Ns_seige005

Neko877Neko877 Join Date: 2003-03-22 Member: 14794Members
<div class="IPBDescription">Could someone explain...</div> How barney the security guard from half-life is including in the map? How could I make my own characted and add him/her so she walks and talks. I assume I need a model correct?

Comments

  • UnknownheroUnknownhero Join Date: 2003-03-01 Member: 14186Members
    edited April 2003
    because lets say. Everything that you can use in halflife you can use in other mods. To make a new model and have it walk around like the barney...well thats takes alot of work. modeling+coding+skinning+texturing+animating must I say more?

    but thats if you aren't just replacing the model with another model
  • Cloth_of_LettersCloth_of_Letters Join Date: 2003-02-17 Member: 13650Members
    The barney in seige is caused by a monster_barney entity. I tried a few other monsters but only the monster_turret worked and it didn't do damage or anything fun.
  • predatory_kangaroopredatory_kangaroo Join Date: 2003-01-12 Member: 12225Members
    Any mod made with the full SDK has the code from every entity in the original HL...
    Most modders have that so that they have the AI as well, so they don't have to code from scratch
  • Neko877Neko877 Join Date: 2003-03-22 Member: 14794Members
    Could you tell me exactly how I could create my own monster entity? Is there a manual?
  • venomusvenomus Join Date: 2002-11-16 Member: 8951Members
    Just place a monster_barney or whatever in your map.

    If you want to create a completely new type of monster, you need to be able to code and compile the half-life SDK, and make your own mod. In other words this is not possible if you are already working with the Natural-Selection mod.

    But since you asked <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> :

    <a href='http://planethalflife.com/hlsdk2/sdk/new_monster_chumtoad.htm' target='_blank'>http://planethalflife.com/hlsdk2/sdk/new_m...er_chumtoad.htm</a>
Sign In or Register to comment.