Interesting...

Lord_FrodoLord_Frodo Join Date: 2002-09-26 Member: 1333Members
<div class="IPBDescription">Blah blah.</div>Some time ago my friend and I were discussing gaming in general, and the topic of conversation got steered to RTS gaming. In a nutshell, we were sick and tired of playing tank-rush over and over and over again. Really that's what all strategy games boil down to, see how many units you can build quicker than your opponent, send them all at him and smash his base. Granted, there are a few permutations you can put on that with the direction you attack from, simultaneous attacks with allies, etc. But the point was that both of us considered RTS gaming to be rather 'shallow' beyond a certain point, which we had reached.

So it's really quite ironic (hmm, not quite the word I wanted but it'll suffice) that about a week or two after I had this conversation with my friend I find out about Natural Selection while I was reading penny-arcade.com's latest foray into journalism. Basically, it seems like NS is exactly what my friend and I were looking for. It brings to RTS gaming that 'next level' that we have been so desperately searching for. Now a commander is actually a commander, not some sort of supreme overlord commanding an army of mindless drones. Not only do your units not have to follow your orders (although they would want to if they recognize a good commander, it seems 'respect' actually comes into play here too), they are able to follow them in <i>the way they choose.</i> It's not going to be a situation where some little crappy super-manuverable tank gets the crap kicked out of it because it doesn't move and fire at the same time. Even if a person is outgunned, tactics and individual skill come into play and can still make for at the very least a good fight before the undergunned person dies. And the ALIENS! WOW! Just when you think the aliens vs. marines premise has been overdone, something like this comes out. The 'hive mind' system is absolutely amazing. Not so much innovative I would say (there's already plenty of telepathic type species out there in sci-fi) as it is bloody brilliant implementation. The whole concept of being able to launch a team attack without ever talking on voice comm or something, and reacting to attacks on your teammates without them even having to call for help is genius.

In short, if NS lives up to my expectations and if the "Tales From the Front Lines" thread's stories are true, Counter-Strike will be getting a LOT less play time on this machine. It sounds, honest-to-god, like the best game concept I've ever heard of to date. Extremely ingenious as far as ideas and new innovations go, and brilliant implementation, coding, etc.

Way to go, NS team.
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Comments

  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Thanks for the kind words, Lord_Frodo.  Welcome to the forums.  I hope NS lives up to your high expectations...
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    So do I  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Welcome to the forums, Lord_Frodo!
  • Diogenes_DogDiogenes_Dog Join Date: 2002-05-13 Member: 610Members
    <b>I should say something nice or not at all.  This is a warning.</b>



    <!--EDIT|Flayra|Sep. 27 2002,11:26-->
  • CollateralDamageCollateralDamage Join Date: 2002-07-15 Member: 949Members
    Perhaps not a 'nicer' way, but you really *should* elaborate on your view; personally I see no justification for the 'S' in RTS.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    yes, ignorant = flame
    uninformed = not as flame
    explaining your idea = not flame (try it dude)


    ok, as for RTS
    I hate em (well I have for the longest time)
    here is the deal however, reacently I have been playing war craft 3 (I play it in the CS lab at my school)

    this game is not all about rushes, though they are fairly decent strats at certain points

    however if you want to see real strat, get like a 4 on 4 with 4 ppl being in one lab and the other 4 being the comps (the comp cheats and thus you need alot to be able to beat it)

    this was realy fun to watch (I didn't playu b/c I still suck)

    there were some decent strategys going on in there

    oh, and also Home world (gona start playing that tonight in CS games night, all of us are new to in thus it should be funny)


    oh well, as for NS, yes I think it will live up to most expectations (I am a pesamicst, so I am always pleasntly surprised ;D)

    oh well, ats all (oh and welcome <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->)
  • uXsuXs Join Date: 2002-09-27 Member: 1354Members
    Total Annihilation baby ! The best RTS ever ! Try it or you haven't lived.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Starcraft
    Age of Empires II: Age of Kings

    Two excellent RTS games. While you can play them the 'tank rush' way, there is room for much strategy that which if necessary can even beat those 'tank rushes'.

    WCIII is also excellent, but in a different (and interesting) way.

    Then, you have the atypical RTS games like Medieval: Total War which is VERY tactics oriented.

    Anyway, what I found interesting was that while most people I'm looking at NS as an advancement in FPS games, you're looking at NS as an advancement in RTS games. As they are my two favorite genres, I love the opposite perspectives. I've always wanted a game like this since I first laid my hands on a RTS. I'm so glad a group with the skill and same drive decided to create this game. Not only that, but to be so dedicated to keeping this a FREE game. There's not even ads on this site.

    <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • FireWarriorFireWarrior Join Date: 2002-07-13 Member: 931Members
    TA (Total Annihilation) is one of the few games where you had a ton of other ways of blasting your opponent to bits. Big Bertha (a long-range artillery cannon) was capable of smashing a base apart building by building, but did not have the range and mobility of an tank-rush.
    Tank-rushes on the other hand was almost always domed to failure because of the powerful defenses you could get and the fact that the strongest were un-able to shoot over the remain of the defenders/allies. Yes you heard right REMAINS of the units in the game!!

    If the game took long enough you could use nukes, but it took ages to construct one and even then it could be blown away by automated anti-missile sites.

    TA was probably the ONLY game where you could see an enemy halfway into the construction of his/hers attack and still be able to mount a effective defense against it....

    and Homeworld? It just plain rulez. You have a ton of attack angles to defend..... literally
  • VoberVober Join Date: 2002-03-27 Member: 356Members
    Ahh I think when he says tank rush he is talking about building masses of the same unit that are the bset of the best, not just tanks. And I think he is totally right, ALL current RTS' boil down to who can pump out more men the fastest. Sometimes an experienced player might go off on a limb while playing a computer player, but human vs human and the game gets dull.
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    what i like most about commanding in NS is that you do not 'command' your team. A real good commander would almost never have to use waypoints, because he 'guides' his team with voicecomm, and the marines react to that. The commander just 'assists' his team, by building, researching and dropping reinforcements/weapons.

    The marines listen to the commander, because he is the key to winning. However, the commander is not god. Marines approach everything on their own manner and do not walk EXACTLY where the commander placed them, while that is what's in most RTS.

    I liked Dungeon Keeper a lot, because your creatures walk and do as they want to. You say 'built there' and someone has to built it, but you do not control whom and when. Thats what i liked about NS too; your minions have there own 'lives'...
  • Lord_FrodoLord_Frodo Join Date: 2002-09-26 Member: 1333Members
    <!--QuoteBegin--Diogenes' Dog+Sep. 27 2002,06:20--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Diogenes' Dog @ Sep. 27 2002,06:20)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Frodo, your view of RTS gaming is massively ignorant.  I don't really know a nicer way of saying that.  Sorry.


    -dio<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Oh, this is good... now I get a chance to make all of you stop calling me ignorant AND show off my massive knowledge of RTS gaming.

    Total Annihilation is by far the best RTS out there, at least in my opinion. Despite the fact that it's still a tank rush (and vober hit the nail on the head with his description), it's a very well designed game. Still, all the berthas in the world will not destroy an enemy's base totally and completely. Essentially the terrain in Total Annihilation always provides some sort of cover for your base. The map "Welcome to Core Prime" on the Arm campaign is an excellent example of this. Build all the berthas you want, but they're not going to totally destroy that base because of all the huge metal walls. Ever heard of a "mass brawler rush"? That's when you build about a million brawlers (assuming you're the arm) and send them at the enemys base. Wow, sounds like a tank rush to me, only with air units. Theyre's no way to defend against a brawler force of sufficient magnitude (unless you've got a special units pack like TAUIP). Also, if you're playing with the Core Contengincy installed, Krogoth is the name of the game. If you get more Krogoths than the other guy, you win. Period. Berthas don't help, not even the buzzsaw or vulcan cannons (which are rapid-fire berthas) can take down a krogoth rush. It's a tank rush game at heart, it just takes some time to get there sometimes. Nukes are pretty useless in TA as well, since the time it takes to build about a million anti-nukes is the time it takes to build like half of a nuke. In a good game of TA, bases are almost immediately fortified with all manner of anti-nuclear capability.

    Starcraft, bah. If I had a nickel for every time some little elitist kid who think's he's all that comes up to me and says "STARCRAFT 4M TEH B3ST GAEM EVAR!!!!" and I said "no it sucks" and he runs away in horror... Seriously though, starcraft sucks. For one thing, you have to stop building units about half an hour into the game because you can have like a max of 200 between 4 players... naturally that fills up quick. That's just the start of starcraft's horribleness. Not many people play as the Terrans in starcraft. Or the Zerg. In fact, it's pretty much just the protoss.... uhhh, because they ALWAYS FREAKING WIN!! wow, what a balanced game. two obsolete races.
    I better stop myself before this turns into just a big rant about how much I hate starcraft. Point is, it's still a tank rush. Be the protoss, get a bunch of good units, and rush the hell out of the enemys base. Repeat.

    As for atypical games like Medieval, they're usually horrid. Speaking specifically about medieval, I hate it. That's all I'm going to say about it. Similar games were wretched, and in my opinion (although I realize some people like it) medieval follows suit nicely.

    I can't believe someone had the audacity to mention Age of Empires II. I'll leave the first one out since saying the title makes me gag. Everyone build priests! Lots of priests! If you don't build priests there is no hope! BUILD SOME ####### PRIESTS!!!!!! If you can build priests, you win. Yay. You must be 1337.

    Frodo's in depth strategy guide for AOE2:

    1. Build a lot of priests
    2. Build a lot of strong melee units
    3. Build a lot of siege weapons
    4. send them all at the enemys base...
    sounds like a tank rush to me.



    Now I apologize for responding with the er.... vehemence with which I did. But the point is, you called me ignorant. That irks me. A lot. I am about as far from ignorant about RTS games as you can get. I was playing them when you were at your mother's teat. So there.

    Is that enough of an explanation for you?
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    All I will say, is throw all your amazing RTS skills out the window for NS, it's a totally new game for the commander... <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • BTS_SquirrelBTS_Squirrel Join Date: 2002-09-27 Member: 1351Members
    i have been saying the same things to my buddies for ages, im pumped as well.
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--Comprox+Sep. 27 2002,10:21--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Comprox @ Sep. 27 2002,10:21)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->All I will say, is throw all your amazing RTS skills out the window for NS, it's a totally new game for the commander... <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Yeah. Just ask Silverfox!

    ^_^
  • JBoyJBoy Join Date: 2002-09-27 Member: 1357Members
    Now THAT's a penny-arcade reader if i've ever heard one! I hate to think of rts's like that, but you're right... most are.


    BTW, this is my first post so i guess i should go ahead and say "LONG LIVE NS" or something, so... LONG LIVE NS!
  • Lord_FrodoLord_Frodo Join Date: 2002-09-26 Member: 1333Members
    <!--QuoteBegin--Comprox+Sep. 27 2002,10:21--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Comprox @ Sep. 27 2002,10:21)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->All I will say, is throw all your amazing RTS skills out the window for NS, it's a totally new game for the commander... <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I quite agree, that was precisely the point of my first post.

    and @Jboy:

    darn tootin'. Penny Arcade is GREAT.
  • Drake_KurthemDrake_Kurthem Join Date: 2002-08-26 Member: 1235Members
    Odd no one seemed to mention Empire Earth, I loved it from the moment I started playing it. Of course for the Turn based strategy I would have to say Civilization 3 is my fav.

    Just wanted to throw in my 2 cents.
    <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    I once tried using strategy in an RTS. I think it was Tiberium Sun. First of all, I got a lone tank to run at the enemies defences, trying to kill them. Then I repeated it 40 times in under a minute.

    Oh, wait, no.. silly me.. yes. Hmmm.

    I once tried mass rushing in NS too, but I couldn't find enough pies. Make of my tales what you will.
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--QuoteBegin--Drake Kurthem+Sep. 27 2002,19:15--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Drake Kurthem @ Sep. 27 2002,19:15)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Odd no one seemed to mention Empire Earth, I loved it from the moment I started playing it.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Woohoo.  Someone mentioned the game I worked on  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • trevalyantrevalyan Join Date: 2002-09-26 Member: 1338Members
    I don't know. I played a HELLA lot of RA2. The number of variations- Tesla Troopers waxing a Grizzly Tank rush, uncrushable Desolators ruining a Rhino attack, Black Eagle jets smoking tanks the second they come out of the barracks- while the BEST way to win was with a proper tank rush, one trick ponies would quickly lose. You needed a lot of good tactics to get to 500 on the ladder. Ever play, Frodo???
  • SuperMunchkinSuperMunchkin Join Date: 2002-09-28 Member: 1364Members
    Ok, this is for Frodo.  

    I happen to agree- that most RTS games turn into rushes, be it tanks or peons.  But I'd just like to defend starcraft a wee bit.  Why?  Mainly because I couldn't think of anything else to do right now.  Sue me.

    The protoss were physically strong, and were hard to overcome with brute force using the other two races.  However, that doesn't make them "obsolete".  A zerg plague, or a terran EMP reduces protoss effective life to half.  I've seen a great many tactics used by REAL players.  Terran players even.  Albeit, very RARELY did I see them.

    Truly what I think it boils down to is that it's easier to select a horde of units and tell them to attack, than it is to micro manage 4 or 5 units to use special abilities (Storm, plague, Emp or what have you) that could easily turn the battle.  

    *scratches his head* yeah, ok so all I really wanted to do was say that protoss were not as uber as they were made out to be.

    On the topic of the forum and website... I have been looking at NS for the last 2 days and found myself salivating with anticipation.  Heh, it sorta sux though cuz I was never an HL player counter-strike or otherwise.. I need to find a copy of it before too long... and I really don't want to pay 30-50 bucks for the stupid Platinum and anniversy additions.  Guh, I can't find a normal copy anywhere.  

    So, as everyone else has said by now: The game sounds awesome and I can't wait to play.  Thanks for all the hard work and time you guys put into this.  Happy hunting.

    <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->   <(''<)
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    The package that includes Opposing Force and Blue Shift (as well as CS and TFC, though those are free for DL) is a pretty good deal right now, and well worth it if you are a single-player gamer at all.  Halflife has one of the best SP stories of any game.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Oh, this is good... now I get a chance to make all of you stop calling me ignorant AND show off my massive knowledge of RTS gaming.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    <span style='color:Red'>This is borderline.  Frodo's was okay because it was not directed at anyone in particular.  Try not to through mud slings at people so hatefully.  That is all.</span>

    Bah. All you did was explain your ignorance a little more. I'm not trying to be mean, but SC and AOK are great games. If the community is bad, that's not the game's fault. If you haven't played some skilled players, that's not the game's fault.

    If found it humorous that you complain about mass unit building and then you complain about the pop-cap for SC. (which you barely ever reach in a real game)

    Squeal Like a Pig, I beta tested Empire Earth. (I was even in one of the first clans for the game) I even know a scenario designer from the game. It's very well made and I always have a desire to play it more, but none of my friends want to. Oh well. It's not exactly the prettiest looking RTS, though.



    <!--EDIT|rob6264|Sep. 28 2002,01:38-->
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Oh, and for upcoming RTS games, look out for Age of Mythology (creators of Age of Empires series) and Rise of Nations (influenced by Civilization series). <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    I need my lock button. *sigh*
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Apologies.  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Alright, I'm going to use my l33t moderation skills...

    Everyone should realize that people have differing opinions on what makes a good RTS. To one person, a game in which a single race can win every time is a wonderful RTS, and to others it constitutes everything that is evil in the world. I'm not going to say where I stand. But just because someone prefers other games than the ones you do doesn't mean that you should call them 'ignorant' or insult them.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    If you want a change from the conventional RTS, I highly suggest you get MoonBase Commander which is a TBS (Turn based strategy). It's bloody fun.

    I don't really care for conventional RTSs, they mostly involve building a shatload of one type of unit and swamping your enemy, not terribly fun.

    --Scythe--
  • SuperMunchkinSuperMunchkin Join Date: 2002-09-28 Member: 1364Members
    Yeah!  MBC is awesome.  Though the online community was fairly small (28 was the most I ever saw online at once, and not all of them were active) when it first came out, I imagine it's probably grown since then.  I admit, its been a couple weeks since I've played.  

    But yeah, it's addicting.. and it's cool and it's 20 bucks.  I also reccomend it =)
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Alright, I'm going to use my l33t moderation skills...

    Everyone should realize that people have differing opinions on what makes a good RTS. To one person, a game in which a single race can win every time is a wonderful RTS, and to others it constitutes everything that is evil in the world. I'm not going to say where I stand. But just because someone prefers other games than the ones you do doesn't mean that you should call them 'ignorant' or insult them.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    I was just defending some excellent games and the justified opinions of those who also enjoy the strategic quality that is in those games. I didn't want to offend him, but by just informing him of the truth I indirectly assault his opinion. If he doesn't like the games, that's fine.

    I'm a nice guy, but at the same time I don't sit idle when there's a lack of information. If your comment was directed at me, I'm sorry for being who I am.

    <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> That being said, I'm going to wait still longer to play some NS with all you guys. I can wait. It'll be worth it, I'm sure.
This discussion has been closed.