Ns_hydrosity-pt3

MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
edited June 2003 in Mapping Forum
<div class="IPBDescription">new build</div> <a href='http://www.mcgoohq.com/web_users/mouse/ns_hydrosity%20screenies/ns_hydrosity-pt3.zip' target='_blank'>ns_hydrosity-pt3.zip</a>

Mirrors would be appreciated, I am unsure of the stability of current the host.

<b>Mirrors</b>
<a href='ftp://208.179.153.149/maps/ns_hydrosity-pt3.zip' target='_blank'>Mirror 1 - DFA Haplo</a>
<a href='http://www.ausns.org/maps/ns_hydrosity-pt3.zip' target='_blank'>Mirror 2 - AusNS</a>
<a href='http://www.chromeangel.co.uk/nsworld/uploads/ns_hydrosity-pt3.zip' target='_blank'>Mirror 3 - ChromeAngel</a>
<a href='http://www.thehivemind.org/modules.php?op=modload&name=UpDownload&file=index&req=viewdownloaddetails&lid=64&ttitle=Hydrosity' target='_blank'>Mirror 4 - The Hive Mind</a>

Comments

  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    YAY! Now, off to get lost!
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    edited June 2003
    The layout
    And Pjorfsky, this build has signs and is slightly smaller than the last released build.
  • Skillzilla1Skillzilla1 Join Date: 2003-05-14 Member: 16282Members
    Woohoo! We can have a little pug on it tomorrow night (Saturday) Stop by #teamexigent on gamesnet.net
  • DFA_HaploDFA_Haplo Join Date: 2003-01-21 Member: 12537Members
    Mirrored on a T1 Connection.

    <a href='ftp://208.179.153.149/maps/ns_hydrosity-pt3.zip' target='_blank'>ftp://208.179.153.149/maps/ns_hydrosity-pt3.zip</a>
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    edited June 2003
    I miss the ambient rain sounds :/

    I like the new double node room, except of the vent which I fell into and couldn't get out of.

    [edit]

    <a href='http://www.chromeangel.co.uk/nsworld/uploads/ns_hydrosity-pt3.zip' target='_blank'>Another Mirror</a>

    [/edit]
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    The rain sounds are still meant to be there, I don't remember deleting the entities. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    If you are talking about the vent between the nodes. you just have to follow the vent along.
    If you are talking about the one over the railing, just shoot out the grate above the big slanted pipe and climb out
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    edited June 2003
    Generaly where I can see rain on the glass roof, or outside a window, I get the feeling there should be rain sounds.

    Maybe they were never there in the first place...

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    I followed the vent between the nodes, one branch ended in a dead end, the other branch ended in a gradient too steep to climb.

    P.S. Only Bast has better "vents"
  • Elite_GuardElite_Guard Join Date: 2002-11-29 Member: 10258Members
    I have mirrored at <a href='http://www.thehivemind.org' target='_blank'>The Hive Mind</a>.

    <a href='http://www.thehivemind.org/modules.php?op=modload&name=UpDownload&file=index&req=viewdownloaddetails&lid=64&ttitle=Hydrosity' target='_blank'>ns_hydrosity-pt3</a>
  • DFA_HaploDFA_Haplo Join Date: 2003-01-21 Member: 12537Members
    <!--QuoteBegin--ChromeAngel+Jun 28 2003, 04:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ChromeAngel @ Jun 28 2003, 04:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I miss the ambient rain sounds :/

    I like the new double node room, except of the vent which I fell into and couldn't get out of.

    [edit]

    <a href='http://www.chromeangel.co.uk/nsworld/uploads/ns_hydrosity-pt3.zip' target='_blank'>Another Mirror</a>

    [/edit] <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    If its the spot Im thinking about, I too fell in there but you can get out its just a little tricky there is a very slight ledge you have to kind of hop on to get out, you just cant really see it. I do agree like a func_ladder might be nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Hoki: The mouth of the hive sticks though the ground in the Water Storage hive.

    Those func_wall roof supports that you can walk though are a very good idea, makes skulking much easier.

    You have a bit of physical impossibility in one of the hive rooms. Where you have those long strips of water that join two corridors above one another. One water level is below the other! :-X And there's no airlock separating the two surfaces so there can't be higher pressure down the bottom holding the water up!

    Some ambient sound in the RR would be good too.

    --Scythe--
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    if i remember correctly there was a discussion about the water levels. It came to the conclusion of something about the nanites I think
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    edited June 2003
    lol i love how everyone says "it must be the nanites" if they cant come up with a rational explanation <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    downloading the new build now mouse. Looks pretty nice from the other thread.
  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
    edited June 2003
    6 .tgas, 6 sound files readme.txt and a sprite. Still no .res file. Guys you got to make it a little easier on me.
    [edit] 2 readmes [/edit]
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--QuoteBegin--Scythe+Jun 29 2003, 09:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Scythe @ Jun 29 2003, 09:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You have a bit of physical impossibility in one of the hive rooms. Where you have those long strips of water that join two corridors above one another. One water level is below the other! :-X And there's no airlock separating the two surfaces so there can't be higher pressure down the bottom holding the water up! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Note how the area is called <b>Pumping</b> Control. Maybe there is a pump of some description at work. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
    <a href='http://www.deadclan.net/ns_hydrosity-pt3.res' target='_blank'>HERE</a> is a .res file written for your map. Please include it in your .zip so other server operators dont need to write one also.
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    If the air pressure is greater than the water you can get this phenomenom.

    If Hydrosity isn't include in a new version of NS or included in an official mappack it will be a truly great injustice. It just pwns.
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