Redemption Too Strong

mousiehamstermousiehamster Join Date: 2003-03-15 Member: 14534Members
<div class="IPBDescription">Seems to be a big problem...</div> It seems that aliens with redemption are virtually indestructible.
Just played a game where marine team had has/hmgs/gl/shotties. Our base got overturned and comm relocated outside hive. Hive gets sieged and then onos come along. Shockwave, devour, run. Or come in, shockwave, gore-gore-gore-gore *redeem*. NS has turned to insta respawn. In that 1-2 hour game, I've only killed 1 onos. And I was pumpin' lead @ 'em for like hours and hours on end. They keep redeeming.

As of now, redeem sporadically checks alien health and once under a certain value, the alien will be redeemed. I would like to see a LONGER time between these checks. Marine late game seems to be pretty much screwed.

Comments

  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    Redemption is completely useless endgame in 2.01d.

    - Onos gets redemption
    - Onos gets a snack
    - Onos gets redeemed
    - Onos goes home hungry

    or...

    - Onos gets redemption
    - Onos goes into marine base
    - Onos gets shot to hell before he can get near a marine
    - Onos is redeemed
  • SkulkySkulky Join Date: 2003-09-06 Member: 20602Members
    Exactly as XeroSlayer said, I've never seen a redeeming onos accomplish anything.
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    edited September 2003
    You are better of using regeneration <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Devouring a lonely HA and going back to heal to hit again.

    Look out though some servers slay you for doing that.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Aliens strenght is expansion, wich means redemption... , celerity or pheromones (ok lets just take the more offensive scent of fear instead)
    This simply gets counted by marines that attack as team instead of turtling around.
  • SkydancerSkydancer Join Date: 2003-03-28 Member: 14959Members, Constellation
    <!--QuoteBegin--Birdy+Sep 7 2003, 03:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Sep 7 2003, 03:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You are better of using regeneration <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Devouring a lonely HA and going back to heal to hit again.

    Look out though some servers slay you for doing that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    problem solved, enter the base, gore ad libitum until some ha get near you (they always do), devour, turn tail.
  • mousiehamstermousiehamster Join Date: 2003-03-15 Member: 14534Members
    Yeah been playing 2.01d servers. But it causes a lot of stalemates. And gets dumb because nobody goes anywhere with constant onos assault, rines just have to bunker in their bases. However, onos could rip up outposts due to small number of marines. They can rip up turrets like crazy. They make the game boring and unfair!
  • JamlJaml Join Date: 2002-11-17 Member: 9054Members
    <!--QuoteBegin--Birdy+Sep 7 2003, 10:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Sep 7 2003, 10:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You are better of using regeneration <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Devouring a lonely HA and going back to heal to hit again.

    Look out though some servers slay you for doing that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Only on lame servers. Got banned myself on one of those for taking redemption as an onos and killing all their outposts. Well i guess there will always be moron admins. Luckily there are plenty of good servers to play on.

    As for redemption i think it is fine. Pre 1.04 redemption had a lower chance to redeem you and no one used it cause it gave you no noticable advantage. It has to be kickass cause it has to compete with cara and regen which are both great upgrades. Remember that you are very weak and redeem fast so you wont stay in battle as long as with regen/cara so i think its fine
  • SkydancerSkydancer Join Date: 2003-03-28 Member: 14959Members, Constellation
    <!--QuoteBegin--mousiehamster+Sep 7 2003, 04:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mousiehamster @ Sep 7 2003, 04:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah been playing 2.01d servers. But it causes a lot of stalemates. And gets dumb because nobody goes anywhere with constant onos assault, rines just have to bunker in their bases. However, onos could rip up outposts due to small number of marines. They can rip up turrets like crazy. They make the game boring and unfair! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    be sneaky with marines, you have motion tracking, they have not.

    If there are many onos roaming that means there aren't many oc scattered through the map (one gorge only has its limits). Find a way to a hive...
  • HuntyHunty Join Date: 2003-08-09 Member: 19244Members
    Redempt is NOT useless.It is infact,overpowered.

    Why?

    Because you save 100 res each time you do that.100 res!!!!!And you can safely do it for at god knows how many times!

    Secondly lets say theres a ha/hmg/shotty team somewhere.

    Cara onos stomps,rushes in,devour,gores till stomp wears off and when the entire 6 man squad opens up,he dies in seconds.

    Regen onos is pretty much the same.

    Redempt onos = Onos comes back to whack your RTs so you cant get ha anymore.

    Redempt on onos is encouraging MASSIVE BLOODY RAMBOING.

    And this is a TEAM GAME.
  • RadianceRadiance Join Date: 2003-07-06 Member: 17973Members
    <!--QuoteBegin--Hunty+Sep 7 2003, 05:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hunty @ Sep 7 2003, 05:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Cara onos stomps,rushes in,devour,gores till stomp wears off and when the entire 6 man squad opens up,he dies in seconds.

    Regen onos is pretty much the same.

    Redempt onos = Onos comes back to whack your RTs so you cant get ha anymore.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I'm sorry. Personally if you view the onos in that light... you really arn't playing it very well and arn't playing it as a part of the team... I know a ton of people that will fall over laughing at a redemption onos... a cara or regen onos.. now they live long enough to do some serrious damage and if you play them right, to come back and do it again. I would worry more about them than your little redemption onos... its pretty easy to kick a redemption out of your base... to take cara its going to take teamwork.. to take regen its going to take ammo.. -.- but either way. If you play as a team, cara and regen are the way to go depending on your personal style of play, work together use defense chambers, use your gorges.. thats why they are there. *shrugs* I suppose thats just your experience vs mine.

    $0.02
    -Radiance
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    <!--QuoteBegin--Hunty+Sep 7 2003, 12:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hunty @ Sep 7 2003, 12:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Redempt is NOT useless.It is infact,overpowered.

    Why?

    Because you save 100 res each time you do that.100 res!!!!!And you can safely do it for at god knows how many times!

    Secondly lets say theres a ha/hmg/shotty team somewhere.

    Cara onos stomps,rushes in,devour,gores till stomp wears off and when the entire 6 man squad opens up,he dies in seconds.

    Regen onos is pretty much the same.

    Redempt onos = Onos comes back to whack your RTs so you cant get ha anymore.

    Redempt on onos is encouraging MASSIVE BLOODY RAMBOING.

    And this is a TEAM GAME. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't know where you play but damn, regeneration ono owns redemption any time if you know when to run away.

    Just stomp,eat,gore,gore,gore,stomp while running backwards,regenerate for 5 secs and do it again <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • JeeRJeeR Join Date: 2003-08-09 Member: 19237Members
    I think that Redemption is for Onii that never know when to quit...

    "I am The Redemption Onos, I come, stomp to hell, gore, gore, devour, keep on stomping, goring goring gor.. what? I redeemed? Ow, man! I was having such a great party! Luckily enough, redemption kicked in because I didn't see my Health Meter go *that* low, so low I redeemed. If it didn't, I would have probably died..."

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Lol, rather than calling it "Redemption", the dev' team should have called it the "Reminder" <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    "Ow! I got *Reminded*of my own mortality, and that playing the way I did, normally, I would have died and wasted my 100 rez!"
  • 320bee320bee Join Date: 2003-08-19 Member: 19956Members
    I love it as a marine when onos's are daft enough to get redemption. Yes, it makes them extremely hard to kill, but it also effectively makes your bases that whole much safer.

    About the only thing a redemption onos is good for is devouring one marine at a time. By using redemption the onos is effectively shooting himself in the foot by lowering his own hit points (ie, when it redempts, it still has 50- 100 hit points left where it could have been in the marines base causing havoc), and then due to the long walk back to the marine base.

    I basically see redemption on onos's as used by solo players with nothing to add to the team as the only thing they're good for is getting more "frags." They certainly don't win games and they spend most of the time having to navigate tiny corridors back to the marines.

    Regeneration on an onos is a completely different thing though.... that's where they shine and actually help the team!
  • JeeRJeeR Join Date: 2003-08-09 Member: 19237Members
    Good point 320bee, and welcome on the forums <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I would add to your point that if the said Onos is actualy smart enough to get regeneration as his Def evolution, it's probably because he didn't see any gorge near the base/no gorges availible at the time.

    If he can manage to find a dedicated gorge willing to follow him to the marine outpost/start in order to offer him assistance (and dropping DC near the marine's base) then he can even take Carapace, as he won't have to worry about healing.
    Thus, it's in my opinion the true way an Onos (or every other alien lifeform) can gain access to some kind of Immortality... Woops... maybe I shouldn't have said it too loud?

    Still, I said Immortality, not Invulnerability, notice the difference <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Regen heals about 50 a tick.
    Gorges have limited energy and that heals around 16 each spray <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
    Yes but a gorge with adrenaline will be able to healspray for a looong time.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Because you save 100 res each time you do that.100 res!!!!!And you can safely do it for at god knows how many times!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Yes, but... if you take regen or cara, you shall stay in the battle longer, and any decent onos will probably have near his 100 res back by the time he gets killed. So it kinda evens out. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--320bee+Sep 7 2003, 06:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (320bee @ Sep 7 2003, 06:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> About the only thing a redemption onos is good for is devouring one marine at a time. By using redemption the onos is effectively shooting himself in the foot by lowering his own hit points (ie, when it redempts, it still has 50- 100 hit points left where it could have been in the marines base causing havoc), and then due to the long walk back to the marine base. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Not in 2.01d it isnt, /me <3 2.01d
    If they get redeemed the marine is left behind.
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    <!--QuoteBegin--XeroSlayer+Sep 7 2003, 05:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XeroSlayer @ Sep 7 2003, 05:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--320bee+Sep 7 2003, 06:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (320bee @ Sep 7 2003, 06:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> About the only thing a redemption onos is good for is devouring one marine at a time. By using redemption the onos is effectively shooting himself in the foot by lowering his own hit points (ie, when it redempts, it still has 50- 100 hit points left where it could have been in the marines base causing havoc), and then due to the long walk back to the marine base. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not in 2.01d it isnt, /me <3 2.01d
    If they get redeemed the marine is left behind. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Even more reason to use regen <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DukatDukat Join Date: 2002-11-08 Member: 7748Members
    <!--QuoteBegin--Birdy+Sep 7 2003, 10:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Sep 7 2003, 10:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--XeroSlayer+Sep 7 2003, 05:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XeroSlayer @ Sep 7 2003, 05:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--320bee+Sep 7 2003, 06:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (320bee @ Sep 7 2003, 06:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> About the only thing a redemption onos is good for is devouring one marine at a time. By using redemption the onos is effectively shooting himself in the foot by lowering his own hit points (ie, when it redempts, it still has 50- 100 hit points left where it could have been in the marines base causing havoc), and then due to the long walk back to the marine base. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not in 2.01d it isnt, /me <3 2.01d
    If they get redeemed the marine is left behind. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Even more reason to use regen <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You know...I see more celerity/regen onos now in 2.01d. That's the new devour and run. Combine that with charge as the onos speed movement ability (like blink and leap) and you can just run in, stomp/devour, gore yourself silly, and run away when your hit points are low. Personally I prefer adren if I'm going onos (I usually only onos after the 3rd hive is up, gorge until then) then I'll use charge like blink and leap and get my way around the map, stop let adren do it's work, and as I'm stomping, devouring, and goring away at a marine outpost/base I keep a finger hovering over my weapon switch key, and an eye on my health. Starts to get low, stomp, switch to charge and leave. Cloak outside of the marine base and let myself regen. Of course I rarely go onos before the game is over anyways, fade is so much more fun.
  • Clan_HunterClan_Hunter Join Date: 2002-11-07 Member: 7499Members
    edited September 2003
    For an upgrade thats only really worthwhile on one class of alien anything else you stand a VERY good chance of suffering netcode related death on redemption it sure gets bitched about quite a bit. I speak from personal experence with this. I remember the number of times I got redemption in 1.0x and the beginning of 2.0 as anything smaller than an onos and redeeming back to the hive (or even using a marine phase in 1.04) and dying when I redeem or come out on the other side when said area is empty. The onos is the only alien that redeems with enough health left to actually survive redemption most times however there is still the odd incident of redeeming with 200 something health and still dying when you come out by the hive.
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    Regen is by far the best upgrade to have for an onos. Redemption onos isnt good, you get nothing accomplished, you redeem in like 5 seconds.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    Well redeem for an onos against the very common turret farms seems like a good idea to just charge and take em out, or just go fade.
  • ScuzballScuzball Join Date: 2003-09-08 Member: 20657Members, Constellation, Reinforced - Shadow
    I think that redeem is fine as is. Sure, it's pretty useful, but it better be. If I have redeem, I'm choosing not to get carapace or regen. 90% of the time I go for one of those anyway.

    The sheer power of the other options you're not getting makes it fair, I say.
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