Nsipt9 screenies
Flayra
Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
<div class="IPBDescription">You know you want 'em</div><b>Note the new streamlined commander UI. It's much easier to give equipment and create buildings, with a minimum of scrolling and selecting other buildings.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-1.jpg" border="0">
<b>We take over a new double-resource node. The big hunched over tube-creatures are the alien resource towers, and they harvest resources from the nodes they're sitting on. There are defensive chambers between them, which heal all aliens and buildings in a radius. It's going to take a lot of ammo to take out this group of buildings, because everything here will be regenerating...</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-4.jpg" border="0">
<b>The beloved Spyder-Monkey leading an assault from the hera gen room into a nearby hive. Notice the yellow alien remains from a battle seconds ago.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-5.jpg" border="0">
<b>Pyrotechnics in the bast refinery. The marines discover the overpowered grenade launcher.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-6.jpg" border="0">
<b>Jacius makes a quick and shadowy escape as a flier.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-7.jpg" border="0">
<b>I can't count.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-3.jpg" border="0">
<b>I hang back with grenades, while my buddies crack open the weld and open the blast doors. These doors shoot down steam when they open and a klaxon goes off.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-8.jpg" border="0">
<b>Securing the central holo room. Shown here in the midst of our new reload animation.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-9.jpg" border="0">
<b>View from a gestating bioform.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-10.jpg" border="0">
<b>We take out a hive and the marines on the ledge above ask permission to build so the infestation doesn't come back.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-11.jpg" border="0">
<b>Huge battle at the holo. I was completely webbed, so I had a chance to take this shot. Notice the help text for the alien movement chamber (the pointy structure on the left). Aliens can use it to quickly respond to a hive attack or to heal at a hive.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-2.jpg" border="0">
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-1.jpg" border="0">
<b>We take over a new double-resource node. The big hunched over tube-creatures are the alien resource towers, and they harvest resources from the nodes they're sitting on. There are defensive chambers between them, which heal all aliens and buildings in a radius. It's going to take a lot of ammo to take out this group of buildings, because everything here will be regenerating...</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-4.jpg" border="0">
<b>The beloved Spyder-Monkey leading an assault from the hera gen room into a nearby hive. Notice the yellow alien remains from a battle seconds ago.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-5.jpg" border="0">
<b>Pyrotechnics in the bast refinery. The marines discover the overpowered grenade launcher.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-6.jpg" border="0">
<b>Jacius makes a quick and shadowy escape as a flier.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-7.jpg" border="0">
<b>I can't count.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-3.jpg" border="0">
<b>I hang back with grenades, while my buddies crack open the weld and open the blast doors. These doors shoot down steam when they open and a klaxon goes off.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-8.jpg" border="0">
<b>Securing the central holo room. Shown here in the midst of our new reload animation.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-9.jpg" border="0">
<b>View from a gestating bioform.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-10.jpg" border="0">
<b>We take out a hive and the marines on the ledge above ask permission to build so the infestation doesn't come back.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-11.jpg" border="0">
<b>Huge battle at the holo. I was completely webbed, so I had a chance to take this shot. Notice the help text for the alien movement chamber (the pointy structure on the left). Aliens can use it to quickly respond to a hive attack or to heal at a hive.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-nsipt9-2.jpg" border="0">
Comments
<!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
--F3rret
more more flayra
u post not enough pics <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Just one thing. IMO the BOB in the last pic looks quite a bit big. Will that be changed?
The second pic shows you as a builder, right?
/me drools more
/me keeps drooling
I love the alien spawn/gestation shot. AWESOME WORK! I love that look. And so many buildings! So much stuff to comprehend... so many possibilities!!!!!!
AWESOME!!!! I assume the grenade launcher will be tweaked?
The artwork for the Bobs has been fully implemented. See some shots from last week.
<!--EDIT|Graheim|June 10 2002,14:47-->
Could have been me nade spamming that hive, now I think of it..
EXCELLENT!
just hopes they find an elegant replacement for the progress bar in situations other than building as it already has one
like for the gestation.... I don't know if possible maybe the wall of the "egg" starts solid and ends nearly transparent? sorta like the matter inside was being used up...
do you have anything for welding? that one seems harder...
<!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
As for the flyer model, it is placeholder also until the real one gets the animations all done <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
This is A-M-A-Z-I-N-G !!
Quick question .. Turrets have infinite ammo ?
This mod is going to be a blast, that's for sure!
I really can't wait to play this beauty, and I bet I'm not the only one! My god how beautiful, I can't even recognize Halflife in it, the maps are so smooth and having their unique atmospheres, it's hard to believe what you guys did.
4 thumbs (incl. my toe thumbs) up!
Very good job!
Get it? It is a bast.. the name of a map.. sounds like blast... *sigh*
but i noticed some areas on hera are not as beautiful as some other areas on hera <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
*Merk rips his hair of* <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
A quick question: which alien is that in the first picture? Looks like something with a protrusion, maybe the level 2?
The gestation idea is brilliant, I love the immersion it will add, making you feel as if you are truly enmeshed in a biological egg.
I have an idea for the webbing. Could there be a model (or whatever) similar to the egg shell created that would cover the screen indicating that you have been webbed? Something to think about.
Anyways I am thrilled with the level of professionalism and authenticity that has resulted from all the effort and dedication poured into this bad boy from day 1. Flayra and the gang, I salute you.
The best I've ever seen <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
*breath* And all that with HL engine. *breath*
/me thinks of John Carmack hiring Flayra to optimize doom3 engine <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
*breath*
Although I do think the Heavy Machine Gun looks a bit too small now.
Wow.
Wow... Lotsa ladies around here...