[mrel] Sc Marine V1.0
Unleet
Join Date: 2002-10-29 Member: 1715Members
<div class="IPBDescription">Come and get it</div> Well the model is finally done (see pic at the bottom). The link will only be up for about a week so if anyone wants to host it, please do.
I've fixed all of the clipping the head was doing and most of the clipping of the arms. The skin isn't anything special but it'll do for now (anyone is welcome to reskin it if you like).
There are two versions in the zip. One has his visor up when there's no JP; the other has the visor down all the time. They both use the same JP model.
Some of you might notice that he doesn't have the shoulder lamp. Well I decided to leave that for the heavy version I'm making to help distinguish the two.
If you find any problems with the model let me know.
<b>The link is down. Look for the re-release soon.</b>
I've fixed all of the clipping the head was doing and most of the clipping of the arms. The skin isn't anything special but it'll do for now (anyone is welcome to reskin it if you like).
There are two versions in the zip. One has his visor up when there's no JP; the other has the visor down all the time. They both use the same JP model.
Some of you might notice that he doesn't have the shoulder lamp. Well I decided to leave that for the heavy version I'm making to help distinguish the two.
If you find any problems with the model let me know.
<b>The link is down. Look for the re-release soon.</b>
Comments
Jupp... the link is very much down
Copy/Paste dont work and DAP dont work...
well here they are <a href='http://www.dodhq.net/~OFM/e-xoops/modules/news/' target='_blank'>Entropy and Chaos!</a>
oh yeah forget to add that they did some high resolution skins on the ns marine models, might wanna take a look at it. sorry this wasnt meant o be a hijack or anything, just to help <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I am so gonna reskin this model.
Awesome Job!
in run + walk.... check out the difference between how the foot acts when it hits "ground" left foot looks like it's correct in run, and right looks correct in walk... just comething to check out....
-GF
and i mean that
a bmp?
8 bit?
your not a n00b, but sometimes the elite forget things
When I try to save as bmp in photoshop I can only choose 16bit. 8bit, 4bit and 1bit are greyed out.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=27213' target='_blank'>Do it yourself</a> - it's pretty easy.
ME ME
Lol, feel the wrath of my joystick skinning!
Heheheh
-GF <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
lol yea I asked around a bit but everyone was busy. So instead of just having it sit on my HD I figured I'll but it out and hopefully someone would take pity on me and reskin it. I tried to warn you guys that I was bad at skinning. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Edit:
Oops, I found one of these. Try to find it too. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Edit:
Oops, I found one of these. Try to find it too. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Ya know I was going to do that but the decals I planed to use were in higher detail than the skin and made the rest of it look worse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . I spent over a day trying to spice up the skin but wasn't happy with anything I did so I just left it as you see it. I guess I'm just 2d artistically challenged.
Also I found out that even though you can have more than 2 skin groups, NS seems to only use the first 2. I originally had it set up so that both the heads used both of the skin colors. It worked fine in the HLMV but in the game it only used the first 2 <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Ok ok I will put smartgun animations on it but what model has the new welder animations? I didn't think that so many people would want the smartgun when Jamil is making a nice gauss gun. Anyway sent me a link to the welder animations and I'll see what I can do..
Using now <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
/me wants this model! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->