it's plenty smooth, but i'm used to seeing Kaine's smoothing/material h4x work - so it's smooth and colored at the same time (and lighting styles are different - specular/diffuse/ambient and all that business)
you want to see non-smooth i'll show you some of my model work sometime <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->cool Rabit but u missed out the lam<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
errr... yea, thats kinda what makes the gun drake's design, cuz it haz the stripeyness
LAM is a laser aiming module, that looks and is big as a flash light attachment. LAMs are smaler unless you want to have a huge **** red dot. It would be cool if you put it as a combination of both with a lam and flashlight in that one piece thou.
wow i like these...maybe i should make some concepts...but i cant draw with mice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
nah im doing it with and without lam <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
you want to see non-smooth i'll show you some of my model work sometime <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
-- Codeman
errr... yea, thats kinda what makes the gun drake's design, cuz it haz the stripeyness
I could start working now, before the LAM is done in order to save time... I <i>think</i> that works out alright.
and yes i need a mesher/skinner!
(i r posted model in har but i move to new topic D:)