Sv_?

DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">To turn off the resource tower notice</div> And quite frankly, I'd like to know why it was implemented anyway. If you know the map, mearly knowing how many resource towers the opposing team has allows you to figure out exactly what resource towers they have, without having to actually look for them.

In my opinion this is silly, and should be removed entirly.

Regardless, I had heard that is was a server variable that could be turned off, and if so, what is it? I'd like very much to disable this.

Comments

  • Cr-ckCr-ck Join Date: 2003-09-14 Member: 20873Members
    In my opinion the res vs res is very good.

    You need to turn on tournament mode to turn it off.
  • TG-FireMarshalTG-FireMarshal Join Date: 2003-10-02 Member: 21379Members
    I have done some asking arrond about it and spoke with some people about it on the NS mIRC channel, and from what it sounds like it is not a feature to be turned on and off... its just there....
  • HellSpawnHellSpawn Join Date: 2003-05-17 Member: 16415Members
    I agree it should be removed.....it comes on randomly anyway, i barely even notice it now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    <!--QuoteBegin--HellSpawn+Oct 1 2003, 11:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HellSpawn @ Oct 1 2003, 11:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it comes on randomly anyway, i barely even notice it now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Actually, no. Its timed at something like every 20-30 seconds...
  • GrimmGrimm Join Date: 2003-04-13 Member: 15448Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->HellSpawn Posted on Oct 1 2003, 11:05 PM
    --------------------------------------------------------------------------------
    i barely even notice it now <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    If you barely even notice it, why do you want it turned off?

    I think it serves a great purpose; many a time has it motivated my team to work harder at taking out enemy res nodes, among other things.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--ANeM+Oct 2 2003, 01:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Oct 2 2003, 01:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--HellSpawn+Oct 1 2003, 11:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HellSpawn @ Oct 1 2003, 11:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it comes on randomly anyway, i barely even notice it now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Actually, no. Its timed at something like every 20-30 seconds... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    More like every 3 minutes or so.
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    good idea , gives the alines a kick up the bottem to get more Rts down. also gives the commander a fiar idea what res towers are free. good idea and i think it should stay on public play. Not tounament mode tho
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    I don't know about it turning every set period of time or anything but it always pops up once I've completed building an rt <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    It's great to keep track of how well your team and your opponents are doing. Invaluable on a pub. In a clanmatch, I guess you'd have enough people scouting around to not need it anyway.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    I rarely notice it when it comes up on screen, but I'm in the habit of dropping the console and having a look when I want to know what I'm up against. I find this useful as a commander and as an alien when I'm at a loose end.
  • Rush_Of_PeonsRush_Of_Peons Join Date: 2003-02-19 Member: 13728Members
    Yer it is useful, usually it tells you how the hell they got all those upgrades so fast lol
  • TempusTempus Join Date: 2003-01-21 Member: 12540Members
    It is one of the stupidest things in the game.

    It is each team's job to figure out how many res each side has. Now, it makes it impossible to get a res up without the other team knowing.

    Say you're down to 1 res and trying to make a comeback. You have someone sneak off and put up a tower... But wait! God has decided to tell the other team that the enemy has done something. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • WyzcrakWyzcrak Pot Pie Aficionado Join Date: 2002-12-04 Member: 10447Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin--Tempus+Oct 2 2003, 02:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tempus @ Oct 2 2003, 02:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It is one of the stupidest things in the game.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Concur.

    Wyzcrak
  • LuxverumLuxverum Join Date: 2003-04-30 Member: 15963Members
    hey Wyzcrak, is that server in your siggy still up?
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it comes on randomly anyway<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Actually, no. Its timed at something like every 20-30 seconds...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> More like every 3 minutes or so.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> You're all wrong; it appears exactly once every minute. Bring up the scoreboard and use the timer to check <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • HAMBoneHAMBone Probably the best Commander Join Date: 2003-04-02 Member: 15139Members, NS1 Playtester, Contributor
    Its something that was on during PTing and its something that the majority of vets/pters voted against having but its not so bad. Its basically there so you realize why youre losing and to try and promote teamwork. I would think that an option to turn it off might be good, although I think i'd probably leave it on on my server.
  • WyzcrakWyzcrak Pot Pie Aficionado Join Date: 2002-12-04 Member: 10447Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin--Luxverum+Oct 2 2003, 03:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Luxverum @ Oct 2 2003, 03:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hey Wyzcrak, is that server in your siggy still up? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Absolutely. The reserved slots code is a custom modification, and I've never seen another server with a policy like it. Once you have joined a public slot, you will not be kicked due to a player joining who has reserved access. There are 10 reserved slots, and 8 public slots. Public players don't use reserved slots, and members don't use public slots. People learning the ways of our server (teamwork, respect, etc) like that because they know that they're not going to get kicked right in the middle of an awesome game. And we've been known to have some amazing games! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Wyzcrak
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    This takes away scouting, since you can judge about how far along the enemy is by how many towers they have. Last time I check, scouting was a main feature of RTS. An sv_ command would be nice in 2.1.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    maybe if they took out the other team's res cap amount it wouldn't be so bad but I definitely want to know how many my team has =P
  • Rush_Of_PeonsRush_Of_Peons Join Date: 2003-02-19 Member: 13728Members
    Its the only way to get those nubblets who think they have to invade marine base a swift kik up the backside to chew on the electrified res towers that skulks cant eat without being fried chicken.

    (yes they do taste like fried chicken, anyone who says any other way obviously hasnt devoured a skulk in tourn mode <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
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