***more Concept***

-Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
edited August 2003 in NS Customization
<div class="IPBDescription">but this 1 sucks more</div> Here's another concept for the pistol
i kept with the striped colour theme

I hope it gives you some ideas.....................
«1

Comments

  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    It's not that bad...not that bad...infact, it's quite good. Think it is beefy enough, just needs to be elongated a bit perhaps. And rear iron sights. Yes, that would look nice also.
  • Power-LinePower-Line Join Date: 2002-11-04 Member: 6920Members
    i think is good, i hink the only thing that needs work is the rear
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    You need a mag release, or is that it above the handle?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    WTH you concept freak.
  • VragnorVragnor Join Date: 2003-07-22 Member: 18359Members
    OmGosh, I love it! It doesn't look like most pistol models that have LAMs. I think the fact that the hadle is so thick makes it look so good...Someone make it! And have that guy who skinned lmg skin this!
  • antifreezeantifreeze The guy with the goods&#33; Join Date: 2003-05-12 Member: 16232Members, Constellation
    Yeh, i think i looks like a very good concept. Get it made
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    <!--QuoteBegin--Vragnor+Aug 31 2003, 06:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vragnor @ Aug 31 2003, 06:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OmGosh, I love it! It doesn't look like most pistol models that have LAMs. I think the fact that the hadle is so thick makes it look so good...Someone make it! And have that guy who skinned lmg skin this! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I thought it was a flash light, could be wrong there.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    /puts on Flame Shield

    I think this would be good for a lazer

    *hides in the corner*
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    Very nice concept thou it looks like a automatic...
  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    Hmm, now that I think about it more:

    -Rear Iron Sights
    -Expose the hammer
    -Make the ejection port more visable
    -Saftey switch
    -Clip Release
    -The strange switch thing that you flick foward after you load in a new mag which name escapes me at the moment
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    I'm having trouble figureing out which part makes up the slide and which is part of the frame <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> don't hate me!
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    edited September 2003
    I H8 U...........j/k

    the slide is the main part i marked out


    p.s i saved it as jpeg by mistake so sorry bout pic quality
  • mikachumikachu Join Date: 2002-11-01 Member: 2782Members
    It looks as if the rear ironsights are already there.. I would actually like an additive cheat aimpoint just for the hell of it.. It would be a nice way to include that nifty pistol crosshair. Why do future pistols need hammers or even magazine eject buttons? They do it teh automatique! As far as I can tell, the slide lock is already there.. The entire design reminds me of a TMP somehow.. Very neat stuff.
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    i can model it but i swear i won't touch milkshape if there comes 3 diffrent models and their better than mine..
  • TresthTresth Join Date: 2002-11-03 Member: 5602Members, Constellation
    Looks like a socom w/ flashligth to me, nice artwork anyway.
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    <!--QuoteBegin--Delta|Cpt.Terran+Aug 31 2003, 11:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delta|Cpt.Terran @ Aug 31 2003, 11:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's not that bad...not that bad...infact, it's quite good. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    true, true <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    if somone like def_one modeled it and someone like x-convict skinned it, i'd gladly animate it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • IceWolveIceWolve Join Date: 2002-11-09 Member: 7887Members
    You can get modeling now Aka'lamanaia <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> this is just a quick wip i did to get you workin on one yourself <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    milkshape isnt that bad, i model my guns with it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    <!--QuoteBegin--rabbity+Sep 1 2003, 08:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Sep 1 2003, 08:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> milkshape isnt that bad <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    milkshape is much better to make weapons with than max
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    <!--QuoteBegin--nthngnsd+Sep 1 2003, 02:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nthngnsd @ Sep 1 2003, 02:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--rabbity+Sep 1 2003, 08:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Sep 1 2003, 08:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> milkshape isnt that bad <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    milkshape is much better to make weapons with than max <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    hmm... I dont understand max... guess I will have to get some tutorials cuz it was a hell of a work modeling my marines in milk....
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    Cool concepts Drake, you should have a pop at modelling a few of them.

    The lmg Def and X-con made looked great and I liked that smartgun-type thing you did as well.
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    edited September 2003
    Wip, see i added bullet ejection point instead those holes,makes it look better <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ,i will make a version with those holes in there to thought.
    Wip.jpg 10.3K
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    a pack of them all would be good... **HINT**
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    Aka'lamanaia, you should model different parts differently, not all at once like what you did <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    Im trying to think about the players Frame Rates to when hes using the model and i will add needed details after i have made out the most of model outlines. I looked at your modelling page and all i saw was huge use of polygons for nice looks but no thinking about Frame Rates of the player. Game modelling is diffrent than making props, polygons must be drawed and that takes system resources, wich aren't so great for everybody.
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    here's my WIP
    <img src='http://members.lycos.co.uk/rabbiteh/pictars/conceptpistol/drakepistol.jpg' border='0' alt='user posted image'>
    <img src='http://members.lycos.co.uk/rabbiteh/pictars/conceptpistol/drakepistol2.jpg' border='0' alt='user posted image'><img src='http://members.lycos.co.uk/rabbiteh/pictars/conceptpistol/drakepistol3.jpg' border='0' alt='user posted image'>
    :D
  • CodemanCodeman Join Date: 2002-11-21 Member: 9497Members, Constellation, Reinforced - Shadow
    a bit of smoothing group h4x work and that wip would look even more pwn rabbiteh <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    -- Codeman
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    i did, not smooth enuf for you? D:
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