New Ns:combat Community
intrik
Join Date: 2003-10-05 Member: 21451Members
Well myself and a few others have started a NS:C communtiy, for allt he combat enthusiasts. we will be running tournaments, competitions etc. Being a global community, we will have australian (being an australian based community) servers and other worldwide servers to come. www.nscombat.org for website and #nscombat on irc.enterthegame.com
tata
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Comments
Sorry to be negative and all that, but wouldn't it be a good idea to wait until NS:C is out?
Or have i missed something?
Sorry to be negative and all that, but wouldn't it be a good idea to wait until NS:C is out?
Or have i missed something? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
The NS community started roughly 2 years before NS came out, you know.
Sorry to be negative and all that, but wouldn't it be a good idea to wait until NS:C is out?
Or have i missed something? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The NS community started roughly 2 years before NS came out, you know.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
lol owned.
Still, when the community <b>does</b> seperate from those who joined the community for NSC only, at least they wont be here....
Edit:
<i>Taken from www.nscombat.org:</i>
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Based on the mod "Combat" for Natural Selection.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Get your facts right please. NS Combat is a new gamemode. If that is what you intended to say, then it really doesnt come across that way.
site looks aiight..
most of teh links aint working yet..
i rkn the site is more of a show of fame from the "staff" section..
typical behaviour of 17 y o's
<!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
we'll see how this turns out
Sorry to be negative and all that, but wouldn't it be a good idea to wait until NS:C is out?
Or have i missed something? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The NS community started roughly 2 years before NS came out, you know.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
lol owned. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
The correct terminology is pwnz0red. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
just because i wouldnt be surprised doesnt mean it will happen <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
site looks aiight..
most of teh links aint working yet..
i rkn the site is more of a show of fame from the "staff" section..
typical behaviour of 17 y o's
<!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
we'll see how this turns out <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Did it ever occur to you that the site had just opened up? Give it some time.
Also, the site kind of percieves NS:C as a new mod. It's not. It's like making a community for defuse maps...
Yeah, he may have made some errors in the hurry but <i>please</i> spare us from your craptismisme
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
you win!
indeed the nscombat.org website will revolve around.. well me guess NS:Combat. running ns:c tournaments, competitions etc.
Actually, it isnt like running a community for "defuse" maps, its more like running a community for "quake 3: rocket arena" as apposed to vanilla quake.
with respect to q3 and q3:RA, the difference between ns:combat and vanilla ns is what i beleive to be extended on a much larger scale, being less strategically involved and more like "deathmatch" as apposed to "assult" (refer to unreal tournament). SO in a way 'yes' its like a community for "defuse" maps for ****-strike, BUT dont you agree its to much more extent? although its just another gametype, it eradicates things such as the commander, where i beleive there will be a noticable difference between the two types. like, clan's being formed that only compete in combat mode, so on and so forth. I havent discussed this with the other admins of this community, but i intend on running a server where the only maps in rotation will be combat maps. i also beleive that some servers will run ONLY original ns maps, for the people who dislike combat mode. SO, with the release of ns:combat maybe there might be a few communities released for ORIGINAL NS.
^^ any gramatical or spelling errors in that post dont count because it's 2.30AM <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
site looks aiight..
most of teh links aint working yet..
i rkn the site is more of a show of fame from the "staff" section..
typical behaviour of 17 y o's
<!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
we'll see how this turns out <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
website had been released... 5 - 10 minutes before i posted it here.. FYI
No, that's not true at all... RA3 was a mod for Quake 3, just as Natural Selection is to Half-Life. Combat is a game mode for NS, not a mod. Regardless of how different it is, the fact remains that it is the same mod and you really shouldn't call it a "mod" for NS because that's wrong...
If you want to use the Quake 3 example, think of it as calling Deathmatch a mod for Q3 Capture the Flag. It really doesn't matter how different the gameplay is, you should call it what it is, a gametype.
I think you've got the wrong thread here buddy.
Good I'm glad.
People stop being so negative.
Some people will come for combat and stay for the reg ns.
Some people will come for the reg and go to combat.
Having MORE people playing isn't going to hurt you one bit cause you'll all be at hamptons / champtons anyway. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I agree that I think combat will take on a life of its own with its own clans/tournaments/tatics. But there is nothing wrong with that.
Well I am glad somebody said it. I am also glad that somebody didn't have to be me...
I know dozens of people who played original ns and quit after 5 mins cause they didnt know exactly what htey were doing. but once u learn the game play and understand the mechanics, the rest will come easy.
Nostradamus, it's Nostradamus. You know... <a href='http://www.activemind.com/Mysterious/Topics/Nostradamus/' target='_blank'>this guy!</a> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--Premid; teh Smart One+ Oct 5 2003, 01:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Premid; teh Smart One @ Oct 5 2003, 01:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I know dozens of people who played original ns and quit after 5 mins cause they didnt know exactly what htey were doing. but once u learn the game play and understand the mechanics, the rest will come easy. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Anyway you sparked a thought in me, one of which I had not recognized before... Perhaps NS:C will <b>expand the userbase for regular NS</b>because once people understand the play mechanics, <i>they will feel inclined/motivated/capable of playing something more complicated</i>. After all, if I were a first time player, I wouldn't mind something not wholly unlike a learning curve... Good thinking Predmid! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
OMG FREEZ PENZ0RZ!1!!!!!!11!!1111!!
*posts application*