Crosshair Selections?

SolidusiusSolidusius Join Date: 2003-08-09 Member: 19292Members
Heya,

I am quite new to the Natural Selection world and was wondering if there was away to adjust the crosshair for the Marine Light Machine Gun.

I often find my aim way off due to 'losing' the <b>One</b> pixel I have for my crosshair.

Thank you in Advance.

Sol

Comments

  • ElvenThiefElvenThief aka Elven Thief (ex. NS Programmer) Join Date: 2002-11-15 Member: 8754Members, Retired Developer, NS1 Playtester, Constellation
    Direct3D crosshairs are bugged at the moment, I believe.
    The one workaround I know is to use OpenGL mode instead. Otherwise, I'm very sure this will be fixed in any patch that Flayra releases.
  • ViolenceJackViolenceJack Join Date: 2002-11-03 Member: 5624Members
    its not like the lmg is accurate, u dont have to have the one pixel targeted right on the target.
  • SolidusiusSolidusius Join Date: 2003-08-09 Member: 19292Members
    I understand the LMG isn't exactly accurate material, but I all too often find myself 'losing' sight of my crosshair and not having the slightest idea where I'm actually shooting.

    Throw that in with jumping and running and I might as well be holding a sparkler. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Sol.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Did the old crosshairs work in d3d? I'm guessing they did, otherwise there'd have been much complaining. If anyone gived me a definite yes or no I'll see about uploading a little pack of weapon.txt files to use the default HL cross.
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