Ns_hydrosity-pt3
Mouse
The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
<div class="IPBDescription">new build</div> <a href='http://www.mcgoohq.com/web_users/mouse/ns_hydrosity%20screenies/ns_hydrosity-pt3.zip' target='_blank'>ns_hydrosity-pt3.zip</a>
Mirrors would be appreciated, I am unsure of the stability of current the host.
<b>Mirrors</b>
<a href='ftp://208.179.153.149/maps/ns_hydrosity-pt3.zip' target='_blank'>Mirror 1 - DFA Haplo</a>
<a href='http://www.ausns.org/maps/ns_hydrosity-pt3.zip' target='_blank'>Mirror 2 - AusNS</a>
<a href='http://www.chromeangel.co.uk/nsworld/uploads/ns_hydrosity-pt3.zip' target='_blank'>Mirror 3 - ChromeAngel</a>
<a href='http://www.thehivemind.org/modules.php?op=modload&name=UpDownload&file=index&req=viewdownloaddetails&lid=64&ttitle=Hydrosity' target='_blank'>Mirror 4 - The Hive Mind</a>
Mirrors would be appreciated, I am unsure of the stability of current the host.
<b>Mirrors</b>
<a href='ftp://208.179.153.149/maps/ns_hydrosity-pt3.zip' target='_blank'>Mirror 1 - DFA Haplo</a>
<a href='http://www.ausns.org/maps/ns_hydrosity-pt3.zip' target='_blank'>Mirror 2 - AusNS</a>
<a href='http://www.chromeangel.co.uk/nsworld/uploads/ns_hydrosity-pt3.zip' target='_blank'>Mirror 3 - ChromeAngel</a>
<a href='http://www.thehivemind.org/modules.php?op=modload&name=UpDownload&file=index&req=viewdownloaddetails&lid=64&ttitle=Hydrosity' target='_blank'>Mirror 4 - The Hive Mind</a>
Comments
And Pjorfsky, this build has signs and is slightly smaller than the last released build.
<a href='ftp://208.179.153.149/maps/ns_hydrosity-pt3.zip' target='_blank'>ftp://208.179.153.149/maps/ns_hydrosity-pt3.zip</a>
I like the new double node room, except of the vent which I fell into and couldn't get out of.
[edit]
<a href='http://www.chromeangel.co.uk/nsworld/uploads/ns_hydrosity-pt3.zip' target='_blank'>Another Mirror</a>
[/edit]
If you are talking about the vent between the nodes. you just have to follow the vent along.
If you are talking about the one over the railing, just shoot out the grate above the big slanted pipe and climb out
Maybe they were never there in the first place...
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I followed the vent between the nodes, one branch ended in a dead end, the other branch ended in a gradient too steep to climb.
P.S. Only Bast has better "vents"
<a href='http://www.thehivemind.org/modules.php?op=modload&name=UpDownload&file=index&req=viewdownloaddetails&lid=64&ttitle=Hydrosity' target='_blank'>ns_hydrosity-pt3</a>
I like the new double node room, except of the vent which I fell into and couldn't get out of.
[edit]
<a href='http://www.chromeangel.co.uk/nsworld/uploads/ns_hydrosity-pt3.zip' target='_blank'>Another Mirror</a>
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If its the spot Im thinking about, I too fell in there but you can get out its just a little tricky there is a very slight ledge you have to kind of hop on to get out, you just cant really see it. I do agree like a func_ladder might be nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Those func_wall roof supports that you can walk though are a very good idea, makes skulking much easier.
You have a bit of physical impossibility in one of the hive rooms. Where you have those long strips of water that join two corridors above one another. One water level is below the other! :-X And there's no airlock separating the two surfaces so there can't be higher pressure down the bottom holding the water up!
Some ambient sound in the RR would be good too.
--Scythe--
downloading the new build now mouse. Looks pretty nice from the other thread.
[edit] 2 readmes [/edit]
Note how the area is called <b>Pumping</b> Control. Maybe there is a pump of some description at work. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
If Hydrosity isn't include in a new version of NS or included in an official mappack it will be a truly great injustice. It just pwns.