[mreq] Wow... I Want This Soldier

cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
<div class="IPBDescription">And LMG</div> Hmmm could someone make this please? For LA and for LMG? please?

Front:
<a href='http://www.jolt.co.uk/image.php?id=4954' target='_blank'>http://www.jolt.co.uk/image.php?id=4954</a>


Back
<a href='http://www.jolt.co.uk/image.php?id=4957' target='_blank'>http://www.jolt.co.uk/image.php?id=4957</a>
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Comments

  • UnknownUnknown Join Date: 1970-01-01 Member:
    that's actually <i>very nice.</i>
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    *sighs* I wish I knew how to model and I wish models were universal... or only took 15 minutes to put together :*(
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    No, those are derivatives of what you should be wishing for. You should wish that you were not so lazy.
  • TheFragTheFrag Join Date: 2003-07-04 Member: 17935Members
    ohh ya, a nice fatal database error marine with a sweet sorry lmg <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    edited August 2003
    Breed was such a sucky game when the demo was released.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    you have to play the current version <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> whoa <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> so..so... whoa <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • IceWolveIceWolve Join Date: 2002-11-09 Member: 7887Members
    I cant see the pictures.
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    Aren't they copywrighted ?
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin--343_guilty_spark+Aug 2 2003, 03:49 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (343_guilty_spark @ Aug 2 2003, 03:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Aren't they copywrighted ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    if you re-model that no it isnt property of Makers of BREED Tm. only the concept is.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    <!--QuoteBegin--coolcookiecooks+Aug 2 2003, 02:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Aug 2 2003, 02:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> very low poly ^^ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    not a chance. I've modelled the legs so far and its at 1000 polies :X !!.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    The knees should be more circular, like in da image.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    <!--QuoteBegin--Quaunaut+Aug 2 2003, 12:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 2 2003, 12:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The knees should be more circular, like in da image. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yea so i can add more polys <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> trust me i need to cut it back as much as i can and smoothing takes care of it nicely anyway.

    update:
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    Wooow nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Can i try to skin it when it's done? I haven't made players skins from scratch before tho.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    Well I have a pretty high end machine and pollies dont bother me too much... Dunno about the other peeps but thanks for starting on it
  • xexexexe Join Date: 2003-03-27 Member: 14921Members
    yer i cant wait for this to be done, i dont like over the top marine i like to keep the originals or something that looks very simliar to them but this is perfect cant wait for the release
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    <!--QuoteBegin--enf0rcer+Aug 2 2003, 01:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Aug 2 2003, 01:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Quaunaut+Aug 2 2003, 12:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 2 2003, 12:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The knees should be more circular, like in da image. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    yea so i can add more polys <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> trust me i need to cut it back as much as i can and smoothing takes care of it nicely anyway.

    update: <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thanks for startin work on it BUT its not gonna be that boxy when its done is it? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    edited August 2003
    Oh shut up, hank. That thing isn't even half done and its PC is through the roof. Enforcer's working under some limits. He probably doesn't want to go over 2k PC. This probably isn't the best low poly modelling I've seen, but take it or leave it. Cause he's trying his damnedest.

    To Enforcer: I can see a few points on the model that can be improved. The feet for example, you're wasting too much there. You can look at the reference and see how they did it. Try to do the same. In short: Your feet are round, theirs is flat.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    edited August 2003
    <!--QuoteBegin--Jamil+Aug 2 2003, 06:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jamil @ Aug 2 2003, 06:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh shut up, hank. That thing isn't even half done and its PC is through the roof. Enforcer's working under some limits. He probably doesn't want to go over 2k PC. This probably isn't the best low poly modelling I've seen, but take it or leave it. Cause he's trying his damnedest.

    To Enforcer: I can see a few points on the model that can be improved. The feet for example, you're wasting too much there. You can look at the reference and see how they did it. Try to do the same. In short: Your feet are round, theirs is flat. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Oh my fuggin God.. Dude I was ASKING I wasnt telling him to do anything HELL I KNOW HE DOESNT HAVE TO DO THIS. Alright and Yeah... The chest area thing could be smoother (THatd step the PC down right?)


    EDIT: Went on a lil too much sorry Jamil, I've been keeping track of about 20 kids today at one of United States biggest Zoos (milwaukee) and its been utter terror. (almost lost a kid in the bear pen O_o.
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    And all I'm saying is, if anything he'll have to make the whole model blockier.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    i was wrong about the poly count because i've accidently duplicated the model ontop of itself so it's actually half of that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->. I knew my modelling wasn't that bad because i'd made sure to cut back where i could. It was shoking to see the PC go up from 400 one minute to 1400 lol.

    thanks for the tips Jamil. I noticed that already but i think the feet look too flat footish anyway. We'll see when its done. right now i have to delete all the faces and redo it to get rid of the dupilate model. I'm at about 1000 polys with the chest and legs.
  • GRRMetroidGRRMetroid Join Date: 2003-07-03 Member: 17907Members
    MAKE THIS MODEL , MAKE IT MAKE IT! AND THE LMG ! MAKE IT , MAKE IT ! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    it looks very good. very good indeed.
  • IcejellyIcejelly Join Date: 2003-06-10 Member: 17176Members
    Tasteh!

    ROCK ON!

    I'd probably use this if not for xexe^'s silver marine reskin <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
  • Lucid_MelodyLucid_Melody Join Date: 2003-02-20 Member: 13772Members
    That gun is anything BUT a <b>LIGHT</b> machine gun.

    You people seem to forget what LMG stands for.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    <!--QuoteBegin--Lucid Melody+Aug 3 2003, 04:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lucid Melody @ Aug 3 2003, 04:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That gun is anything BUT a <b>LIGHT</b> machine gun.

    You people seem to forget what LMG stands for. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah it is thats the LMG....


    This is the HMG

    <a href='http://www.jolt.co.uk/image.php?id=7918' target='_blank'>http://www.jolt.co.uk/image.php?id=7918</a>


    Heres the LMG

    <a href='http://www.jolt.co.uk/image.php?id=7915' target='_blank'>http://www.jolt.co.uk/image.php?id=7915</a>


    Shotgun

    <a href='http://www.jolt.co.uk/image.php?id=7921' target='_blank'>http://www.jolt.co.uk/image.php?id=7921</a>

    HEHE


    thanks Enforcer for modeling this
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    I think Breed is a good game, but the weaps are oversized, like in q3.
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