<!--QuoteBegin--FrickenMoron+Dec 7 2003, 03:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FrickenMoron @ Dec 7 2003, 03:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You seem to under estimate blink a lot. Today we hade a fade who constantly was flying around in MS with blink, every once and a while he slashed one of the marines trying to gun him down while the other aliens relentlessy attacked the cc. The Fade mainly is a distraction/Harassing unit in my eyes. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> 60 res for heavy distraction? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> I hope they make it easier for nubs to use the fade.
On a more serious note, I hope they give old blink back.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Correct me if I'm wrong, but shotguns now wont miss a single pellet, will they?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
No, not a single one. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> Shotguns are close-range weapons, remember?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The Fade mainly is a distraction/Harassing unit in my eyes.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--RabidWeasel+Dec 7 2003, 10:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RabidWeasel @ Dec 7 2003, 10:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> BTW, I saw in that vid someone posted that the lerk has 125/30 h/a. Wasn't it 125/25 in 2.01? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Right, it's 125/30 in 3.0b.
hand grenades dont work properly <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
is devour fixed? i mean.. would be nice if you couldnt eat sum1 u werent touching.. to many times ive been eaten off the ceiling by an onos below.. one example would be sleeping quarters, jetpacking on the ceiling to get away from an onos.. and im in his stomac..
<!--QuoteBegin--Afr+Dec 7 2003, 11:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Afr @ Dec 7 2003, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hand grenades are just like the grenades from the gl, same damage, same picture.. and so on.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> That is a LOT of damage to give a free rine <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
I'm beginning to think that OCs are never going to get used in 3.0 unless they get pumped like nothing on earth.
The Grenades scare me. I play Aliens most of the time, and when Im not gorging I play lerk almost exclusivly. Now that Lerks are lossing their ranged attack for bite and the addition of marine grenades to pop in my vents; my job as a Lerk seems like its going to get alot harder! Dont get me wrong or anything, I welcome the Grenades addition, but with alittle apprehention.
~~> So, to all you Play Testers out there and the NS Team: Remeber us Lerk Lovers! Dont let us be gimped!
Comments
The Fade mainly is a distraction/Harassing unit in my eyes. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
60 res for heavy distraction? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
I hope they make it easier for nubs to use the fade.
On a more serious note, I hope they give old blink back.
Anyway, lerks have significantly more health than skulks.
No, not a single one. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> Shotguns are close-range weapons, remember?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The Fade mainly is a distraction/Harassing unit in my eyes.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Wrong image; replace fade with lerk. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Right, it's 125/30 in 3.0b.
Sometimes they dont work right, wont throw, sometimes u end up with 3 grenades...
called for a reconnect rite there.
That is a LOT of damage to give a free rine <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
I'm beginning to think that OCs are never going to get used in 3.0 unless they get pumped like nothing on earth.
**** hole
The Grenades scare me. I play Aliens most of the time, and when Im not gorging I play lerk almost exclusivly. Now that Lerks are lossing their ranged attack for bite and the addition of marine grenades to pop in my vents; my job as a Lerk seems like its going to get alot harder! Dont get me wrong or anything, I welcome the Grenades addition, but with alittle apprehention.
~~> So, to all you Play Testers out there and the NS Team: Remeber us Lerk Lovers! Dont let us be gimped!
OMG THANK YOU THANK YOU THANK YOU
*bows to Flayra*