Hl2 Engine Shortcomings

DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
edited May 2003 in Off-Topic
<div class="IPBDescription">and what I'm a little disappointed...</div>Disclaimer: Don't take this post to be "omgz hl2 suxxxx", I'm quite confident its going to be a very good sp game, along w/ a good mp component. And I'm very, very confident it'll become the #1 platform for mod authors.

That said, from the stuff we've all seen by now of the HL2 engine for the eleventy billion scans/screenshots, there's some things that concern me quite a bit.. So since i'm nitpicky, I'll point them out:

<img src='http://members.cox.net/doomaniac/hl2/lowpolycolumn.jpg' border='0' alt='user posted image'>
Quake 3 has had true curved surfaces for almost 4 years now, and the brand new HL2 engine can't even handle more than a 12 sided column? pfft.. Also notice there is still the crappy half-life style lack of seamless texture wrapping around the column...

<img src='http://members.cox.net/doomaniac/hl2/lowpolyweapon.jpg' border='0' alt='user posted image'>
If this new engine is so great, why are the p_ models still so crappy looking? I mean this mp5 looks completely FLAT. Hell, most regular HL mods have way better looking p_ models...

<img src='http://members.cox.net/doomaniac/hl2/flatwall.jpg' border='0' alt='user posted image'>
Again on engine limitations, why is this wall completely flat? The window sills and etc should all be brushwork, but here its completely flat and crappy. Also notice the very low-res texture on the wall. This could be done w/ HL1 right now... :/

<img src='http://members.cox.net/doomaniac/hl2/flatbuilding.jpg' border='0' alt='user posted image'>
I sure hope this level is for demo purposes only. Being that the building has only 1 side to it, w/ a NULL texture (or whatever the hl2 equivilant is) for the sides... just, ugh...

<img src='http://members.cox.net/doomaniac/hl2/squarehands_squarebreasts.jpg' border='0' alt='user posted image'>
Look at how low-poly the arms are? They're practically square. Wish they woulda used less polys on the gun sights and more on the arms.. Also, the sidekick chicks' breasts are nice and square too. Unreal2 chicks had more polys. Don't take this as some sort of Freudian sexually charged comment, its just an observation on the polys of the model...

<img src='http://members.cox.net/doomaniac/hl2/squarelevels.jpg' border='0' alt='user posted image'>
Ugh, still low-poly levels. You can tell they still use worldcraft, as that tale-tell sign of "look, 1 unit is the smallest i can go" is all over the place (*edit* In retrospect, the 1-unit thing is easier to see in the first shot that came out, w/ the prison bars). Not to mention all the other perfectly square things. This level itself looks ilke it could be on HL1 right now... :/


So that's enough of my bitterness. Discuss away, call me a nub and a fanboy of this or that, I don't care. I'm just pointing out some shortfalls I see w/ the new technology. I'm sure the game is gonna be rocking though.

(p.s. all you nubs w/ the "omgz gameplay over graphics i want ZORK texturing only" people, don't bring up your "but HL was ugly" foolishness here, as you are wrong)


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Comments

  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    I think I already said this, but to go along with the general nitpicking, that MP5 is not ejecting a single shell, and the shell for the shotgun looks no better than the current HL one.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Ha! True! DOOM you're awesome.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Mmm, I'd still hate to meet you in real life

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    "i'm like weeeeeeee so happy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->" *meets DOOManiac* "i don't wanna live anymore <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> " *jumps off a bridge or a cliff or something*
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    wow, good looking out Doom.

    perhaps it's just crappy demo level so when HL2 comes out we all go !!!

    it's still going to be a great game, just like you said
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    there seems to be so much inconsistency in the shots. On one hand, you've got the b-e-a-utiful shot of the ship in harbor, and on the other hand you've got the things you pointed out. I don't really know what to make of it.
  • EmptyEmpty Join Date: 2003-01-25 Member: 12701Members
    edited May 2003
    Ugh, for the love of god. How many times do I have to say this. *edited by Comprox* Glad to see you can yell, and since my eyes were ripped out of my sockets after about 2 words, I just nuked the rest of your post. Next time try constructive replies.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    Well Mr. ALL CAPS, I have read the articles, and never have I heard that "beta engine" shot theory before...

    Also, the "new editor", Hammer, IS Worldcraft. Its one in the same. Sure its a new version, but its not a completely new editor like say Radiant or UnrealEd is...

    So while you're out buying a new keyboard with working shift keys, I suggest you also read up on the facts. ;)
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin--SkinnY+May 1 2003, 10:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SkinnY @ May 1 2003, 10:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "i'm like weeeeeeee so happy :D :D :D" *meets DOOManiac* "i don't wanna live anymore :( :( :( " *jumps off a bridge or a cliff or something* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I aim to please so you aim too, please. :)
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    Maybe all those pics are from the minimum
    system required to run the game.
    Remember that VALVe have said "2ghz recommended
    but it will run fine on an 800mhz"
    Maybe those of us with nice high-spec computers
    will have our beloved curved walls, secksey
    textures and damn fine ultra mega gonad killing p_ models.

    Only time will tell. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    No developer in their right mind will ever show any screenshots in anything but the highest settings. Think about it, did you ever see any HL1 screenshots in 320x200 software mode? nope. they were all at least 640x480 openGL, probably higher res...

    Its marketting suicide to do otherwise...
  • airyKairyK Join Date: 2002-12-19 Member: 11126Members
    how about we wait till we have the actual game on our computers and then see for our selves the final product, then we can bash it. it's almost like hlbumper cars, hl rally *tech demo* , bashing those because the game play isnt quite there yet....---- i love hl bumper cars but the cars dont exactly bounce around correctly and the fact you can side strafe and all that... but its still loads of fun. all im saying wait til the game is on the shelves before comming to conclusions.
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    I noticed those things aswell (plus the missing weapon shadows, the clipping, etc.). Lets hope those things won't be in the final version, but even if they are, I know I'll be buying HL2 anyway s:) . They still got 5 months to go, so who knows.......
  • ThePhilipsThePhilips Join Date: 2002-09-09 Member: 1302Members
    It's a damn alpha-beta playtest?
  • redeemed_darknessredeemed_darkness Join Date: 2003-01-21 Member: 12565Members
    <!--QuoteBegin--Jobabob+May 2 2003, 03:22 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jobabob @ May 2 2003, 03:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->oh and if you were running away from a strider as fast as you could, you wouldn't stop to admire the scenery <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    even detailed scenery like this <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
    \/
    <a href='http://image.com.com/gamespot/images/2003/pc/doom3/0430/doom3_screen001.jpg' target='_blank'>warning may be distrubing</a>

    DOOManiac do realise you might be provoking a riot ?!? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Deja-vú.

    DOOM, keep the black pictures with white captions away <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    In the first pic--- you do know that not all pillars are round in real life? Plus about that very level, it was said many many times that it is just a test level(but not by any official people).
    In the second pic--- I thought the mp5k really does look like that?? Looks exactly like the Desert Crisis one...
    In the third and fourth and fifth pics---I totally agree, lets hope it is purely testing levels/unfinished model. Where did you get the third shot though? I haven't seen it before.
    In the sixth--- Obviously it isn't done yet, so you really shouldn't be commenting <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    And jobabob+ other people, read the last part of his post;
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(p.s. all you nubs w/ the "omgz gameplay over graphics i want ZORK texturing only" people, don't bring up your "but HL was ugly" foolishness here, as you are wrong)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • InfinityXInfinityX Join Date: 2003-04-07 Member: 15275Members
    edited May 2003
    I for one believe some of the shots are at a lower quality setting, have you noticed the shadow on the ant lion? (full version of the first pic posted) It's low-res! we've had that since 2000! Either that or the new engine isn't capable of high-res shadows.

    Do we really know just how scalable this game is going to be? I mean, if it only needs DirectX6 and a TNT2 card, maybe it can be scaled so low it'll be close to the original's graphical quality?

    The only reason a higher processor is needed is for the physics and stuff, which they say won't be scaled down, as they are used for practical things in the game, not just a gimmicky death like in ut2003
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    I for one care mostly about gameplay, and as the fanboy i am I prefer bashing id for making BORING games <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> But they sure know their curved surfaces, agree DOOManiac. I believe that great gameplay with ok graphics is better than great graphics with ok gameplay. But your keen eyes have picked out many a sloppy thing in those screenies. Man I cant believe those polygon arms <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Or the texture misalignment - feh! I sure hope those were OLD shots.

    Its small but it's there - question is: what will the majority think is cooler? Engrossing gameplay or pixel perfect state-of-the-art super duper gfx? I prefer the former but hope for both <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Who knows, Doom 3 might actually be an interesting game while looking smashingly good and not just another mind numbingly boring painted jeezebel / reiteration of Quake.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    ill wait until E3 before i make assumptions, I think Doomaniac is just upset because in the HL2 frenzy everyone forgot about DOOM3 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • abtmabtm Join Date: 2003-04-08 Member: 15337Members
    How in the living heck can yoiu even say HL2 has shortcomings? You've never played the game. Jeese louise wait for the darn thing to come out first.
  • CowswinCowswin Join Date: 2003-03-17 Member: 14623Banned, Constellation
    Hmmm, good observations, mayhaps we should wait a bit longer and analyze screenshots for the game when it's got a solid release date though? I mean, look at Shadowbane or EQ 2, or Star Wars. They could've just finished up remolding the basics of the engine and wanted to get some quick press.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    yesh, would yalls actualy read the man's post before you rip into him.

    Again, he is not saying that it is going to be bad, simply pointing out some obvious errors.

    I personaly hope that hese are simply tests and will be cleaned up by the time release day rolls around <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DrSuredeathDrSuredeath Join Date: 2002-11-11 Member: 8217Members
    edited May 2003
    Well I saw the new pics, and I certainly don't see the shortcoming any more.
    <img src='http://www.newtechnix.com/Webmasters/supertony/Images/News_PC_Half-Life_2_2.jpg' border='0' alt='user posted image'>
    <img src='http://www.newtechnix.com/Webmasters/supertony/Images/News_PC_Half-Life_2_4.jpg' border='0' alt='user posted image'>
    <img src='http://www.newtechnix.com/Webmasters/supertony/Images/News_PC_Half-Life_2_3.jpg' border='0' alt='user posted image'>
    <img src='http://www.newtechnix.com/Webmasters/supertony/Images/News_PC_Half-Life_2_5.jpg' border='0' alt='user posted image'>
    <img src='http://www.newtechnix.com/Webmasters/supertony/Images/News_PC_Half-Life_2_6.jpg' border='0' alt='user posted image'>
  • DubersDubers Pet Shop Boy Edinburgh, UK Join Date: 2002-07-25 Member: 998Members
    Recognise this bad boy? It's the OICW!
  • AgentOrangeAgentOrange Join Date: 2002-11-18 Member: 9244Members
    edited May 2003
    The what now?

    *edit* is that arrow pointing at the gun or the poncho dealy. I assumed poncho...


    Oh yeah, good eye Doom. I think it's hard to tell things like that from still pictures though so, yeah. Y'know?
  • DrSuredeathDrSuredeath Join Date: 2002-11-11 Member: 8217Members
  • DubersDubers Pet Shop Boy Edinburgh, UK Join Date: 2002-07-25 Member: 998Members
    edited May 2003
    The Gun you fools!!!! - <a href='http://www.hkpro.com/oicw.htm' target='_blank'>The OICW</a>

    <img src='http://www.hkpro.com/oicwright.jpg' border='0' alt='user posted image'>
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    Look at the 2nd pic of Dr.Suredeath's post, now maybe its just me but it sure as hell looks like those pipes have smooth curves!

    With some of the massive outdoor enviorments they are showing off, plus the fact they will no doubt want to maintain quick load times, I can easily forgive them for not trying to slaughter my poor computer like Doom 3 did.
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    That last picture with the guy holding the OICW...OMG H4x!!! NO WAY THATS A GAME BACKROUND!
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