1.1t Changelog
Diablus
Join Date: 2003-03-31 Member: 15080Members
<div class="IPBDescription">One of the cahnges i noticed.</div> Well i saw in the 1.1t changelog i saw something about flayra increasing the marine-kill sound... does he eman by any chance theres a MARINE DEATH SOUND???!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> u know.. when a marine gets torn up by a skulk or any other type of kharra u hear the scream? and if u do that flayra(did) u should add a different one when the onos devours a helpless marine, so it would give the marines a heads up and mabye consider saving thier buddies life?
Comments
Nice sig btw.
And a question to vets/pts etc.: Is it really <i>really <b>really <u>really</u></b></i> cool to be saved from the bowels of an onos? Is it like: "Yo, gimme five bro!"? Is it like: "Oh sweet jeebus, thanks for getting my **** outta there fellas, beer's on me when we're done here"?
Nice sig btw. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
thanks lol well i think something like a scream like AHHHHHH!!!... well i cant really type what it should be.. ill try to find a sound file that would picture it good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
actualyl muffled cries would be creepy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> lol
no bloodcurdling death screams please.
no bloodcurdling death screams please. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
why not make them just not nasty gross screams, just make it so people can customize death screams.. like what i did with cs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> made it much more adrenaline running type
no bloodcurdling death screams please.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That's a really <i>really <b>really <u>really</u></b></i> cool idea too, I always had a hard time figuring out if I hit the marine. Frequent quote: "Please tell me I hit you at least once!" I don't mind bloodcurling screams (as opposed to eardrum-shattering screams, which are a pest), but in order to keep the age limit on NS down it might be necessary to omit them.
Your teammates must love you. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
well why not have them as nothing at first, but at least have a file so people can change them to screams (just like having the choice of muting people) except little youngins wont hear a sound unless they go into the ns folder and customize it it would be like having it on mute in a way <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
This is a really nice feature considering the fact that most of the time the arrows are buggy, and in NS it would be great simply because its difficult to learn what the safe biting distance is for a marine.
Etc etc.
LM
That's what voice communication is for, my friend <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
This way, I can scream like a ninny when I get diced up!
EEEEEEEEEK!
/
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
God bless Natural Selecton. Vioice communication, too.
but I would like panicked cries when some guy is being devoured (maybe I could stick that into the attack sound for it) ... and I just hope they make a separate death sound for marines. ok bye
the death sound in starcraft for the firebat is ok...is a litte choppy. but you can't really scream that long when you get blown to bits. the marine die sound from sc is uber, i'd like that. oh, and in cs, there is only a death sound if you get shot in the head or die with low health. if you get killed really fast by like a pump shotty or p90, no death sound.
the death sound in starcraft for the firebat is ok...is a litte choppy. but you can't really scream that long when you get blown to bits. the marine die sound from sc is uber, i'd like that. oh, and in cs, there is only a death sound if you get shot in the head or die with low health. if you get killed really fast by like a pump shotty or p90, no death sound. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
actually your wrong there, there are 5 death sounds played on a random based when a player dies, those file names are die1 die2 die3 death6 and pl_die1, and there are sounds there to tell you if u got hit, sound files like if you get hit with flesh, or if u have kevlar u can hear that sound to, those file names are: b-hit_flesh1 2, 3, blah blah and the kevlar ones are: b-hitkevlar-1 or b-hit helmet, there are also 3 sounds for a headshot known as headshot-1 2 and 3 there is also a CRAP load of pain sounds called pl_pain 1, 2, 3 etc, and fall pain sounds too pl_fallpain AND there are also 2 sounds which u can have a chocie of enabling known as breathers, aka when u get hit itll be just like Firearms when your bleeding, no red screen but a breathing sound, my friend did customize a red screen when you have "breather" its actually very cool but the breather can be annoying lol, those files are breathe1 and breathe2 and gasp 1 , 2, 3, etc and with breathere comes with a heartbeat but i have no clue how to enable that one ^.^
actually on top of that i know there is a death sound ALL THE TIME when u die for i have custom ones, which are LOUD, somewhat gross but not long to take out the effect u got 30 bulelts in you, just a simple scream so i know when im scouting and such someone near me has died, i also made louder sound when u hit flesh because i know if my damn kevlar protected me or not <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> any questions, concerns conact me on a pm <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Yeah, that's what I was thinking too. Hard to describe the sound, I'd say more of a techno-whoosh sound, but that's just me. It's very cool either way.