What Killed Ns?

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Comments

  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    The clan I was in for most of NS 1.0 died shortly after 2.0 came out <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> I joined up with another then tat died <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> "ah well I thought got recruited into another then all of a sudden out of the blue the clan leader said he couldn't arsed much to the supprise of everyone in the clan <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> got recruited in another one the other day just gonna wait and see what happens. Maybe I'm cursed or sommit <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    NS is dead?...

    *pokes it with a stick* ... no, it's seems like it's still kicking to me...

    And yeah, I agree with SentrySteve, I've read that post and I liked that idea. I wish it would have at least made it into a 2.01 beta :/
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    edited October 2003
    <!--QuoteBegin--V-MAN+Oct 22 2003, 11:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (V-MAN @ Oct 22 2003, 11:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The clan I was in for most of NS 1.0 died shortly after 2.0 came out  <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> I joined up with another then tat died <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->  "ah well I thought got recruited into another then all of a sudden out of the blue the clan leader said he couldn't arsed much to the supprise of everyone in the clan  <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> got recruited in another one the other day just gonna wait and see what happens. Maybe I'm cursed or sommit  <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yeah but eden had rl problems, and NsD lost its players to another clan before it died, your not cursed, just everyone arround u is <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    *edit Or are you a completely different V-Man
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
    edited October 2003
    The high CPU usage when 1.0 came out for server was really hard on NS...
    I know a good amount of people, including myself, that wanted to buy a server but didn't wanna pay the high prices companies were asking. This definetely hurt the clan scene from the beginning.
  • darcdarc Join Date: 2003-09-24 Member: 21172Members, Constellation
    Dunno, I think if the clans were around more, people would be interested.

    For example, me. I'm definately interested in clanning, but I never see recruits, etc.
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    darc: <a href='http://www.nsdraft.com' target='_blank'>NS Draft</a>
  • Drewbar99Drewbar99 Join Date: 2003-05-19 Member: 16505Members
    <i><span style='color:yellow'>Looks Around & sakes head</span></i>

    What is wrong with u, <i><span style='color:red'>What Killed NS?</span></i> U r been idiots, clans aren't the reason people r leaving, I couldn't care less about clans, they annoy me. NS is great, no matter what new games came out, I still play NS, cause there r too many people that I know that play there & they know me pretty damn well.

    So NS is still Alive, & won't die until it is old & cenile <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    I see clan bashing of DoD proportions in the near future. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • Sling_BladeSling_Blade Join Date: 2002-11-01 Member: 3412Members, Reinforced - Shadow
    I have my doubts about the effect of clans on a game's popularity. I think the majority of players aren't in clans, but the people who are in clans play more. I think NS's clan scene is particulary difficult to crack into because the game is so much more complicated than most. Just having some people with good aim won't help you. You need a good comm(and someone who will be comm), you need someone in your clan that can consitantly come up with good strats for each map you play. You need people who can aim. You need people who will work as a team, and not just try to rambo. You need people who are good fades. You need people who are good skulks. You need people who can swallow their pride and play gorge every time as aliens, so as to allow those better at skulk/fade to play. You need good communication. Then there are the intangibles, like good timing and "chemistry" that are hard to define but you know when a team has it.

    As for the clan scene dwindling, I don't know if this is true or not. If it is true, I would attribute it to 2.0 making the game much deeper (and therefore more difficult to master). Before marines were so easy to win with that all it took was a few good people with aim, and you could at least tie most every time. It was really more like a slam dunk contest for marines. With things being more balanced now, and the importance of resources being so much greater, you really need all that I mentioned above to prevail against the good clans. Any clan in any game generally has a short lifespan. My former clan, syn, is a perfect example of this. Drama killed us, and like most good clans we were better as a whole than the sum of our parts. Many of the guys went to other clans, but I doubt those clans will be as good as syn just by gaining a member or two. It's going to take some clan hopping and mixing up for another good clan to form that has all the right ingrediants. In the mean time there may be good people dropping out because they just don't feel like going through the trouble it takes to make a great clan again. I know I am.
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    I don't think the clan scene dwindling has anything to do with ns. I've been here since the beginning.

    <clan history>

    I was in a quake dm clan that moved to quake ctf then I left that clan and went to quake tf.

    Then quake 2 came out and I clan hoed and joined a quake2 ctf clan then clan hoed again to a quake 2 jailbait clan, went back to my quake tf clan but continued to solo quake 2 rocket area to keep my skills honed.

    Half-life came out and I was in a hltf clan for a while. Then cs came out and I joined a cs clan

    Then quake 3 came out and I upgraded my computer and joined a quake 3 ctf clan, then a q3f clan.

    </clan history>

    And then one day I got a real job and realized that dealing with all the hassles of clan life was just not worth it. I wasn't getting paid for it and there was too much commitment involved.

    So when ns came out I didn't even bother joining a clan because I just wanted to have fun. I didn't want glory or fame or even comraderie. I just wanted to spend a couple hours bustin my nut and be out.

    Being an online fps gaming vet, thats my take on the situation. Clans are played out as far as I'm concerned. It's nice to have some friends to frag with but I don't care to practice or heavily stragegize for a piece of HTML text in an online web league that says, "YUO TEH WINNAR!"

    It's old, and maybe I'm old, but if I really wanted a relationship I'd go to a MMORPG and find a digital girlfriend to marry.

    No, I think ns is just a quickie to get me by. But hey, its a good quickie and I keep coming back. Nothing wrong with it, it just has it's place is all.

    So quit trippin out dude, ns is hardly dead. One love.
  • DramaKingDramaKing Join Date: 2003-06-21 Member: 17582Banned
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    Sling is right on. Especially with stuff like
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You need people who can swallow their pride and play gorge every time as aliens<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The "<i>somebody</i> needs to gorge" thing can create a lot of problems, especially since you don't need just one any more - you're looking at 2-4 gorges depending upon map and your clan's playstyle.

    <i>If</i> the NS clan scene is dwindling, it's because 2.0 got much deeper strategically, which is a trend that looks to continue. I won't make any forecasts, because I honestly have no idea what the long term effects of the 2.1's increased depth or NS:C will be. Still, I'm starting to have fun again, and for a while NS was turning into a grind livened by the occasional exhilirating kill. I hold out hope for the future of the clan scene <i>and</i> the pub scene, since I'm heavily involved in both.
  • Hellsing_Nosferatu_AlucardHellsing_Nosferatu_Alucard Join Date: 2003-10-17 Member: 21744Members
    Your complaining about there not being enough clans. Well you know what there are a whole bunch of beginners out there that want to be in clans but can't find any to be in cause they aren't the greatest. Maybe if you would start a clan and recruit these beginners and teach them how to play you'd have a clan. Maybe a decent one at that. I've done it before, it works. But your to lazy or just don't feel like dealign with teching someone. Well then stop complaining, and wait til the beginners learn by themselfs. I'm just saying they have to start somewhere. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • uberbrokeuberbroke Join Date: 2002-11-01 Member: 2438Members
    edited October 2003
    <!--QuoteBegin--BattleTech+Oct 22 2003, 12:41 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BattleTech @ Oct 22 2003, 12:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Counter-Strike is run and shoot, where's the strategy and teamplay?
    Every Cs round is boring stalemate's and camper's. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I hope you're referring to pubs. CS can be an EXTREMELY strategic game when it comes to <i> high end </i> clan scenes. I'm talking about ones played out in CPLs. Their strategy are detailed down to the very<i> seconds </i>.

    Please do a little research on your own before delivering on open forums as a "fact." Because it doesn't irk just me, but a few others I'm sure. However if you were just talking about the CS pub scene, I think there is a good amount of truth in what you're saying.

    Anyways, to go back on-topic, my opinion is that NS clan scene will recover as soon as popularity increases. And my hope is that 2.1 will do just that.
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You need people who can swallow their pride and play gorge every time as aliens, so as to allow those better at skulk/fade to play.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Hey man don't diss the gorges! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> A skilled gorge can make a good difference too ya know!


    Although, I really wish that gorging was a bit more deadly of a class; a la TFC the engineer, while weak, had some strong **** grenades and a "elite" sentry gun. Gorges hardly ever get any real action which depends on their skill; being able to bunnyhop and keep yourself alive is probably the only really useful thing to master as a gorge. It would be nice if the gorge could be a bit more of a threat with some skill from the player behind it's fat butt. Sure, spit kills fast, but it won't kill you before a medspammed LMG + pistol clip can kill you.

    The gorge is a class that leaves something to be desired...
  • xeNixxxeNixx Join Date: 2003-08-09 Member: 19252Members
    Straight up this was an opinion. This opinion had nothing to do with pubs or you. In no way do I deserve to get called names over it or your 'newb'(worthless) opinion on it. "I offer this...", I'm not going to even **** and name call all of you over it.

    Most of the clan guys had a real good opinion and I can point out the straight up 'newbs' of NS just by this point of opinion alone. HAMBONE, LarryC, MrPink, mcclane, |darc|, and Sling Blade thank you honestly for your insightfull and relevant opinions on the matter you truly are all that NS has left.

    NS is dying because solid competitive clans are not only losing members(as NS as a whole is)but losing ground. Clans die, and I DO NOT refute this, I know this most of all, all clans are eventually going to die out its just the nature of the thing. It can be compared to inflation and pay, the more clans dying and (SKILLED veterans - or those who don't have a little mark up) members leave the 'worse' NS gets as a community. It simply does not matter if a greater number of new guys and girls join its still killing us. Honestly, I have not seen more than two to(or) three new comers with any more talent than is already here. I thought that it was just the same number of guys all spread out and now all together, getting recycled in a sense. And eventually some of them just leave NS.

    The only question you should have an opinion on, is NS dying because of this?

    * Geminosity - I swear to christ you have the most worthless opinion on the forums, are you female? I don't know how a serious discussion turns into you. 1574 posts? Could you be more of a post ****?

    I think I have a serious bone to pick with you.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    edited October 2003
    xenixx, your opinion is worth no more than mine so take your attitude and shove it.
    What the hecks your problem? A post count is just a silly number, I mean seriously... are you suffering from 'post count envy' or something? o.O

    If you don't like what I post because it doesn't reek of anal seriousness then don't read it. Play with your bone all you want it doesn't bother me but I sure as heck didn't insult you and trying to flame me won't earn you any respect from anyone.
    The most spot on post here in my opinion is slings, but anything you think xen isn't worth the light of day if you're gonna be a jerk.



    <b>realisation edit:</b> If you're still miffed from that 'pubber' thread then let me tell you this; there were a few ill-worded posts in there and they made me angry... so angry I posted harshly without thinking. By the time I'd calmed down I wasn't too proud of myself but the thread got locked before i could make a 'fix' post and so I posted an apology and got on with my life.
    I never edit what I say even when I know it's wrong; you can't take back things you say in RL so I never change my posts. If I did I would've went back and changed them but what's the point?
    If you're going to hold my mistakes against me then you can just go cry in the corner because I'm not going to sit and listen to you throw a tantrum.
  • slipknotkthxslipknotkthx Join Date: 2002-12-17 Member: 11016Members, Constellation
    Funny my clan is not some super elite clan that owns everything it sees and we still find the game fun. NS isn't dying just because a couple clans disbanded.
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    edited October 2003
    only thing that needs to be killed is the people who make ridiculous threads and/or posts <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    anyways we have <a href='http://www.nsdraft.com' target='_blank'>NSDraft</a> coming up so that should be interesting... I think NS will continue to prosper...
  • slipknotkthxslipknotkthx Join Date: 2002-12-17 Member: 11016Members, Constellation
    Next thing we know people will want a Counter Selection!!!!
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Dear lord. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • exoityexoity Join Date: 2003-03-17 Member: 14620Members, NS1 Playtester, Constellation
    I don't know what you guys are thinking but ns is not dead to me. Yes I may be banned from CAL for unsportsman like conduct, but that does not matter. Just means I go into some random pub and beat a bunch of noobs at have them call you a hacker. Nothing beats getting called a hacker when you don't hack.
  • BlackoutBlackout Join Date: 2002-11-17 Member: 9004Members
    Speaking as a former NS clan member who ditched it indefinately about 2 months ago, I think that the reasons people have already mentioned for a dwindling competitive player pool are all correct. Things like long end games, no scoreboard, and the rift created between PTs/Vets/normal players have all contributed. If there was one thing I would've liked changed in all of NS's history, it would have been open playtests of 2.0 in addition to closed ones.

    NS is stagnant now. I'm confident that will change, but right now I can't stand playing this game I used to love.
  • ArcadiusArcadius Join Date: 2003-04-14 Member: 15491Members
    edited October 2003
    <!--QuoteBegin--Blackout+Oct 23 2003, 11:04 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Blackout @ Oct 23 2003, 11:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> NS is stagnant now. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I agree. I think something has been lost in the game in 2.0. Its hard to say what though. It does have greater depth and is closer to being balanced than 1.04, but its missing some of the charm the game originally had. As someone posted in another thread (can't remember which), the game has gone from feeling like one long battle with areas you could easily defined as being held by aliens or marines to now being more like a series of skirmishes leading to a tedious endgame. Now many on these forums argue the endgame situation just requires more teamwork by the winning team and those who can't end the game are just a bunch of n00bs on a bad server, but I think that is short sighted. Should it really require so much effort to finish a team in one room with one rt when you control the rest of the map and 9 rts? 2.0 = skirmishes before a horrible endgame is how I'd characterize it. If they could fix the endgame problem and make the middle last longer I think the game would be a hundred times better.
  • ApeApe Join Date: 2003-06-17 Member: 17448Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What Killed Ns?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Nothing.
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    Arcadius, become a better fade. If there's a <i>serious</i> turtle you're trying to break through, then you screwed up beforehand. Any winning alien team on a pub should be able to field 4+ fades, and 4+ fades end a game in minutes. The number of minutes varies - if they're going up against 3 HMGs and 3 shotguns, then it will take longer, but once the marines are trapped in base, it shouldn't take too long.
  • MezzAMezzA Join Date: 2003-06-20 Member: 17537Members
    since NS 2.0 came out i kinda went off it.. same when dod 1.0 came out.. i was playing dod since 1.3b to 3.1b - 1.0... its the same reason for NS things change not to ever1 ones liking
    like 1.0dod, NS 2.0 seems too no0bifed.. its for another generation of young gamers.
    its natural selection the old get pushed out to make way for the "New" so i dont think
    it will die any time soon.. just new names and faces.. ones that look like this: <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> LOL j/king
  • elchinesetouristelchinesetourist Join Date: 2003-06-29 Member: 17775Members
    edited October 2003
    WTH force ppl to play gorge every time so "better" people can play fade
    stupidass
    if they always play gorge how will they ever learn to fade
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