush them.


    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->


    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    edited December 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->celerity is utterly useles on a fade because they can use blink to move faster in any direction then with celerity.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    That's not entirely true, your airspeed is capped at 3 times your run speed, with celerity your run speed is higher and so is your maximum airspeed(which is very quickly reached when blinking). I can see how someone might find that usefull since you waste very little stamina blinkbhoping anyway...
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin--Redford+Dec 23 2003, 11:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Dec 23 2003, 11:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Regeneration is utterly useless on a fade because they allready have very limited health and armor.
    celerity is utterly useles on a fade because they can use blink to move faster in any direction then with celerity.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Regeneration is definitely not useless for the Fade, nor even close. The Fade may lack durability, but a good Fade player will not often be hit, and with regeneration even the rare hits will be ineffectual. Additionally, a good Fade player will immediately blink away if his health is reaching unacceptable levels, and with regeneration the Fade can be back in battle with little delay.

    Celerity, too, is not useless. I find that it is of great value against highly skilled marines, marines who will dodge the attacks of slower Fades. It also increases blink speed, though I don't normally find that I need additional speed while blinking. I definitely consider celerity to be a viable choice, though I generally prefer adrenaline because it allows for greater maneuverability and overall versatility.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    .... and Carapace?

    Face it, on a fade, it does suck. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    I agree with the above poster entirely. ^^ heh. That saved a lot of typing.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin--N1Rampage+Dec 23 2003, 11:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (N1Rampage @ Dec 23 2003, 11:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->*uncloak* *swipe swipe* *dead rine at your feet with no damage to you*

    ^^ That is called an AMBUSH. Learn to AMBUSH. Keeping those few stray marines out of a good size part of the map is very helpful TEAM AIDING EFFORT. Besides, if you are that good of a Fade, as which you say you are, getting that hurt isn't an issue. I've seen a Fade take a whole clip of pistol ammo from a guarding marine and still kill of 3 people easy.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ambushing is a very inefficient use of the Fade's power. The Fade's primary advantage is its incredible speed. Ambushing is better left to the Skulk.

    Also, if receiving serious damage isn't an issue, of what use is redemption? Receiving serious damage is indeed nearly a nonissue, which is why redemption is so impotent for the Fade.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    <!--QuoteBegin--a civilian+Dec 30 2003, 08:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Dec 30 2003, 08:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->

    Also, if receiving serious damage isn't an issue, of what use is redemption? Receiving serious damage is indeed nearly a nonissue, which is why redemption is so impotent for the Fade. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I always get regen, adren and sent of fear.

    True you will always take damage but why have to rely on manualy healing yourself with metabolise when u can heal yourself automatically as you zip in and out of combat. It works very well for me.
  • RIP_BobRIP_Bob Join Date: 2003-12-06 Member: 24027Members
    edited January 2004
    Just like to say:
    Redemption is only good for a skulk... Why? Because it doesnt matter when you get owned with it; however if you use it with an onos, or a fade, you will either die and have wasted all that res, or you will be out of action for far too long- in the case of an onos you may be pulled out of battle when you are needed most.

    Cel/regen/sof or cloaking
    Thats a good fade right there; adren is only good for a fade when either slashing buildings, or you waste your energy. A fade should blink and hop, not keep blinking then walk. My clan has some pretty good fades in it, and you watch them blinking and hopping and you'll discover not only do they go a heck of alot faster than someone all out blinking, but they can manage their energy very well.

    Redemption will get you killed guys, dont use it full stop (especially if you play in tourney mode, redempt is useless without a hive to redempt to <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> [just so you know there is no death count down in tourney mode]).

    Also may i suggest you try a variety of servers? This will help you discover how to play better, and help you sharpen your skills.
    You might get a large ping if you play international, but you will discover many of the top clanners do it in all countries.
    You dont become good by owning those who cant play <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    So here is where i go; come down here and try out our gamers, australia has some pretty alright clans and a thriving NS community- stop by sometime and see what we've got <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    <a href='http://www.ausns.org' target='_blank'>AusNS (Australia's largest NS community)</a>
    <a href='http://cogs.games.bigpond.com/pc/game/ns/index.php' target='_blank'>http://cogs.games.bigpond.com/pc/game/ns/index.php</a>
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