New Hmg/assault Rifle Model
GhostBlade
Join Date: 2003-05-17 Member: 16419Members
<div class="IPBDescription">First post in this forum o_O</div> This is the first serious attempt ive made at making a good weapon in a 3d modeling program, and i was looking for some feedback (apart from the polycount, its so dense because i modeled it using NURBS then converted it to polygon meshes, im working on getting the polys down)
Comments
And what are these things hanging under the gun? Ammo cartridges, or no, wait
IT GOT BALLS!!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Edit: Low Poly Model (I need to somehow fix the grip/triggerguard... it looks quite strange..)
Edit: 1016 Polys
but seriously, will there fit 150 rounds in that cartridge? i think not
don't take this as a flame, especially as i can't model myself... but i think your design is... well flawed...
hmmm, after taking another look at it, it's not that bad... don't mind me, at the moment i have nothing constructive to add (had a rough night <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->) so just ignore me =)
yeah, just thought of that, still i think the clip is a little scrawny for a 'Heavy' machinegun
do a google search for an m16 beta C-mag and you'll see what i mean they are quite chunky and they arent rounded
they are sort of like this
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ok very bad pic but you should get the idea...