Redemption Too Strong
mousiehamster
Join Date: 2003-03-15 Member: 14534Members
<div class="IPBDescription">Seems to be a big problem...</div> It seems that aliens with redemption are virtually indestructible.
Just played a game where marine team had has/hmgs/gl/shotties. Our base got overturned and comm relocated outside hive. Hive gets sieged and then onos come along. Shockwave, devour, run. Or come in, shockwave, gore-gore-gore-gore *redeem*. NS has turned to insta respawn. In that 1-2 hour game, I've only killed 1 onos. And I was pumpin' lead @ 'em for like hours and hours on end. They keep redeeming.
As of now, redeem sporadically checks alien health and once under a certain value, the alien will be redeemed. I would like to see a LONGER time between these checks. Marine late game seems to be pretty much screwed.
Just played a game where marine team had has/hmgs/gl/shotties. Our base got overturned and comm relocated outside hive. Hive gets sieged and then onos come along. Shockwave, devour, run. Or come in, shockwave, gore-gore-gore-gore *redeem*. NS has turned to insta respawn. In that 1-2 hour game, I've only killed 1 onos. And I was pumpin' lead @ 'em for like hours and hours on end. They keep redeeming.
As of now, redeem sporadically checks alien health and once under a certain value, the alien will be redeemed. I would like to see a LONGER time between these checks. Marine late game seems to be pretty much screwed.
Comments
- Onos gets redemption
- Onos gets a snack
- Onos gets redeemed
- Onos goes home hungry
or...
- Onos gets redemption
- Onos goes into marine base
- Onos gets shot to hell before he can get near a marine
- Onos is redeemed
Devouring a lonely HA and going back to heal to hit again.
Look out though some servers slay you for doing that.
This simply gets counted by marines that attack as team instead of turtling around.
Devouring a lonely HA and going back to heal to hit again.
Look out though some servers slay you for doing that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
problem solved, enter the base, gore ad libitum until some ha get near you (they always do), devour, turn tail.
Devouring a lonely HA and going back to heal to hit again.
Look out though some servers slay you for doing that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Only on lame servers. Got banned myself on one of those for taking redemption as an onos and killing all their outposts. Well i guess there will always be moron admins. Luckily there are plenty of good servers to play on.
As for redemption i think it is fine. Pre 1.04 redemption had a lower chance to redeem you and no one used it cause it gave you no noticable advantage. It has to be kickass cause it has to compete with cara and regen which are both great upgrades. Remember that you are very weak and redeem fast so you wont stay in battle as long as with regen/cara so i think its fine
be sneaky with marines, you have motion tracking, they have not.
If there are many onos roaming that means there aren't many oc scattered through the map (one gorge only has its limits). Find a way to a hive...
Why?
Because you save 100 res each time you do that.100 res!!!!!And you can safely do it for at god knows how many times!
Secondly lets say theres a ha/hmg/shotty team somewhere.
Cara onos stomps,rushes in,devour,gores till stomp wears off and when the entire 6 man squad opens up,he dies in seconds.
Regen onos is pretty much the same.
Redempt onos = Onos comes back to whack your RTs so you cant get ha anymore.
Redempt on onos is encouraging MASSIVE BLOODY RAMBOING.
And this is a TEAM GAME.
Cara onos stomps,rushes in,devour,gores till stomp wears off and when the entire 6 man squad opens up,he dies in seconds.
Regen onos is pretty much the same.
Redempt onos = Onos comes back to whack your RTs so you cant get ha anymore.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I'm sorry. Personally if you view the onos in that light... you really arn't playing it very well and arn't playing it as a part of the team... I know a ton of people that will fall over laughing at a redemption onos... a cara or regen onos.. now they live long enough to do some serrious damage and if you play them right, to come back and do it again. I would worry more about them than your little redemption onos... its pretty easy to kick a redemption out of your base... to take cara its going to take teamwork.. to take regen its going to take ammo.. -.- but either way. If you play as a team, cara and regen are the way to go depending on your personal style of play, work together use defense chambers, use your gorges.. thats why they are there. *shrugs* I suppose thats just your experience vs mine.
$0.02
-Radiance
Why?
Because you save 100 res each time you do that.100 res!!!!!And you can safely do it for at god knows how many times!
Secondly lets say theres a ha/hmg/shotty team somewhere.
Cara onos stomps,rushes in,devour,gores till stomp wears off and when the entire 6 man squad opens up,he dies in seconds.
Regen onos is pretty much the same.
Redempt onos = Onos comes back to whack your RTs so you cant get ha anymore.
Redempt on onos is encouraging MASSIVE BLOODY RAMBOING.
And this is a TEAM GAME. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I don't know where you play but damn, regeneration ono owns redemption any time if you know when to run away.
Just stomp,eat,gore,gore,gore,stomp while running backwards,regenerate for 5 secs and do it again <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
"I am The Redemption Onos, I come, stomp to hell, gore, gore, devour, keep on stomping, goring goring gor.. what? I redeemed? Ow, man! I was having such a great party! Luckily enough, redemption kicked in because I didn't see my Health Meter go *that* low, so low I redeemed. If it didn't, I would have probably died..."
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Lol, rather than calling it "Redemption", the dev' team should have called it the "Reminder" <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
"Ow! I got *Reminded*of my own mortality, and that playing the way I did, normally, I would have died and wasted my 100 rez!"
About the only thing a redemption onos is good for is devouring one marine at a time. By using redemption the onos is effectively shooting himself in the foot by lowering his own hit points (ie, when it redempts, it still has 50- 100 hit points left where it could have been in the marines base causing havoc), and then due to the long walk back to the marine base.
I basically see redemption on onos's as used by solo players with nothing to add to the team as the only thing they're good for is getting more "frags." They certainly don't win games and they spend most of the time having to navigate tiny corridors back to the marines.
Regeneration on an onos is a completely different thing though.... that's where they shine and actually help the team!
I would add to your point that if the said Onos is actualy smart enough to get regeneration as his Def evolution, it's probably because he didn't see any gorge near the base/no gorges availible at the time.
If he can manage to find a dedicated gorge willing to follow him to the marine outpost/start in order to offer him assistance (and dropping DC near the marine's base) then he can even take Carapace, as he won't have to worry about healing.
Thus, it's in my opinion the true way an Onos (or every other alien lifeform) can gain access to some kind of Immortality... Woops... maybe I shouldn't have said it too loud?
Still, I said Immortality, not Invulnerability, notice the difference <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Gorges have limited energy and that heals around 16 each spray <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Because you save 100 res each time you do that.100 res!!!!!And you can safely do it for at god knows how many times!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yes, but... if you take regen or cara, you shall stay in the battle longer, and any decent onos will probably have near his 100 res back by the time he gets killed. So it kinda evens out. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Not in 2.01d it isnt, /me <3 2.01d
If they get redeemed the marine is left behind.
Not in 2.01d it isnt, /me <3 2.01d
If they get redeemed the marine is left behind. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Even more reason to use regen <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Not in 2.01d it isnt, /me <3 2.01d
If they get redeemed the marine is left behind. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Even more reason to use regen <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You know...I see more celerity/regen onos now in 2.01d. That's the new devour and run. Combine that with charge as the onos speed movement ability (like blink and leap) and you can just run in, stomp/devour, gore yourself silly, and run away when your hit points are low. Personally I prefer adren if I'm going onos (I usually only onos after the 3rd hive is up, gorge until then) then I'll use charge like blink and leap and get my way around the map, stop let adren do it's work, and as I'm stomping, devouring, and goring away at a marine outpost/base I keep a finger hovering over my weapon switch key, and an eye on my health. Starts to get low, stomp, switch to charge and leave. Cloak outside of the marine base and let myself regen. Of course I rarely go onos before the game is over anyways, fade is so much more fun.
The sheer power of the other options you're not getting makes it fair, I say.