Are We Really That Stupid?......

KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
<div class="IPBDescription">really?</div> i was playing NS like because the other games on my comp were starting to get full of lamers again. i join in on a server with a game in progress o go lerk a few times and then fade for fun.next game i'm marines,we relocate to waste handling and i enjoy crouching trough vents. next game: forced on marines, the comm. builds the usual stuff: IPs, armory, obs., TF....... SUDDENLY a marine shouts out: A TF, NOOB COMM, EJECT. immediatly the comm is kicked(!!!!) and another marine says : RECYCLE THAT PIECE OF #@&. i was shocked at the stupidity of the marines, it was just a TF, they acted like he had builded a hive for the aliens. i voiced my opinion(so they didn't overacted on the NS forums about marines stupidity). and didn't feel like playing any further and disconnected. i also encountered a metamod with wich the gorge could drain our res with healspray, as soon as you started evolving they would healspray you.and drain all your res.
the point is, can players really be that stupid to act so selfish? as far as i've known i've never seen a comm get kicked for building a TF early on.
can players really be that stupid?
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Comments

  • MeLeNkOMeLeNkO Join Date: 2003-04-06 Member: 15240Members
    yea players can be stupid cos they h8 newbies but yer they were at 1st do wierd
  • TorgoTorgo Join Date: 2002-12-30 Member: 11626Members
    The situation you're talking about also goes for a Gorge that drops a movement/sensory chamber first and the whole alien team curls up into a fetal position and screams, "WE LOST,ALL F4!!!!!!!!!!!!11111"...but we've all heard these problems before...
    (god, i want 1.1....)

    I'd recommend finding a new server to be regular at that has mentally competent people.
  • SpoogeSpooge Thunderbolt missile in your cheerios Join Date: 2002-01-25 Member: 67Members
    edited April 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->yea players can be stupid cos they h8 newbies but yer they were at 1st do wierd <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Uh, I don't know what he just said but yes we can be that stupid.

    It's getting harder and harder to find a server that's "griefer" free. It's a win at all cost world, I guess. Hopefully all will change with 1.1

    Till then, I guess we'll just have to ignore the whiners.
  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    <!--QuoteBegin--Spooge+Apr 19 2003, 05:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spooge @ Apr 19 2003, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->yea players can be stupid cos they h8 newbies but yer they were at 1st do wierd <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Uh, I don't know what he just said but yes we can be that stupid.

    It's getting harder and harder to find a server that's "griefer" free. It's a win at all cost world, I guess. Hopefully all will change with 1.1

    Till then, I guess we'll just have to ignore the whiners. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think hes trying to say that pink elephants can fly
    hehe jk <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    but yeah usually kicking a comm for something small like a tf is stupid, but on the other hand a tf at start isnt to bright neither <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    On the flipside. Yes, it's an 'issue' with 1.04....

    But.

    Currently, building an MC/SC/TF at the start of round, in a mid-high skill (generalizing) game means guaranteed lose, unless you the proceed to full on JP rush (which is boring, and is avoided when possible atm.) This isn't simply a bug with the players having short fuses. Nobody wants to play a round they know they stand <b>no</b> chance of pulling back and/or winning.

    Drop a SC first after asking? Sure. Go ahead. What's one round? This is a <i>team game</i>, remember? Dropping one without prior consent, and then spamming OC's, that'll just 'extracting the urine' imo.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin--KingKupo+Apr 19 2003, 09:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KingKupo @ Apr 19 2003, 09:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as far as i've known i've never seen a comm get kicked for building a TF early on.
    can players really be that stupid? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It seems to be the marine alternative to building a sensory first. whats wrong with some defence? even if it is pretty weak defence, it still helps.
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DeepShadowsDeepShadows Join Date: 2003-02-11 Member: 13408Members, Constellation
    edited April 2003
    Any time I've seen someone build a TF in base without a just cause at the start of the game, they get ejected. This is because res is so precious. Analize -


    Rounding the costs,

    Turret factory - 20
    turrets - 20

    Average turrets to at least cover the turret factory alone : 4 to 6

    that adds up to:

    100-120 Res.

    This res could be used to:

    upgrade to level 2 armor AND weapons

    or

    Get an arms lab, prototype lab, and upgrade to jet packs.

    Why spend 120 res when you could spend 16 by buying a couple mines and getting people to place them properly? THAT is why he was booted.
  • NegaBenjiNegaBenji Join Date: 2003-01-09 Member: 12058Members
    Heh, the problem with NS atm is that nobody wants to comm (and to a lesser extent, gorge) but they all have their opinions on how the comm should be playing. If they're not shouting at the comm for one thing or another, they're telling players what to do when the commander is giving them completely different orders. It can end up that everyone follows a marine with a strong personality (ie swears a lot over voice comms) and the comm has to follow that guy's plan simply because all the ground troops are with him. Sucks, and I usually jump out if I'm comming and nobody is doing what I ask them to.

    The gorge thing can actually be worse, since anyone can basically hop in and out as they choose. I can't count the number of times I've been capping res and had a player demand '3 DCS RIGHT NOW YOU N00B GORGE'. You tell them to hold on, but they go gorge, build the def chambers themselves (probably somewhere useless and easily spotted) and evolve back, wasting 17 res in the process and slowing you down. It also means they can get their own way - one time I wanted to try sensory first, and the majority of the alien players agreed; only a couple were arguing for DCs. Suddenly I see a DC icon appear by the hive readout, I check the scoreboard and one of them has evolved just to drop a DC. And of course, that's sealed it for pretty much the whole game.
  • ArcadiusArcadius Join Date: 2003-04-14 Member: 15491Members
    edited April 2003
    DeepShadows, yes going with mines is the vastly more cost effective way of doing things. There's hardly an argument about that. But, is it really worth getting so worked up over a game that people cuss out a guy and eject him (and on some servers I've seen kick/ban the guy) simply because he doesn't do things exactly how everyone else does? Yes, the res is important, but come on, this is a game. Its not worth getting that worked up over imo.

    edit: (nega beat me to the post while I was typing it seems) I once played a game as marine where we lost without building a single structure because no one wanted to comm. Why did no one want to comm? Well because the round before basically the whole team was screaming at the comm and abusing him. Now he refused to comm and all the whiners and armchair comms from the round before wouldn't get in the chair. It annoys me to know end when people complain about how bad a comm is yet won't comm themselves when they act like they know everything.
  • KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
    i never play on the same server twice unless it is a good ping/players one.(altough lag in HL is the least of my worries with my connection:) ).
    many peeps say what, someone has to do, but can't do it themselves, and to be fair, i used to be once such person. now i am more 'open-minded' and help newbies out on regular intervals(whenever they ask some help or i see them trying). the nicest thing about newbies who are eager to learn is that you establish a friendship with them. yes, i mostly spot 'em as gorges who healspray buildings in order to build 'em and they can hog up res and be the reason of your loss, but if they try to be gorge, then it's possible he'll become a very good gorge eventually and if you've called him names and he wins the game for you you could at least apologize not like: NOOB GORGe and then 5 mins later : GOOD JOB GORGE. peeps can be dumb, i've seen some of the infamous 'kharaa commanders' who bark around orders in unpleasant ways and begin kickvotes for you if you don't listen. but it won't hurt to suggest things to the comm or team to do. like undefended res nodes and clear hives.
    some players are stupid, but luckily there are still plenty of bright ones.and is the decay to liamahood from NS not close
  • ArcadiusArcadius Join Date: 2003-04-14 Member: 15491Members
    You know, that's something that never made sense to me. Why is it that people are so hard on first time gorges and comms? If they never comm or gorge, they'll never learn how to be a good comm or gorge. Now, someone who just started playing the game probably shouldn't take on such a vital role, but if they do, there's really no point in being abusive to them. Try to help them out and teach them the ropes so that they will become good gorges and comms.
  • airyKairyK Join Date: 2002-12-19 Member: 11126Members
    the whole mine vs. TF thing is dumb, really what matters is the situation that you are facing, usually smaller games you can get away with mines, sometimes the bigger ones you need the tf....the map is one thing that also matters. not to mention the skill level and teamwork of your marines, there are many things you need to weigh out for your team and the decisions you make as comm.

    now gorgeing, <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <------- my favorite class of alien right there, DC's arent very important in the begining to me, if your team is good enough then they should be able to hold off any hive or hive attack, and the marine start rush. when i mean good, i mean working as a team in constant communication telling everything that the marines are doing. as a gorge i usually build 4-6 res then run to a good hive spot plop down the hive build 3 dc's then or throw one up on like res #3, who ever told you that you needed dc's at the start are misinformed. thats my view on this topic
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    Well if you build a TF + turrets you drain all your begining res for static defense that *I would hope* has worse accuracy than your marines. If the aliens go straight for a second hive you probably wont win due to the imbalances of 1.04 and slowdown of the marine tech.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    edited April 2003
    *sighs*

    must we beat a dead horse?
  • MeltedSnowmanMeltedSnowman Join Date: 2002-11-08 Member: 7779Members
    of course. where do you think we are?
  • MaTTMaTT Join Date: 2002-11-01 Member: 3033Members
    <!--QuoteBegin--th@ annoying kid+Apr 20 2003, 02:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (th@ annoying kid @ Apr 20 2003, 02:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *sighs*

    must we beat a dead horse? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    either that or a monkey.... your choice!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    Yeah, the problem is, is that some ns players are selfish. I've played in a game, i gorged and after about 2 minutes, i was getting yelled at for not having any dc. I didn't even have enough res for a rt either. then some idiot decided i wasn't doing a good job as a gorge, and decided to gorge so he could save up for a hive (about 3 minutes into the game, after I slaped down the first rt). Some people are just this dumb.

    Commanding: Marines, give your commander a break! He has 8 other people to worry about BESIDES YOU AND YOUR JETPACK. If he doesn't give you a medpack at exactly the right second you call for it, and you die, DON'T GIVE HIM A HARD TIME. And he can't watch you all the time and hold your hand, you have to grow up. Its just silly. The reason why no one wants to command anymore is due to the fact that, people cuss him. The people that would like to learn how to command suddenly are like: hell, why should i learn how if people are going to cuss me out? same thing applies to newbies, "why should i play this game, i don't know whats going on, no one is bothering to help me, i'm just getting banned from servers. I don't want to play this ever again."

    sorry im ranting.
  • killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
    <!--QuoteBegin--Arcadius+Apr 20 2003, 03:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Arcadius @ Apr 20 2003, 03:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why is it that people are so hard on first time gorges and comms? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Because you learn by OBSERVING first. Play enough, know what works and what doesn't work. I didn't comm until 3 weeks of just playing solid marines.


    If they need help with the interface they should use bots, like I did.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    edited April 2003
    I guess i might as well add my own 2c to this thread as well. I am pretty much a n00b to the whole NS community and i've only been playing the game for about 2 months (although that is a playing it several hours every day). Being a comm is hard work, and it's not where the glory is, as with the gorge, and this is sadly what about 70% of NS players believe. The amount of times i've comm'd is still in single figures, and no, i've never led a game to victory, the main reason behind this is because i'm a n00b people won't give me the time of day. Because it's a new thing to me, and i don't know the interface off the top of my head i have to sit and focus on things, and when i give orders or tactics, i expect at least half the devotion to the game i'm giving back from the marines.

    An example of this would be a game i played not a week ago on ns_nancy (the only map i'm confident enough with to comm), and i was trying to establish an outpost in mother interface to siege subspace. All was going well, i knew that the kharaa had mess hall so skirmishes were to be expected. So i selected the 4 marines needed to secure the area and started giving them precise orders of where to go, in the hope that they'd stay together. This is where it started going all wrong. Just outside marine start, one of the team decided to tell me the RT was damaged and in need of repair, so i asked him to continue following orders and the welder who was currently welding base would move there next. So he decided to go back to marine start and try hassle the welder out of the marine at base. So that's 3 units. Then in the coridor just outside mess hall one of the marines decided to run back to base to get more ammo and to hassle me for a HMG. Ok, 2 marines now. One of whom storms into mess hall, while the other one watches on through the doors to give "supporting fire". Needless to say both of these marines were hideously pwned.

    And i give you 3 guesses as to whom took the blame for this.

    The moral of this story, if a comm is only as good as his marines. If you're gonna moan and whine you're being a bad player, and you're the one responsible for the fact nobody wants to comm.

    Oh, this has strayed hideously from the starting point.... oh well.

    That's a thought actually, just had an idea for v1.1, it detects if someone says "omg n00b comm" and then automatically forces them to comm next game.......

    <b>EDIT:</b>
    Forgot something i was going to say. Just because a tactic is widely used, it doesn't make it the only way. Take building Defence Chambers first, that's the way it's generally done all the time. And people do moan if you don't do it. But i've seen some blinding games played with Sensory first. To me, Skulk rushing with carapace isn't anywhere near as efficient as a cloaked Skulk taking on it's prey when they least expect it.

    People need to try new things sometime, NS has managed to maintain every bit of appeal it held to me from when i started it. Not because of revolutionary new features, not because of different models or weapons, no, it's maintained it through the sheer diversity of gameplay and strategy that --is possible-- but sadly not used all the time.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    <!--QuoteBegin--Torgo27+Apr 19 2003, 05:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Torgo27 @ Apr 19 2003, 05:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The situation you're talking about also goes for a Gorge that drops a movement/sensory chamber first and the whole alien team curls up into a fetal position and screams, "WE LOST,ALL F4!!!!!!!!!!!!11111"...but we've all heard these problems before...
    (god, i want 1.1....)

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    We had something like that happen last night. Our hive was satcom, they relocated to cargo. A guy/girl went gorge, built 1 sensory, 1 o chamber and ....left.


    Now, I know, it should be fun, but useless. We actualy almost managed to win when a couple of us distracted marines and a gorge plopped 7 o's in the middle of cargo. Too bad they managed to relocate to waste and finish us off.

    It's obvious that we would have done a lot better with d chambers. They heal hives, o's, aliens, and provide actualy USEFUL upgrades. Now, no one knows when 1.1 is coming out, but a gorge should really ask his team before building what he wants. If it's a fun game, it's no problem to cloak and such, but if marines are experienced, and relocate and get jp.hmg ( which isnt needed for experience, btw), anything but d is shooting yourself in the foot.
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    <!--QuoteBegin---NegaBenji-+Apr 19 2003, 07:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-NegaBenji- @ Apr 19 2003, 07:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Heh, the problem with NS atm is that nobody wants to comm (and to a lesser extent, gorge) but they all have their opinions on how the comm should be playing. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So true, If you are one of these people, playing as commander and ordering the commander are two way different things. Trust me, there are many ways to win a game, and just because the comm ain't doing the tried and trued JP rush don't mean your gonna lose (actually, I scream at the comm if he is doing that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ).

    I love when a team of these kind of players eject the comm, some random n00b jumps in, drops himself a shotgun and jumps out.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited April 2003
    I had a damn funny game once:
    Marines, and I had 2 clans in my Team.
    Sadly every member of this team acted like he does not know the map or the game (tries to open doors that were solid and such).
    Our comm was not the fastest, we once had 200 res, lots of towers but not a single upgrade.
    Most times marines ran around in small groups over the whole map killing and defending all over the place(no cheats detected in spectator), a wonder that we secured the middle hive with a medium base.

    The clanmembers all had voice and so they started arguing, discussing and ORDERING what to do NONSTOP.
    So we got our orders from people that dont know the mapp <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    They shoutet do eject the comm all the time, insulted randomly, gave under attack alerts, they discussed nonstop were to go, what needs to be done AND ALL THIS WITHOUT KNOWING THE MAP/GAME WELL !!!!
    The comm was good, luckily he did not get ejectet, not even after 300 res and no big upgrades.
    We had a second hive secured for a short time but lost it.

    Then we discussed a LONG time again and decided to siege it from another room, so our whole team build that outpost!
    Seeing my whole team in the room I went to take a look at the hive location to tell what I see (early warning is better).
    They got 3 sieges and 5 turrets up and 3 players insulted the comm because he did not scan the hive location while we were under big attack.
    I was already in the hive location (after attack became weak) and what should I tell you....... , it was absolutely empty, no hive, no towers, no res.
    I told my team that this hive is EMPTY wich did not stop the noob clan members to insult the comm 5 more minutes for not scanning the hive WHILE he started scanning the hive room, with just me insideof it, just to get sure.
    So we had this huge base build outside an empty hive.

    We had 300 res, no upgraded armory, 1 weapon and ine armory upgrades, most res towers, a small base in the middle hive and a huge base out of the never build right hive.

    <b>We did not won because of cheats, i saw none - we won because of the best organisated CS n00b team (good aiming and leapfroggin) I ever saw.</b>
  • NupiNupi Join Date: 2002-12-16 Member: 10898Members
    <!--QuoteBegin--Spooge+Apr 19 2003, 05:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spooge @ Apr 19 2003, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Hopefully all will change with 1.1<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Definately, all the so called leet players with Carapace upgrade are newbies again, haha.. they kinda deserve it. The people who are now used to use dc/mc/sc -order are in big change when 1.1 comes, god i'm so pleased to know that. No more whiny players at least.
  • DasElitestDasElitest Join Date: 2003-04-12 Member: 15440Members
    ****bottom line****
    DO NOT COMMAND IF YOU ARE NEW AND DO NOT KNOW BUILD ORDERS, AND DO NOT GORGE IF YOU ARE NEW AND DO NOT KNOW BUILD 'TACTICS'. end of story gg kk thx.






    happy easter!
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    no, if you want to command and gorge, get bots, and practice on local

    we want new NS players, and we want there skill to dev
  • DasElitestDasElitest Join Date: 2003-04-12 Member: 15440Members
    People with common sense will learn to ASK BEFORE THEY COMM if they are new, also i learned to comm by simply watching the best comms back in the day. Learn from observation, or ask and tell them you are new, dont force them to play under your lacking abilities just so you can learn.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--DasElitest+Apr 20 2003, 01:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DasElitest @ Apr 20 2003, 01:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ****bottom line****
    DO NOT COMMAND IF YOU ARE NEW AND DO NOT KNOW BUILD ORDERS, AND DO NOT GORGE IF YOU ARE NEW AND DO NOT KNOW BUILD 'TACTICS'. end of story gg kk thx. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    This isn't intended as a flame, but from that kind of attitude you're one of the people i mentioned before, quick to put down anyone else but don't have the balls to do anything if it comes down to you.

    To be honest, bots won't teach you anything, they don't and won't ever behave as +real+ people do, you can't get the experience you need to command from bots, you need to cut your teeth in the game with real people and a real enemy.

    Also, what is NS without tactics? It's nothing, it's another mindless FPS game.
  • NegaBenjiNegaBenji Join Date: 2003-01-09 Member: 12058Members
    <!--QuoteBegin--::esuna::+Apr 20 2003, 02:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Apr 20 2003, 02:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--DasElitest+Apr 20 2003, 01:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DasElitest @ Apr 20 2003, 01:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ****bottom line****
    DO NOT COMMAND IF YOU ARE NEW AND DO NOT KNOW BUILD ORDERS, AND DO NOT GORGE IF YOU ARE NEW AND DO NOT KNOW BUILD 'TACTICS'. end of story gg kk thx. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    This isn't intended as a flame, but from that kind of attitude you're one of the people i mentioned before, quick to put down anyone else but don't have the balls to do anything if it comes down to you.

    To be honest, bots won't teach you anything, they don't and won't ever behave as +real+ people do, you can't get the experience you need to command from bots, you need to cut your teeth in the game with real people and a real enemy.

    Also, what is NS without tactics? It's nothing, it's another mindless FPS game. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think what he was getting at, is don't download NS and immediately start playing in either team's support role without knowing how the game works first. Watch people at work, get a feel for how the game flows and *then* you can start learning in the hands-on sense
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin---NegaBenji-+Apr 20 2003, 09:41 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-NegaBenji- @ Apr 20 2003, 09:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think what he was getting at, is don't download NS and immediately start playing in either team's support role without knowing how the game works first. Watch people at work, get a feel for how the game flows and *then* you can start learning in the hands-on sense <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well that's kinda obvious i guess, i've done my stint of being cannon fodder and i have seriously improved but i don't believe that you can possibly learn NS as well as playing online with other people, you just don't get to learn the strategy of it all, what routes are commonly used and what points or factors mean win or lose with each map (Processing until it was fixed?). While i don't support the fact that anybody new to NS should take up the command chair or set out as a gorge, if the rest of the team catagorically state that they won't be comm / gorge you have no choice, someone has to or you get pwned right from the beginning. Which is where i came in, damn, any commander is better than no commander. If someone says they're a n00b comm and still nobody steps forward to the chair i believe that every single person that refused to take command should give their absolute help and cooperation for the comm, since they're obviously too good to do it themselves.

    Also, as to DasElitist's post, i get the idea of what he was getting at, which is why i stated that i wasn't flaming, but still, it did sound rather arrogant.
  • fewfew Join Date: 2003-04-02 Member: 15128Members
    <!--QuoteBegin--DeepShadows+Apr 19 2003, 07:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DeepShadows @ Apr 19 2003, 07:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Any time I've seen someone build a TF in base without a just cause at the start of the game, they get ejected. This is because res is so precious. Analize -


    Rounding the costs,

    Turret factory - 20
    turrets - 20

    Average turrets to at least cover the turret factory alone : 4 to 6

    that adds up to:

    100-120 Res.

    This res could be used to:

    upgrade to level 2 armor AND weapons

    or

    Get an arms lab, prototype lab, and upgrade to jet packs.

    Why spend 120 res when you could spend 16 by buying a couple mines and getting people to place them properly? THAT is why he was booted. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    this really is retarded, nah im kidding, doOd yah this is retarded
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