Why Are People Afraid Of Dying?

RyanRyan Join Date: 2003-01-07 Member: 11969Members
One thing that has been bugging me for a long time is why are people afraid to die when they are a regular Skulk/Light Marine who has not evolved/gotten weapons?

Ive seen two aliens staring at a few mines and saying they cant get through. I tell them "Why dont one of you run through and blow them up so your teammate can get by? They wont do it.

Why do marines in base ask for medpacks? Why not just type kill in console and respawn good as new.

Or, if you see a sqaud of HA rines walking into your hive? Do you attack them in desperation, at least hurting one of them so its easier for your teammates to stop them? Or do you run off, afread of death and let them kill your hive?
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Comments

  • XentorXentor Join Date: 2002-11-03 Member: 5877Members
    Maybe they don't want to give free res to the other team by getting killed...

    Maybe they don't want to wait in the spawn queue...

    Maybe they're just cowards...


    Personally... FOR THE HIVE MIND! *Leaps and is mowed down by an HA/HMG*
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    i enjoy when people are afraid to die, it adds alot more atmosphere to the game, i used to be afraid of being devoured, now if im a LA in a HA group moving towards a hive and a onos goes to devour a HA ill jump in front of the onos hoping to be accidently devoured instead of the HA, but i dont go suicidal either.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    There's nothing more childish or irritating then watching a comm be ejected because he wont drop healthpacks in base for LA LMGers.

    You die. You spawn in. If its an emergency, sure, I'd understand. But when its not, there's no need to harass the comm especially if he's saving res.
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    I used to almost **** myself when i was playing NS as a newbie, ns_nancy was the best for that, its just so atmospheric.

    Being scared is part of NS, and its great when ur so experienced your not scared any more, thats the sign of a true pro <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I like the fact that NS inspires a fear of death without making you sit out the remainder of the round.
  • TyrainTyrain Join Date: 2003-01-03 Member: 11746Members
    Giving free res is bad. Jumping into some mines so others can go on is good cause mines = no free res. (don't give the marines res)
  • JRA_RendarJRA_Rendar Join Date: 2003-06-06 Member: 17042Members
    If I'm a Skulk, Even if I DO have upgrades, I have no problem with throwing myself into that pack of HA/HMG's as long as gains something. Even if it's just to slow them down. But I wont jump in there if I'm not going to gain anything for the team.
    As far as running through mines, that depends. If I'm a Skulk and I'm part of a major offencive with other higher class aliens, I'll hit the mine so they can get through, but if there's just two or thee, other Skulks sitting around, I wont usually run through.

    As a Marine, I usually wont throw myself into a suacide mission, and the only time I ever /kill is if I'm stuck and there's no /stuck
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    I'm a kamikaze nutcase, as long as I do some damage to the marine team, I'll happily kill myself through doing so , in otherwords, if I see a marine base full of maines and marines...... I find the biggest group of mines I can(2.0) and BEWM. Bye bye marines <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    I have no trouble /kill-ing if I am:
    -not at strategic location
    -skulk/la (if i have shottie or welder, i just thrust it at my nearest buddy)
    -not extremely needed by the squad im currently in
    - <50 health/ no ammo
    and if there isnt a long queue to respawn
  • kuperayekuperaye Join Date: 2003-03-14 Member: 14519Members, Constellation
    heh im not afraid of dying but when im by myself as a rine now im freaking scared....
    but i dont like to xenocide as a skulk cuz i suck at it =P
  • devil-firedevil-fire Join Date: 2002-11-09 Member: 7912Members
    edited August 2003
    as a skulk i don’t have any 'fear' of getting killed but to jump at a group of heavys with hmgs as a solo skulk can be useless. i try to either parasite them to the point of agrivating one and turning around to try to chase me or ill wait for a time when i can jump in there with a few other skulks with the thought in mind of getting in close enough to land some biting. if there are a bunch of heavys actually attacking the hive then I’m all for running in there and waiting for nothing because you'll probably catch someone who is reloading or something

    as for la/lmg i don’t think iv ever asked for a hp when i was close to a spawn and it feels like a slap in the face when the comm drops me heath when i have no gear, it makes me think "wth...what kind of *female dog in heat* boy *european slang for cigarette * do you think i am! if i couldn’t stand the wait to respawn i would tell you to make more ips!"
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    I risk my life all the time unless I have something to lose like my HA or Fade evolution. If they lock down a hive I make suicide runs until I take it down or my teammates join me and take it down with me.

    Turret by turret the marines will be worn down. <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    edited August 2003
    i believe when you put kill in the console then the enemy team gets res otherwise the marines would just keep killing themselves to top up their armor and health and get rid of parasites and make it really hard for the aliens to get kill res.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    The only time I will run from death is when I walk out into a coridor and bump into a big cloaked ONOS.
    I'll run away and scream like a little girl!
    I have the bad habit of hiting the voice comm button right when I freak out and run away screaming. It always ends in devour!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    And my team always asks "What the hell was that?" followed by a lot LOL when I tell them.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    Basically, I don't want to die in-game because it means i'm spending time spawning that I should be spending killing whatever killed me.
  • grafgraverkegrafgraverke Join Date: 2003-08-09 Member: 19246Members
    I couldn't agree more with the original post..

    at times I see that our last hive is under assault by a couple of marines, sometimes your basic run of the mill type or rines, and a Lerk is sitting overhead trying frantically not to be seen, a gorge is bilebombing some resnode, 2 Skulks are biting at eachother, and an Onos is hopping around all over the map but never where he's needed ..

    when I see this happen, I shake my head ruefully, and set to the task of trying to take 'em all on by myself.
    Usually, I will get one or two down, but we'll lose in the end. Then, I stay a little while to see if the teams change..

    If they don't, I change server! If teams change, I'll happily hunt their cowardly @sses
    I am not for playing with fecking cowards if I can help it.. don't like quiting though, and absolutely HATE it when suddenly 3 or more members of a team all quit because 'boohoo, they've managed to destroy our 3d hive, now we only have 2, we're doomed!' /insert b1tching , namecalling , verbal abuse and pure llama stuff
  • HAMBoneHAMBone Probably the best Commander Join Date: 2003-04-02 Member: 15139Members, NS1 Playtester, Contributor
    Yeah, this is the worst as a comm when you tell your guys to attack something or "rush in" - you may know its gonna be close, but you really think you can get it with your whole team. What ends up happening is 1/2 the guys will run in and 1/2 the guys will stay back while the first 1/2 die. Then a few of the 2nd half will finally get the nerve to run in after you get angry, they'll die, and you end up not doing any damage at all =\

    If your comm tells you to do something, even if you dont think it'll work, you should try it anyway. He probably knows more about the situation than you do and he understands the risk and he's made the decision to go for it. If you didn't do EXACTLY what the commander asked you to exactly when he asked you to do it then you have no right to blame bad commanding on your loss.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    In 2.0 I appreciate LA/LMG marines that are cautious and that ask for health when hurt. I'd rather spend 2 res on a cautious Marine that stays alive then have a kamikaze put a skulk 1-3 steps closer to a hive/onos.
  • MrBatmanMrBatman Join Date: 2002-11-05 Member: 7176Members
    edited August 2003
    I used to get the creeps playing this game; it's very atmospheric. Now, I just get startled, and usually by my own teammates. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> And 2.0 is just too busy/deathmatchy to get scared for very long.

    But I still play cautious. No sense in giving away free resources, and I hate stealthily getting near an objective and having to start all over again from start because my 1.04 rambo instinct took over and I got coldcocked from behind, then hear that chuckle as I fade to black ...

    As a skulk though, I hardly care. I'll dive on mines if it opens a hole for the rest of my team.
  • GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
    I joined a server late, marines were down 2 players (for good reason) when I joined the marines there were 3 clan guys (DSTM or some such nonsense) they were yelling about making an onos killing party and not to be affraind and to my surprise after I joined the fray so did most of the marines (it was a 20/20 game so there were 9 of us on the ground and at least 7 of us went "hunting") we had level 2 weps 1 shottie for the whole group, the rest were LA/LMG

    to shorten it up, playing as a dedicated group and having nothing to work with we took down 3 Oni and took back sewer hive (we didnt secure it, no res) after that we rushed AND TOOK DOWN VENT ( we lost in the end but it was fun to see the alien scum squirm!)
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    the main reseason is res... i either parasite them (and die trying at times) so that the bigger aliens can take care of them and then its res for us <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> if i see mines (rarely do unfortunately) i just charge at them like there is no tomorow IF it will help my teammates... no res given/lost
  • see-you-in-disney-landsee-you-in-disney-land Join Date: 2002-11-01 Member: 3241Members
    As a few of you have said it is all dependant on the situation, I wouldn't bother throwing myself at twenty turrets if I didnt think I could do at least SOME damage to them, but I believe in my own skills, perhaps a little too much, and often go in over my head. As someone said earlier the sign of a true pro is not getting scared in the game, but I feel it also is a sign og professionalism to do WHATEVER you are asked to do. If the commander asked me to run screaming out of base in my underware with only a tea spoon to defend myself with I'd do it, no questions asked. It is the most annoying thing in the world to have marines under you (if you are comm) who believe THEY know better.
    Dying is part of the game, but noone enjoys it.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I agree... i've seen us lose cause marines were standing in base.. not following orders.. yelling for medpakcs/heavy weapons/etc... and by then they retook the hive..... luckily i dont see that allot in clan matches <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • NovisNovis Join Date: 2003-08-09 Member: 19193Members
    Playing as Alien, I'm more the kamikaze-type of skulk.
    In 1.04 I never hesitated sacrificing myself for what I think was a good reason (distract or weaken marines) or not (low life respawn).
    However, in 2.0 I began rethinking this - all too futile attempts may give the marines an unwanted resource advantage.

    As a Marine, I know it's cheaper to die - and I have no problem with that.
    But I do ask for medpacks in situations like where my sudden death may not be helpful for guarding a structure or attacking with a squad, so at least the Comm knows <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    I only ask for Medpacks when the comm asks me to do something and I have less than 50 health. I'm not going to be much good if a parasite kills me, eh?
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    well if he orders you to go to waypoint and tells you to attack something then i sometimes ask for medpacks... unless its like a DC, MC, etc... or i have GL
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    As far as I know, suicide from console doesnt give the enemy res...why, if you were a marine and you killed yourself, where would that 1-3 res go to?
  • NovisNovis Join Date: 2003-08-09 Member: 19193Members
    <!--QuoteBegin--HAMBONE+Aug 12 2003, 12:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HAMBONE @ Aug 12 2003, 12:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yeah, this is the worst as a comm when you tell your guys to attack something or "rush in" - you may know its gonna be close, but you really think you can get it with your whole team.  What ends up happening is 1/2 the guys will run in and 1/2 the guys will stay back while the first 1/2 die.  Then a few of the 2nd half will finally get the nerve to run in after you get angry, they'll die, and you end up not doing any damage at all =\
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I see this working best, when you tell your team exactly about what you expect.
    It's not a bad idea in general, to stay back covering the 'rushers', and when sending marines to a waypoint you expect them to be cautious and not to be killed half the way, so explaining unusual or 'suicide-style' commands may help <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • NovisNovis Join Date: 2003-08-09 Member: 19193Members
    edited August 2003
    <!--QuoteBegin--Umbraed Monkey+Aug 12 2003, 07:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Aug 12 2003, 07:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As far as I know, suicide from console doesnt give the enemy res...why, if you were a marine and you killed yourself, where would that 1-3 res go to?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Unless these res are distributed amongst the aliens and are barely noticeable, I'd agree with that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    IMHO that's what the 3 seconds kill delay is for - to prevent suiciding right before the bite of death...

    This could be nasty, if parasited marines would give res to the parasiting skulk on suicide <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    I gladly sacrifice myself if I dont have any special equipment. For example, HA/HMG group marching towars a hive. I usually don't get a HA nor HMG, so I walk first. And when our team retreats, I usually stay and hold the aliens back for a while (and get happymealed).

    I just find it... fun <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
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