1.1 Possibly Too 'good'?

napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
<div class="IPBDescription">Another 1.1 thread :p</div> I can't say much about 1.1, because i havn't played it! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

but, lemme just briefly describe something that happened with a great mod called 'FireArms'

Firearms 2.5 was great. There were problems - Aug gun was overly powerful, pistols and lmg's were useless, and people spammed like it was a meatshop. but, 2.6 (hail mary) was going to solve it all. it added recoil, stamina, prone-time, removed 2 rifle whoring, removed famas and nelli whoring, it killed at least 10 major clans in europe, and countless in america.

it was TOO different. some people said it was better, others said it was worse... at the time the playtesters thought it was brilliant.. they were slowly introduced to the new aspects of it.

I can't help but think that 1.1 mite turn out the same.

could it not be such a massive change from 1.04 that many good players and clans will leave?
2 hive lockdown, perhaps the most used tactic in the game, is no longer much of a priority. aliens can change to any thing they want, at any time....

it sounds like a completely different game!

but hey. i won't complain when i onos with only 1 hive <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

Comments

  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    This is Natural Selection. When one race changes, the other will have to adapt, change tactics, or fade into oblivion. Only the strong survive, and only those who adapt are strong. Natural Selection will weed out the weak and those who cannot bear change. Such is the will of nature.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    A lot of people will complain that 1.1 is too different. And yes, all the playtesters think it's excellent. Trust their opinions and give it a try - don't come into the game with preconceived notions of what it should or shouldn't be. Pretend you're picking up 1.0 for the first time all over again... I think you will be pleasantly surprised.
  • MadjaiMadjai Join Date: 2002-11-01 Member: 2986Members
    <!--QuoteBegin--lolfighter+May 31 2003, 10:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lolfighter @ May 31 2003, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Such is the will of nature. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Or Flayra, theyre both good stuff.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Aye, only difference is that if we destroy Flayra, only NS will waste away, yet if we destroy nature... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    /me wonders if he has a violent mind, and whether it has something to do with video games.
  • KEm1KaL1KEm1KaL1 Lerky Lerky Join Date: 2003-02-21 Member: 13797Members
    Another 1.1 thread??? hmm

    /me can't lock stuff <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    i don't have any pre-conceived notions.. i just wish i was a tester so i could get some tactics worked out lol

    am quite worried about what the hell i gonna do commanding a 1.1 game... instinct always tells me to lock down hives :o

    but yes it should be cool
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin--//KEm1KaL\\+May 31 2003, 05:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (//KEm1KaL\\ @ May 31 2003, 05:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> /me can't lock stuff <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Imagine how many open threads we would have if everyone could...
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    Surely a hive lockdown stillreamins as a viable tactic? Yes - resource management will play a greater rôle, but stopping aliens securing a hive will prevent them from teching up and strengthening their fades, onos, etc. Yeah? Or have I totally misunderstood this matter?
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin--Brave Ulysses+May 31 2003, 06:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brave Ulysses @ May 31 2003, 06:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Surely a hive lockdown stillreamins as a viable tactic? Yes - resource management will play a greater rôle, but stopping aliens securing a hive will prevent them from teching up and strengthening their fades, onos, etc. Yeah? Or have I totally misunderstood this matter? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, you're right, a two-hive lockdown hinders the aliens, it just isn't the game ender it was before anymore. Aww. Poor 'rines, have to come up with something new now.
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    edited May 2003
    As i said to Flayra, (in a pm sometime back) I understand how he sees the game is about alien evolution, and with a each patch the aliens have "evolved" (been recoded <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ) to combat the marines, Just like lerks have had their bite "evolved" away, the hives have "evolved" to support all the species as they in thier great knowledge have seen that many times they are the only hive in the area, and need higher lifeforms to survive <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    But from what ive heard the upgrade chambers are still one set a hive? So a onos with only movement chambers say will be easier than the onos just now with the 3 sets of upgrades.
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    <!--QuoteBegin--sekdar+May 31 2003, 12:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sekdar @ May 31 2003, 12:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->change is good.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yes... nothing as boring as playing the same old game mechanics for years. And what is wrong with FA 2.7? Geez, some people just like to complain about everything. Now... off to play FA 2.7... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    edited May 2003
    <!--QuoteBegin--sekdar+May 31 2003, 04:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sekdar @ May 31 2003, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> change is good. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I dont know.... I have to admit, i was a bit worried about all the changes that (seem) to have been made to 1.1. I used to love DOD, but with this new patch, i simply can't play it. Quite frankly, it disgusts me. It's done the same as CS: It had gone retail, therefore it had to made easily playable to the mass market (n00bs). But then again, I (and non of us, only vets and PTs) have not played 1.1, so tbh, we're not in any position to criticise the changes. But please, Flayra, for the love of god, if this game goes retail, KEEP IT AS IT IS NOW!
  • MrSNEAKYMrSNEAKY Join Date: 2003-03-28 Member: 14968Banned
    edited May 2003
    <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> Well from all the great,and awesome talk about ns v1.1, it just makes me want NS v1.1 THAT MUCH MORE <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> and I have my tongue hangingout and I'm drooling lmao,But I am patient and will bide my time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • kallethkalleth Join Date: 2002-11-01 Member: 2574Members
    Firearms died because the team tried to be too much at once and went away from the core of what FireArms was (deathmatch run run shoot) and tried to add "realism". So long as the NS team sticks to their core guidelines and doesnt attempt to become counter-of-defeat-warfare-fortress-arms-selection it should be okay (Oh, and not nerfing every single weapon helps too.)
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    <!--QuoteBegin--X_Stickman+May 31 2003, 05:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (X_Stickman @ May 31 2003, 05:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--sekdar+May 31 2003, 04:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sekdar @ May 31 2003, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> change is good. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I dont know.... I have to admit, i was a bit worried about all the changes that (seem) to have been made to 1.1. I used to love DOD, but with this new patch, i simply can't play it. Quite frankly, it disgusts me. It's done the same as CS: It had gone retail, therefore it had to made easily playable to the mass market (n00bs). But then again, I (and non of us, only vets and PTs) have not played 1.1, so tbh, we're not in any position to criticise the changes. But please, Flayra, for the love of god, if this game goes retail, KEEP IT AS IT IS NOW! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah thats true, why did both the HL mods that went retail become so "user friendly"?
    Most multiplayer online games require skill to play, for CS it was removed almost completely when it became retail... shame was good in the beta stages.

    I blame the netcode!!! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    <!--QuoteBegin--shanks+May 31 2003, 11:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (shanks @ May 31 2003, 11:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I can't say much about 1.1, because i havn't played it! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    but, lemme just briefly describe something that happened with a great mod called 'FireArms'

    Firearms 2.5 was great. There were problems - Aug gun was overly powerful, pistols and lmg's were useless, and people spammed like it was a meatshop. but, 2.6 (hail mary) was going to solve it all. it added recoil, stamina, prone-time, removed 2 rifle whoring, removed famas and nelli whoring, it killed at least 10 major clans in europe, and countless in america.

    it was TOO different. some people said it was better, others said it was worse... at the time the playtesters thought it was brilliant.. they were slowly introduced to the new aspects of it.

    I can't help but think that 1.1 mite turn out the same.

    could it not be such a massive change from 1.04 that many good players and clans will leave?
    2 hive lockdown, perhaps the most used tactic in the game, is no longer much of a priority. aliens can change to any thing they want, at any time....

    it sounds like a completely different game!

    but hey. i won't complain when i onos with only 1 hive <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    well i think you mean 2.7,,, I used to play firearms AND only firearms until 2.7 came out and i hated it so much i left in search for other mods, such as NS <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> i hope since everyone says 1.1 is going to be amazing it WILL be <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> if they mess up alot of stuff like in fa, ill try to deal with it like i did in 2.7 and hopefully this time get used to it!
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    <!--QuoteBegin--DarkFrost+May 31 2003, 06:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkFrost @ May 31 2003, 06:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--X_Stickman+May 31 2003, 05:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (X_Stickman @ May 31 2003, 05:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--sekdar+May 31 2003, 04:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sekdar @ May 31 2003, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> change is good. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I dont know.... I have to admit, i was a bit worried about all the changes that (seem) to have been made to 1.1. I used to love DOD, but with this new patch, i simply can't play it. Quite frankly, it disgusts me. It's done the same as CS: It had gone retail, therefore it had to made easily playable to the mass market (n00bs). But then again, I (and non of us, only vets and PTs) have not played 1.1, so tbh, we're not in any position to criticise the changes. But please, Flayra, for the love of god, if this game goes retail, KEEP IT AS IT IS NOW! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yeah thats true, why did both the HL mods that went retail become so "user friendly"? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Because:

    Easier = More people buying it = happy producers = more money for gooseman (and his team)

    CS is a once-pay-game (dunno if that's the right term, but omg copyright it now!!111), so they dont particuarly care if you buy it, play it once then never again, they just want you to buy it. Is all really
  • HellSpawnHellSpawn Join Date: 2003-05-17 Member: 16415Members
    i think 1.1 will be the best game ever <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    1. I will play NS no matter what aslong as there are enough players to fill a 12 player server that I can get good ping on.

    2. What are you guys talking about CS and DOD going retail and becoming more using friendly, they just become more like real games, personaly I really hated it when a sniper couldn't move in DOD 3.1b cause otherwise he would have to wait for the fade in scope again. Mods evolve, just cause you think a game is easier to play doesn't stop it being worth playing. People seem to think the second a mod goes retail its of no use playing. Well I guess I will never understand people. Oh and if anyone comments about the DOD 1.0 crosshair I would say to them that you have to learn to use it, its great for timing purposes cause it actually shows when ur accuracy is at, use the dot in the center to aim, then when all the lines hit it after u've been running is the time to fire.

    3. I think aslong as NS sticks to its core roots it will do fine.
  • SamWSamW Join Date: 2002-11-01 Member: 2515Members
    i dont see whats wrong with dod 1.0... the only big change is the sniper's ability to walk with scopes... and the brittish allies team creation... reticule aiming is just a different type of crosshiar... the accuracy is still the same.. practically. machiene gun support is still the same... overall its aesthetically more pleasing and sounds are much better... i just don't see what is wrong with 1.0...
    dod was never that verry hard to learn... i don't get how it is suddenly easy with the 1.0 release

    but as for natural selection... don't worry the 1.1 as i understand will help balance things... and if flayra is controling the creation of 1.1 then it will all be fine... he will surely open up new aspects of strategies and gameplay never before seen in a first person game... 1.0x is good but > 1.1x will only become more intelligent and more balanced... lets just wait to see how well stragegie can be incorperated into this game... if there is a vision for this game, it will only get better as the team reaches thier goal.
  • PhoebusPhoebus Join Date: 2003-05-15 Member: 16339Members
    Nothing is wrong with DoD or CS, actually, both those game are better now than they ever where.
    There's a very simple reason why beta players tend to dislike retail version of their favorite game.
    Since beta players are playing with the beta version of the game, the game is unfinished and loaded with imbalances, bugs and issues. The beta player, to be competitive, learns to exploit those imbalances, bugs and issues, and through those 'skills' can own other players.
    But once the game becomes retails, all those imbalances, bugs and issues are mostly cleared out of the game, hence the most beta players no longer have their 'skills', thus they become 'n00bs' and get owned by the newbies and vets that have real twitch/tactical skills. Then, what does the old n00bs think?
    Old n00b: 'In the old versions I was owning. *pause* In the new version I get OWNED! *long pause* THE NEW VERSION SUCKS!!!'

    Don't fear, NS 1.1 will be great. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    </RANT>
    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--kalleth+May 31 2003, 01:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kalleth @ May 31 2003, 01:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Firearms died because the team tried to be too much at once and went away from the core of what FireArms was (deathmatch run run shoot) and tried to add "realism". So long as the NS team sticks to their core guidelines and doesnt attempt to become counter-of-defeat-warfare-fortress-arms-selection it should be okay (Oh, and not nerfing every single weapon helps too.) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No FA died because the community was too diverse.


    Everyone wanted something, and as soon as FA specilized itself, it completly threw those players out of the game.


    Big deal. I like FA much better now than I did before, and I am glad it changed.

    I can guarentee that people are gonna come and whine in these forums about how much NS v1.1 has destroyed the game, but that's life and all I can hope is that they are banned for being senseless idoits.



    OH and Kalleth, from what I understand you aren't too popular amounst the FA team. I do belive you are one of those who fit the above discription.
  • SemperFi1SemperFi1 Join Date: 2003-02-14 Member: 13559Members
    edited May 2003
    <!--QuoteBegin--Diablus+May 31 2003, 02:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ May 31 2003, 02:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well i think you mean 2.7,,, I used to play firearms AND only firearms until 2.7 came out and i hated it so much i left in search for other mods <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No, he means 2.6. And hes completley right. They butchered firearms.
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->No FA died because the community was too diverse.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    FA died for alot of reasons. The game changed but the community didnt. Not to mention most veterans werent too happy waiting a year for an update that had just as many imbalances as the previous RC. 60% of the clans that played 2.5 arent playing today. You remember as well as i do how many great players and clans left when 2.6 came out.


    I miss 2.5 <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Sign In or Register to comment.