The Heavy Armor Animations

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Comments

  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Woah......nice post <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    I think the HA is rather cool myself.

    /2p worth
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    Yeah, I think the current HA is just fine... anybody want some cheese with their whine?
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    The HA looks awesome. nuff said.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    If the HA walked and talked like Robocop, you'd think different.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    For the semi-official record, there are currently no plans to alter the HA. Given HL's movement and animation code, there will always be some compromises that have to be made.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    they are immune to spores now and make nice "CLANGpssh!" noises when they walk.

    What more do you want? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Joke time :







    Do they do the robot dance? Kapow ;d
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    edited July 2003
    To quote the original post...

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->HA Marine looks like he is wearing platform shoes. The arms are a little short and the body is small compared to the long legs.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Now consider the fact the trooper inside is wearing nearly two tons of armor. That's a lot of weight, and no human being can possibly support that kind of hardware on their own. The legs are so bulked and massive becuase they have to hold the actuator packages, gyros, and power systems to keep the thing upright when standing still or on the move.

    And if you really don't like the face that much, search the forums for Fam's reskin of the HA marine. I used that one for over four months before switching to the Starcraft Marine, and I'm pretty sure I'll be switching back after 2.0 comes out.

    *edit* Oh wow... moved from Modeling to General... umm... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    edited July 2003
    To elaborate more....

    <a href='http://persude.ryalth.com/other/forums/hp.jpg' target='_blank'>http://persude.ryalth.com/other/forums/hp.jpg</a>
    WARNING: Contains content that may be unsuitable for minors.

    This is a height proportion scale that Coil sent me a while back when I was trying to improve my drawing skills. It shows that the HA is, in fact, proportioned well.

    <b>Note: this post was cleared with coil; it is not pornography and does not need to be reported or edited. --coil</b>
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Quite well, I'd say. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    Of course the arms and legs look the same size when you don't measure almost one-fifth of the leg and include the shoulder add-on in the arm measurement.
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Note: this post was cleared with coil; it is not pornography and does not need to be reported or edited. --coil <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    That is almost...sad in a way as that is just a rather plain diagram of a standard human being :/ Christ, imagine what some of you would be like with a standard anatomy textbook!

    Anyway, I think the HA looks alright and certainly has an almost 50's kind of look to it. If it had large metal piping and stuff you could almost swear it was something out of those old science fiction books. Possibly flayras initial inspiration for it?
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin--Bosnian+Jul 20 2003, 10:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bosnian @ Jul 20 2003, 10:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Of course the arms and legs look the same size when you don't measure almost one-fifth of the leg and include the shoulder add-on in the arm measurement. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Compare it to the proportions picture. That's about where the arms and legs would be, feet don't count.
  • StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
    The new HA reminds me of
    <img src='http://www.cozmo.dk/comics/beaker.gif' border='0' alt='user posted image'>

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
    Ah, that's better. Version 2.01, maybe?

    <img src='http://www.abarnett.demon.co.uk/tmp/ha_beaker.gif' border='0' alt='user posted image'>
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Am I the only person who likes the HA's head here? I love the heraldic-looking pattern the yellow V makes, and he doesn't look scared - he looks gaunt and impassive, like a 2-tonne killing machine should.

    Oh, and the Beaker HA is too funny. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    Agree with everyone Broode said.

    I have no problems with the HA model itself, just the animations.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    what about the animation for stock marines walking backwards? will they continue to do the moonwalk in 2.0?
  • IdenIden Join Date: 2002-10-16 Member: 1513Members
    Actually, there is some inacurate facts there.

    The common practice if you're wearing body armor is to fully face the target. Your armor is thickest on your front and often barely on your side.

    If you were a total idiot you COULD turn your side and expose your often under armored arms and side. I'm saying you could. But pretty much every swat team and soldier who's ever worn armor would laugh at you.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    <!--QuoteBegin--DarkFrost+Jul 19 2003, 07:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkFrost @ Jul 19 2003, 07:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> HA doesnt have to look cool, the model serves its purpose of letting you know that the marine is harder to kill, the model affects gameplay by telling you this, not by looking cool... :| <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hey it gets the job done lol. Id rather take an ugly looking thing over something that doesnt work from a military perspective. But maybe in the NS future storyline, the scientists will get additional funding to redesign a new suit <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • plu5on3plu5on3 Join Date: 2003-01-26 Member: 12833Members
    They made them look like dork so the aliens wanna go melee on him <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Would you <i>please</i> stop bumping old threads for no reason?
  • ProtomanProtoman Join Date: 2003-08-09 Member: 19291Members
    You people are nuts. The HA is an excellent model and it's animations are on par with everything else.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--JediYoshi+Jul 20 2003, 12:50 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JediYoshi @ Jul 20 2003, 12:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Honestly I don't like either marine or heavy armor running animations. For the marine, his leg strides a real big distance. And also for the fact that nothing above the waist moves, like it's so stiff. Something along the lines of CS's running animation would have been real neat. As for the heavy armor animations, it just looks to me like he's digging his feet out of cement or something. I'm sure walking in a suit like that couldn't be easy and would make walking look weird anyway. But I don't think that's the reason exactly -_- <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Marines in the readyroom run like girls <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    And the HAs legs are incredibly disproportionate to the torso size.
  • JohnnySmashJohnnySmash Join Date: 2003-08-04 Member: 18870Members
    The legs are like an inch taller than the rest of the body on my monitor (800x600). I don't know if that's proportional or not. It's not noticable, so it doesn't really matter.

    -JohnnySmash
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--JohnnySmash+Aug 13 2003, 11:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JohnnySmash @ Aug 13 2003, 11:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The legs are like an inch taller than the rest of the body on my monitor (800x600). I don't know if that's proportional or not. It's not noticable, so it doesn't really matter.

    -JohnnySmash <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What I meant was size. His torso looks like he did Atkins for a while, and the legs are like... Elephant Man
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Monkeybonk+Aug 13 2003, 11:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 13 2003, 11:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What I meant was size. His torso looks like he did Atkins for a while, and the legs are like... Elephant Man <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Um, it's a very thick suit of armor. The marine underneath it is the same size as LA marines.
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