<!--QuoteBegin--TychoCelchuuu+Dec 14 2003, 09:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Dec 14 2003, 09:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nintendo makes red x's? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> It is the future.
F-Zero is nauseating as it is, playing it on that tiny screen would make it positively impossible unless you had a microscope <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
I'm sorry, but NO. NO NO NO NO NO NO NO. The N64 was best, then a tie between the PS2 and XBox(smallversion for xbox). The gamecube controller has 3 worthless buttons on it, and the either x or y button(whichever is on top) is placed MUCH too close to the A button.
Even I think so, and I USED TO own a gamecube. I'm sorry, but compaired to others, it was not worth it, at all. All the gamecube "Killer APPs" games, 2 sucked, and 1 was ok(metroid and windwaker were terrible, Super Mario Sunshine was ok. The only good games for GC were on other consoles- SSX and NBA Street).
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
<!--QuoteBegin--Infinitum+Dec 14 2003, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Dec 14 2003, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You gotta admit it's a hell of a concept though. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> No... not at all. I should hurt whoever's doing these stupid concepts.
But if they managed to create a hand-held gamecube, they would DOMINATE the market. (They're already doing that, but this would just ensure Sony of Microsoft will be far behind them)
<!--QuoteBegin--Infinitum+Dec 14 2003, 10:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Dec 14 2003, 10:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But if they managed to create a hand-held gamecube, they would DOMINATE the market. (They're already doing that, but this would just ensure <b>Sony of Microsoft </b>will be far behind them)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Sony of Microsoft...heh, okay I'll be the only one to think that's funny...but that's okay...typos are funny.
GameCube also has the new Resident Evils (and the RE1 remake, which I heard has new rooms and stuff, however that works). I want to get one for the REs, Eternal Darkness, and some other games I've now forgotten.
Although I've learned from my past mistakes, and I'm not sure I'll get one. I bought a PS2...the only thing really worth playing on it was GTA:VC...coincidentlly, I only owned that and Red Faction...so When the double pack came out: No more PS2 for me. Although, I probably should have waited a little longer, maybe that new FF would have been worth it...but I doubt it.
...I need a handheld system (...that isn't my Gamegear with 6 games).
I'd like to think of the concept as something a japanese guy made while he OR SHE was bored one day. I really don't see a whole console with games and stuff going into just a single portable gameboy type platform.
my 2 cents anyways. IF such a concept was possible. *looks up into the stars..
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->GameCube also has the new Resident Evils (and the RE1 remake, which I heard has new rooms and stuff, however that works). I want to get one for the REs, Eternal Darkness, and some other games I've now forgotten. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It is altered a lot (I have both) over the PSx version. Some parts of the mansion aren't even the same at all anymore.
ooooooh its sooo much sexies than a red X <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
<!--QuoteBegin--Quaunaut+Dec 14 2003, 10:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Dec 14 2003, 10:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm sorry, but NO. NO NO NO NO NO NO NO. The N64 was best, then a tie between the PS2 and XBox(smallversion for xbox). The gamecube controller has 3 worthless buttons on it, and the either x or y button(whichever is on top) is placed MUCH too close to the A button.
Even I think so, and I USED TO own a gamecube. I'm sorry, but compaired to others, it was not worth it, at all. All the gamecube "Killer APPs" games, 2 sucked, and 1 was ok(metroid and windwaker were terrible, Super Mario Sunshine was ok. The only good games for GC were on other consoles- SSX and NBA Street). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Hey, if you have an abnormally large thumb that is incapable of mashing the massive A button on a gamecube controller without hitting the X and or Y buttons at the same time, thats not Nintendo's poblem. Having used all the controllers for the various systems I must say that the GC controller is quite well thought out, easily the best of the three current system's controllers. As for the games, I suppose thats a matter of opinion, but your opinion is wrong <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> .
<!--QuoteBegin--SkulkBait+Dec 14 2003, 11:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SkulkBait @ Dec 14 2003, 11:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Quaunaut+Dec 14 2003, 10:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Dec 14 2003, 10:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm sorry, but NO. NO NO NO NO NO NO NO. The N64 was best, then a tie between the PS2 and XBox(smallversion for xbox). The gamecube controller has 3 worthless buttons on it, and the either x or y button(whichever is on top) is placed MUCH too close to the A button.
Even I think so, and I USED TO own a gamecube. I'm sorry, but compaired to others, it was not worth it, at all. All the gamecube "Killer APPs" games, 2 sucked, and 1 was ok(metroid and windwaker were terrible, Super Mario Sunshine was ok. The only good games for GC were on other consoles- SSX and NBA Street). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Hey, if you have an abnormally large thumb that is incapable of mashing the massive A button on a gamecube controller without hitting the X and or Y buttons at the same time, thats not Nintendo's poblem. Having used all the controllers for the various systems I must say that the GC controller is quite well thought out, easily the best of the three current system's controllers. As for the games, I suppose thats a matter of opinion, but your opinion is wrong <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I concur.
[WHO]ThemYou can call me DaveJoin Date: 2002-12-11Member: 10593Members, Constellation
GC controls aren't bad.
But my personal ranking of coolness:
PS1/2 dual rumble + dual analog (the non-rumble with no analog sticks was only passable at best) N64 GC SNES NES SMS GENESIS (god those buttons were clunky)
You'll notice that XBox is not on this list. That is because I still have not even touched a XBox controller to this very day as part of my silent protest.
As for a handheld gamecube. It can be done with existing parts if you put your mind to it.
buy yourself one of those mini-lcd screens for gc, a backpack, some duct tape, a dc->ac converter, and one of those JumpIT car batteries. Stick the GC, power connector, power converter, and jumpit in the backpack and hook them all up.
Now duct tape the lcd to the top of a gc controller and run the wires around your belt into the backpack and viola, handheld gc as long as you ignore the 15 lb backpack full of gear.
I like the Xbox controller the best (original not S). [edit] No, I don't think my hands are giant either. You must have some really REALLY tiny hands to actually complain about the size. I've seen 7 year olds have absolutely no trouble with it...so...no more complaining <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . If you want to complain about it, mention that the analog buttons are hard to press at the right pressure, but so are the PS2's. [edit]
The PS2 controller is way to small (if I lost my all the fingers on my left hand I could just press the trigger buttons with my right hand...that thing is so tiny).
The Gamecube controller is okay...haven't used it that much.
The Dreamcast controller has the same faults as the PS2 controller, except you need a VMU to weigh it down right. The little tiny hand holds were way to small too (only controller I've ever hurt my thumbs with...but then again, we're not supposed to play Soul Calibur for 20 hours straight, are we?).
N64 controller is...bah (I don't know why people think it's good, it's 3-pronged but you could only use 2 prongs at a time...wth is up with that?).
Genesis Controller is okay (awkward shape, but fits okay...it should have a select button <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ).
Super Nintendo controller is nice (fits well, shoulder buttons okay, could be slightly thicker).
Nintendo was...comfortable if only because it was to small to get in the way (Although you could whip that beast around like a morning star if you wanted to...like if you needed to render your friends unconcious for taking your Mushroom House in SMB3).
I think we all need to consider the battery usage on that thing. Also, this is not a working model. It's obviously a 3D image - one that could have been made by any 3D app user out there.
And Dual Shock Playstation controllers beat the dorky looking N64 controllers. Sony had it best: move your thumb down a few inches, and you have your dual analog controller. Move it up a few inches, and you have your D-Pad. N64 controllers? Move your entire hand!
[WHO]ThemYou can call me DaveJoin Date: 2002-12-11Member: 10593Members, Constellation
<!--QuoteBegin--MedHead+Dec 14 2003, 09:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MedHead @ Dec 14 2003, 09:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And Dual Shock Playstation controllers beat the dorky looking N64 controllers. Sony had it best: move your thumb down a few inches, and you have your dual analog controller. Move it up a few inches, and you have your D-Pad. N64 controllers? Move your entire hand! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> hmm, I guess that's why I liked the N64 controller more than most people. My hands are big enough that I never ever had to use that middle prong. I could just reach my thumb over and reach it fine :/
If this is real (which i dont really think it is, reasons below) then it would almost certainly DOMINATE all hand-helds to-date. Two game libraries (game boy style and gamecube style) would be VERY nice, especially if there are addaptors to addon to the GCA (Game Cube Advance, fyi <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
However, we reach that point to where it can only go so far in realism and into concept:
1a) The batteries would have to be VERY powerful. no 4AA's will run this baby, thats for sure! two speakers drain LOTS of power, but especially a laser-reader, CPU, possibly RAM, and the Screen itself. b) im guessing it'll have a rechargable, internal battery. I dont see any headphone/power outlet (or recharge) inlet/outlet on the GCA. it again, might be on the back. 2) It is missing a "select" button, as well as a "Z" button; however, these could be out of view. 3a) The screen for the GCA is too high of a resolution, as well, it doesn't seem deep enough. b) there arn't any "grooves" common to GB's for attachments, nor is there any sort of place for a attachable strap. again, maybe out of vision.
PS2 AND PS1 controllers sucked. You'd think they'd have learned of this 'single button gamepad' concept that's been around since, well, the NES. You know, where instead of four little buttons you have one big button which works like 4 little buttons? Yeah, after playing for a while my fingers would hurt so damn much from having to slide from one little button to the next. GTA gave me a blister.
See look: <img src='http://mywebpages.comcast.net/dsullo/controller.jpg' border='0' alt='user posted image'>
Notice the directional pad is one piece, so you can smoothly and effortlessly transfer force to change direction.
Now Sony's genious idea, make the player have to move their thumb up to 1 inch to change buttons! No seamless change in direciton, you mash one, or you mash another! Furthermore, those analog stucks SUCKED. Again they had little to no resistance, it was incredibly hard to push them in to activate the 'button' function without having your view swing all willy-nilly, and almost every game was a pain in the **** to set it up to work right, so that they weren't inverted or some crap like that.
N64 was practical and smooth. Everything was within reach and you almost never needed the gamepad AND the analog stick. If you did it was simply utilitarian.
Gamecube is annoying as hell. It took me 2 hours to learn to control the analog stick, because a stiff breeze would tip that stick over. After getting nauseatingly sick because Mario kept running in funny little semicircles like a college student failing a sobriety test, I threw it across the room.
XBox isn't TOO bad, except those stupid little 'white' and 'black' buttons I can never reach, and forget they're there, and it's WAY too damn thick. I finished with Halo (in disgust) and flexed my hands and *crick crack*.
[WHO]ThemYou can call me DaveJoin Date: 2002-12-11Member: 10593Members, Constellation
<!--QuoteBegin--uranium - 235+Dec 14 2003, 10:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (uranium - 235 @ Dec 14 2003, 10:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> PS2 AND PS1 controllers sucked. You'd think they'd have learned of this 'single button gamepad' concept that's been around since, well, the NES. You know, where instead of four little buttons you have one big button which works like 4 little buttons? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> that's so weird. I'm the exact opposite. I was willing to endure the blister from gta3 because I always HATED accidentally pressing diagonal when I wanted to press a single direction.
Comments
It is the future.
You guys remember that "GameCube 2" photoshop? That was pretty cool as well; fake, but cool.
You gotta admit it's a hell of a concept though.
I'd buy 2!
F-Zero is nauseating as it is, playing it on that tiny screen would make it positively impossible unless you had a microscope <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
It is missing the Z button in the upper right.
: D
So it might be CONCEPT art, but nothing more... more likey than not it's a fake.
Even I think so, and I USED TO own a gamecube. I'm sorry, but compaired to others, it was not worth it, at all. All the gamecube "Killer APPs" games, 2 sucked, and 1 was ok(metroid and windwaker were terrible, Super Mario Sunshine was ok. The only good games for GC were on other consoles- SSX and NBA Street).
No... not at all. I should hurt whoever's doing these stupid concepts.
Sony of Microsoft...heh, okay I'll be the only one to think that's funny...but that's okay...typos are funny.
GameCube also has the new Resident Evils (and the RE1 remake, which I heard has new rooms and stuff, however that works). I want to get one for the REs, Eternal Darkness, and some other games I've now forgotten.
Although I've learned from my past mistakes, and I'm not sure I'll get one. I bought a PS2...the only thing really worth playing on it was GTA:VC...coincidentlly, I only owned that and Red Faction...so When the double pack came out: No more PS2 for me. Although, I probably should have waited a little longer, maybe that new FF would have been worth it...but I doubt it.
...I need a handheld system (...that isn't my Gamegear with 6 games).
I'd like to think of the concept as something a japanese guy made while he OR SHE was bored one day.
I really don't see a whole console with games and stuff going into just a single portable gameboy type platform.
my 2 cents anyways. IF such a concept was possible. *looks up into the stars..
It is altered a lot (I have both) over the PSx version. Some parts of the mansion aren't even the same at all anymore.
Even I think so, and I USED TO own a gamecube. I'm sorry, but compaired to others, it was not worth it, at all. All the gamecube "Killer APPs" games, 2 sucked, and 1 was ok(metroid and windwaker were terrible, Super Mario Sunshine was ok. The only good games for GC were on other consoles- SSX and NBA Street). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hey, if you have an abnormally large thumb that is incapable of mashing the massive A button on a gamecube controller without hitting the X and or Y buttons at the same time, thats not Nintendo's poblem. Having used all the controllers for the various systems I must say that the GC controller is quite well thought out, easily the best of the three current system's controllers. As for the games, I suppose thats a matter of opinion, but your opinion is wrong <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> .
Even I think so, and I USED TO own a gamecube. I'm sorry, but compaired to others, it was not worth it, at all. All the gamecube "Killer APPs" games, 2 sucked, and 1 was ok(metroid and windwaker were terrible, Super Mario Sunshine was ok. The only good games for GC were on other consoles- SSX and NBA Street). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hey, if you have an abnormally large thumb that is incapable of mashing the massive A button on a gamecube controller without hitting the X and or Y buttons at the same time, thats not Nintendo's poblem. Having used all the controllers for the various systems I must say that the GC controller is quite well thought out, easily the best of the three current system's controllers. As for the games, I suppose thats a matter of opinion, but your opinion is wrong <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I concur.
But my personal ranking of coolness:
PS1/2 dual rumble + dual analog (the non-rumble with no analog sticks was only passable at best)
N64
GC
SNES
NES
SMS
GENESIS (god those buttons were clunky)
You'll notice that XBox is not on this list. That is because I still have not even touched a XBox controller to this very day as part of my silent protest.
As for a handheld gamecube. It can be done with existing parts if you put your mind to it.
buy yourself one of those mini-lcd screens for gc, a backpack, some duct tape, a dc->ac converter, and one of those JumpIT car batteries. Stick the GC, power connector, power converter, and jumpit in the backpack and hook them all up.
Now duct tape the lcd to the top of a gc controller and run the wires around your belt into the backpack and viola, handheld gc as long as you ignore the 15 lb backpack full of gear.
I like the Xbox controller the best (original not S). [edit] No, I don't think my hands are giant either. You must have some really REALLY tiny hands to actually complain about the size. I've seen 7 year olds have absolutely no trouble with it...so...no more complaining <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . If you want to complain about it, mention that the analog buttons are hard to press at the right pressure, but so are the PS2's. [edit]
The PS2 controller is way to small (if I lost my all the fingers on my left hand I could just press the trigger buttons with my right hand...that thing is so tiny).
The Gamecube controller is okay...haven't used it that much.
The Dreamcast controller has the same faults as the PS2 controller, except you need a VMU to weigh it down right. The little tiny hand holds were way to small too (only controller I've ever hurt my thumbs with...but then again, we're not supposed to play Soul Calibur for 20 hours straight, are we?).
N64 controller is...bah (I don't know why people think it's good, it's 3-pronged but you could only use 2 prongs at a time...wth is up with that?).
Genesis Controller is okay (awkward shape, but fits okay...it should have a select button <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ).
Super Nintendo controller is nice (fits well, shoulder buttons okay, could be slightly thicker).
Nintendo was...comfortable if only because it was to small to get in the way (Although you could whip that beast around like a morning star if you wanted to...like if you needed to render your friends unconcious for taking your Mushroom House in SMB3).
Oh yea....I vote fake...for now.....mwhahahahaha.
And Dual Shock Playstation controllers beat the dorky looking N64 controllers. Sony had it best: move your thumb down a few inches, and you have your dual analog controller. Move it up a few inches, and you have your D-Pad. N64 controllers? Move your entire hand!
hmm, I guess that's why I liked the N64 controller more than most people. My hands are big enough that I never ever had to use that middle prong. I could just reach my thumb over and reach it fine :/
However, we reach that point to where it can only go so far in realism and into concept:
1a) The batteries would have to be VERY powerful. no 4AA's will run this baby, thats for sure! two speakers drain LOTS of power, but especially a laser-reader, CPU, possibly RAM, and the Screen itself.
b) im guessing it'll have a rechargable, internal battery. I dont see any headphone/power outlet (or recharge) inlet/outlet on the GCA. it again, might be on the back.
2) It is missing a "select" button, as well as a "Z" button; however, these could be out of view.
3a) The screen for the GCA is too high of a resolution, as well, it doesn't seem deep enough.
b) there arn't any "grooves" common to GB's for attachments, nor is there any sort of place for a attachable strap. again, maybe out of vision.
My verdict:
<b>FAKE</b> or a Concept.
See look: <img src='http://mywebpages.comcast.net/dsullo/controller.jpg' border='0' alt='user posted image'>
Notice the directional pad is one piece, so you can smoothly and effortlessly transfer force to change direction.
<img src='http://www.timefall.com/images/ps2_controller.jpg' border='0' alt='user posted image'>
Now Sony's genious idea, make the player have to move their thumb up to 1 inch to change buttons! No seamless change in direciton, you mash one, or you mash another! Furthermore, those analog stucks SUCKED. Again they had little to no resistance, it was incredibly hard to push them in to activate the 'button' function without having your view swing all willy-nilly, and almost every game was a pain in the **** to set it up to work right, so that they weren't inverted or some crap like that.
N64 was practical and smooth. Everything was within reach and you almost never needed the gamepad AND the analog stick. If you did it was simply utilitarian.
Gamecube is annoying as hell. It took me 2 hours to learn to control the analog stick, because a stiff breeze would tip that stick over. After getting nauseatingly sick because Mario kept running in funny little semicircles like a college student failing a sobriety test, I threw it across the room.
XBox isn't TOO bad, except those stupid little 'white' and 'black' buttons I can never reach, and forget they're there, and it's WAY too damn thick. I finished with Halo (in disgust) and flexed my hands and *crick crack*.
that's so weird. I'm the exact opposite. I was willing to endure the blister from gta3 because I always HATED accidentally pressing diagonal when I wanted to press a single direction.