Marine Weapons Are To Underpowered

psxlrpsxlr Join Date: 2003-08-04 Member: 18901Members
Ok i just played a game where an alien onoed early. He came into our base and started to raise hell, the comm gave me a shotgun i managed to get 2 point blank shotgun hits on him and he didnt even blink. Shotguns are really underpowered for how weak they are. A single LA with an SG or a HMG should be more than a match for an onos.
speakign of Onos the gore attack really should be downed, it can kill an HA at the top of the marine Tech Pool in less than 8 hits! what **** is this?
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Comments

  • jabsjabs Join Date: 2002-12-14 Member: 10773Members
    Uhhh, since an onos costs 100 res, why would something that costs about 15 res be able to kill it easily?
  • exoityexoity Join Date: 2003-03-17 Member: 14620Members, NS1 Playtester, Constellation
    Two questions.

    1) Did you have upgrades?

    2) Was this on voogru?
  • LambdaProjectLambdaProject Join Date: 2002-02-20 Member: 230Members
    First off...
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Posts: 29<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Obviously you haven't been playing enough NS because you would see how easily an HMG tears up lvl 1 onos. Either you had no upgrades or just weren't hitting him because marine weapons are VERY powerfull especially when lvled up.
  • MagiTekMagiTek Join Date: 2002-11-02 Member: 5057Members
    This had better be a joke.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    give me a shotgun, no HA, no upgrades except for the weapon and some ammo then you go fade. You keep jumping at me until you kill me and lets see how green I can paint these walls =P

    As for the gore attack it's a 100 res creature smacking a 30 res creature.
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    i think this would fit into S&I
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    edited October 2003
    ...


    I'm...lost for words. Seriously.

    Lambda: Post count means diddly squat.
  • psxlrpsxlr Join Date: 2003-08-04 Member: 18901Members
    HA does not jsut cost 30 res, you have the proto lab and arms lab that add 90 res to taht cost the armory adds another 35 res and you need lvl three weapons to really have a chance at kill an onos(wich imo should be removed, or atleast go back to requiring 3 hives)
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    well, lets put it this way... if you got killed while in HA but a 1 hive onos without upgrades...

    if it was a 1 hive with upgrades thats +30 res = 130
    if it was a 2 hive with 1 upgrade thats + 70 = 170
    if it was a 2 hive with 2 upgrades thats + 100 = 200
    if it was... well, you get the idea. And HA only costs 15 res, I gave it an HMG (+15) to make you feel better <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • VenomLordVenomLord Join Date: 2003-08-04 Member: 18868Members
    ROFLMAO

    urm ok let me try and be constructive:

    to the thread started: if a 10res shotgunner was more then a match for a 100res onos how would the game be balanced? sure it might be fun for you blasting away like you would in any normal single player FPS.. but you've got to consider that it wouldnt be much fun for the aliens would it? besides which, marines thrive on teamwork.. if you had been blasting away with the help of the rest of your team prehaps you might have killed it (because I can guarentee getting hit by 100% of 2sg shots isnt going to kill an onos by itself)
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    let's not forget that for all the tekking costs, each HA will only cost 15 res + weapon + optional windscreenwipers to replace if they die; the onos will cost the full price every. single. time.
  • CxwfCxwf Join Date: 2003-02-05 Member: 13168Members, Constellation
    <!--QuoteBegin--psxlr+Oct 19 2003, 08:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (psxlr @ Oct 19 2003, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A single LA with an SG or a HMG should be more than a match for an onos. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Clearly you don't think this game should be a contest between two teams but rather a slaughterfest of marines wiping aliens off the walls.

    LA w/ Shotgun: 10 res unit, 15 res technology investment (armory)
    Onos (say 2 Hives, most common): 104 res unit, 100 res technology investment (Hive + 6 Chambers)

    If you think a LA w/ SG should beat an Onos, you have no grasp of the concept of balance.


    As for Onos vs HA w/ HMG...the Onos is still far more money per unit, but the HA HMG requires more technology investment. So it's not unreasonable that the Onos has an advantage...but remember that the time required to get those 8 hits in is about the same time required for a single HMG to kill an Onos. Machine guns fire far more rapidly than alien weapons, remember.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    edited October 2003
    Yup, I don't care.

    About this topic that is.

    This HAS to be a joke
  • BigwigBigwig Join Date: 2002-10-27 Member: 1646Members
    I sincerely hope that this is a joke.
  • LambdaProjectLambdaProject Join Date: 2002-02-20 Member: 230Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A single LA with an SG or a HMG should be more than a match for an onos.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I just thought of something.

    If that was a match for an onos, what would a HA HMG match?
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    The Hive slug of course <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Rush_Of_PeonsRush_Of_Peons Join Date: 2003-02-19 Member: 13728Members
    omg... u couldnt kill an onos that was level 1? You must be a rambo or something because 2 or 3 skilled marines with no upgrades can kill an onos if they know what they're doing. This damages the aliens going onos anyway as that res could of been spent on chambers and hives, rest assured onoses are usually spammed. You need to get the LMGer to distract the onos while the shotgunner pumps the Onos in the side rather than the head seeing that theres more hull to hit <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> This will either make the Onos run really fast OR very dead <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MarqMarq Join Date: 2003-08-07 Member: 19153Members
    edited October 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Marine Weapons Are To Underpowered<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    100 lvl0 lmg bullets kill a level 3 carpaced onos.
  • Major_ChromeMajor_Chrome Join Date: 2002-12-18 Member: 11096Members, NS1 Playtester, Contributor, Constellation, Reinforced - Shadow
    <!--QuoteBegin--exoity+Oct 19 2003, 08:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (exoity @ Oct 19 2003, 08:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Two questions.

    1) Did you have upgrades?

    2) Was this on voogru? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    voogru doesn't have anything that modifies gameplay atm except for the Med Armory.
  • SkumbySkumby Join Date: 2002-09-02 Member: 1261Members
    Guys, this guy is clearly a troll. Don't feed him and he'll leave
  • Electrical_TapeElectrical_Tape Join Date: 2003-07-18 Member: 18257Members
    <!--QuoteBegin--psxlr+Oct 19 2003, 08:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (psxlr @ Oct 19 2003, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok i just played a game where an alien onoed early. He came into our base and started to raise hell, the comm gave me a shotgun i managed to get 2 point blank shotgun hits on him and he didnt even blink. Shotguns are really underpowered for how weak they are. A single LA with an SG or a HMG should be more than a match for an onos.
    speakign of Onos the gore attack really should be downed, it can kill an HA at the top of the marine Tech Pool in less than 8 hits! what **** is this? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hehe. Im a marine player, and all for better marine weapons, but this is a little to much. One shotgun on an LA marine shouldnt have the power to down an onos, that wouldnt be very fair.

    ... and 8 hits is alot. Try goring a heavy 8 times with an HMG in your face... actually make that three or five HMGs in your face, because marines usually travel in packs (at least smart ones do.)
  • HuntyHunty Join Date: 2003-08-09 Member: 19244Members
    Technically 2 guys with level 0 lmgs would paste a onos in a long corridor.

    Of course since the hitbox is so small and you need to play really really long to get an idea of where it is,you do not see 2 guys pasting onos with level 0 lmgs.
  • Barneys_SoulBarneys_Soul Join Date: 2003-08-18 Member: 19896Members
    edited October 2003
    1 marines only need bout 3 rts to get mad res and aliens need bout 7 and each rt costs 15-18 res (forgot <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
    2 upgraded marines pwn onos
    3 has anyone noticed how many <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> it takes to kil a <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ZdrozZZdrozZ Join Date: 2003-01-11 Member: 12158Members, Constellation
    haha, i had a good laugh. IMHO marine weapons are overpowered. The only advantage aliens have nowadays are early fades, in the endgame marines kill fades/onos so fast, its not even funny... In the last couple of days I saw ~ 70% marine wins on 9vs9 or 10vs10 server, but thats another thread...
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    IMO its all about skill nowadays...skilled marines beat unskilled aliens and vice versa...

    however!

    Thats whats supposed to happen right?
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    er do you ever play aliens?

    Also, two shotgun shots SHOULDNT kill a top-of-the-line alien, especially in close combat, where it is supposed to be Alien domination.
  • psxlrpsxlr Join Date: 2003-08-04 Member: 18901Members
    actually no i just ment this post to btich about how overpowered shotguns are for there cost
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin--psxlr+Oct 28 2003, 06:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (psxlr @ Oct 28 2003, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> actually no i just ment this post to btich about how overpowered shotguns are for there cost <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Sarcasm doesn't translate well in text form. [/sarcasm] tags do help quite a bit.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
  • EidolanEidolan Join Date: 2002-11-15 Member: 8694Members
    dose't lvl3 shoty do 160 damage per hit if you get all 16 shot on target? I whould't call that under powered.
This discussion has been closed.