Cheating Death
cracker_jackmac
Join Date: 2002-11-04 Member: 6891Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">a few myths and truths</div> Ok, i know there are A LOT of misnomers about Cheat-death server/client.
1) It doesn't work.
False, I, along with MANY other testers have tested all the cheats we can find...it blocks them all
2) It lags the server
Eh, dunno about that one, i'm runnin my connecitno @ 98% and nobody complains about the lag
3) It makes my server crash
Not anymore, that has been fixed since 2.2.0
4) I hate having those No C-D tags on my server
Run it in required mode
4) Won't that make my server empty?
Not really, it just won't be as active, and if you have a popular server, don't worry about it, eveyrone will DL cheating death just to play on it. People might actually go out and install Cheating death! omg, what a concept
5) Isn't VAC just as good?
Well...sorta. VAC hasn't been updated in a while from what i hear <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
6) But CD won't work when 1.1 comes out because it will have VAC enabled.
CD 2.3.0 works great on a vac Disabled server (in liblst.gam set secure="0")
7) How will server quality be effected by putting CD on?
I just did a 3 day test with it. Running in required mode the games were alot smaller but, i had some of the best players i've seen in NS on my server. Running it in optional mode, you get alot of n00bs and llamas. I've tested it and i bet ather admins can either test this or testify to it already. Llama don't like to download cheating death for some reason.
8) What if i don't like you
To bad, i don't like you first
9) ....
Speakless i know, i'm good
Post the rest of your Questions here....or none flammy comments......flame me and i'll......i dunno...go cry about it?
1) It doesn't work.
False, I, along with MANY other testers have tested all the cheats we can find...it blocks them all
2) It lags the server
Eh, dunno about that one, i'm runnin my connecitno @ 98% and nobody complains about the lag
3) It makes my server crash
Not anymore, that has been fixed since 2.2.0
4) I hate having those No C-D tags on my server
Run it in required mode
4) Won't that make my server empty?
Not really, it just won't be as active, and if you have a popular server, don't worry about it, eveyrone will DL cheating death just to play on it. People might actually go out and install Cheating death! omg, what a concept
5) Isn't VAC just as good?
Well...sorta. VAC hasn't been updated in a while from what i hear <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
6) But CD won't work when 1.1 comes out because it will have VAC enabled.
CD 2.3.0 works great on a vac Disabled server (in liblst.gam set secure="0")
7) How will server quality be effected by putting CD on?
I just did a 3 day test with it. Running in required mode the games were alot smaller but, i had some of the best players i've seen in NS on my server. Running it in optional mode, you get alot of n00bs and llamas. I've tested it and i bet ather admins can either test this or testify to it already. Llama don't like to download cheating death for some reason.
8) What if i don't like you
To bad, i don't like you first
9) ....
Speakless i know, i'm good
Post the rest of your Questions here....or none flammy comments......flame me and i'll......i dunno...go cry about it?
This discussion has been closed.
Comments
It's funny that installation is just a few clicks away from every person on my server, yet they don't install the damn software.
/me praises that I dont need metamod for CD.
i know!
i mean, installing HLG has alot of consiquiences i understand...but CD is low OH and low bandwidth...whats not to lik?!
nope
To my knowledge(which is limited and I'm asking for correction) CD hooks into the client side HL much like aimbot hacks do and send packet of data to the server side CD about the integrity of the client side install. Presumable this info is about altered dll's models and .exe files not config scripts?
How easy is it to install? (run setup.exe and click next?)
Does it ever make mistakes? (like screw up your HL install)
Can you play on non CD servers after install?
Does it uninstall leaving you with EXACTLY what you started with? (I mean EXACTLY)
Do you have to keep updating it? if so
How often?
What's involved in an update?
Can you still uninstall after an update or three?
Does it ever make mistakes? (like screw up your HL install)
Can you play on non CD servers after install?
Does it uninstall leaving you with EXACTLY what you started with? (I mean EXACTLY)
Do you have to keep updating it? if so
How often?
What's involved in an update?
Can you still uninstall after an update or three?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
For clients it's very easy to install, it just acts like any other program and can be placed anywhere on your harddrive.
It does make mistakes (see version 2.3.0's problem with ati, 3dfx cards/drivers etc which was fixed in about 2 days time) but it doesn't screw with your halflife installation since it's a seperate program and doesn't rely on halflife even beeing installed.
Yes you can play on non CD servers after install.
Yes you have to keep updating it if you want to continue playing on required-only CD servers. On cd servers with CD-optional you will get the tag [Old-CD] instead of [NO-Cd] if you use an old version.
Whenever there's a new release out =)
The CD client is supposed to support automatic updating but I've just downloaded the latest client manually and installed that myself so I'm not sure if that works properly or not.
Uninstallation is supported I believe but you shouldn't really need to uninstall it =)
Does it ever make mistakes? (like screw up your HL install)
Can you play on non CD servers after install?
Does it uninstall leaving you with EXACTLY what you started with? (I mean EXACTLY)
Do you have to keep updating it? if so
How often?
What's involved in an update?
Can you still uninstall after an update or three? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Super Easy
No (doesnt even need to be installed anywhere near your HL stuff)
Yes
Yes
Yes (update when theres an update, has its own update feature)
Click "Check for Update"
Yes (just remove the files)
If you can count to Ten you can install and run CD. They coldnt have made it any easier!
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
CD cannot catch scripts, it just checkes to see if your system is altered pretty much. HLG is good for this. If you turn off the Aimbot detection, HLG isn't as much of a resource hog. You only need CVar& alias checking really.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->To my knowledge(which is limited and I'm asking for correction) CD hooks into the client side HL much like aimbot hacks do and send packet of data to the server side CD about the integrity of the client side install. Presumable this info is about altered dll's models and .exe files not config scripts?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yes
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
How easy is it to install? (run setup.exe and click next?)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yes, you only click next 2x i believe
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Does it ever make mistakes? (like screw up your HL install)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Eh, sometimes after a new release there is a bug with some vid drivers, but this is rare and only during major alterations
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Can you play on non CD servers after install? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
If it is a VAC enabled server, you have to quit the Cheating death client before connecting.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Does it uninstall leaving you with EXACTLY what you started with? (I mean EXACTLY)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
YES! It is a seperate program that hooks the HL engine virtually in memory and there is no "hard" alteration to your HL install
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Do you have to keep updating it? if so
How often?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Updating is as easy as installing, quit the Client, run the new setup, run the client again.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What's involved in an update?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
See above, its just a simple install
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Can you still uninstall after an update or three?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
oh yeah, there are only 7 files taking 232 KB on your hard disk...just delete the directory and no more CD..but why would you want to do that?!
1.) CD is hacked, just as other anti-cheat methods are hacked. The cheats themselves may not work, but you have to get a hack that makes the server think you are running CD client.
2.) VAC has been updated 2 or 3 times in the last couple of weeks.
3.) It seems to give lag spikes every now and then, mainly when you join. Been a while so I am going from memory.
4.) Required mode is the best, to bad people are lazy and won't even d/l small files.
If it is a VAC enabled server, you have to quit the Cheating death client before connecting.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
If you use The All-Seeing Eye, you can have it auto-start CDeath when joining servers that use it:
<a href='http://forums.unitedadmins.com/index.php?act=ST&f=146&t=22104' target='_blank'>http://forums.unitedadmins.com/index.php?a...T&f=146&t=22104</a>
only problem now is my psychostats messed up with the [No C-D] & [Old C-D] tags.
add
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
clan: "[No C-D]"
clan: "[Old C-D]"
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
to the denyclan.cfg
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Hacked? like you mean faked? you can't fake a CD authentication because its not reserve engineerable (is that a word?)
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->2.) VAC has been updated 2 or 3 times in the last couple of weeks.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I wouldn't know about that, i'm just going off what others have said
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->3.) It seems to give lag spikes every now and then, mainly when you join. Been a while so I am going from memory.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That has been fixed.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->4.) Required mode is the best, to bad people are lazy and won't even d/l small files.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
So very true.
No, but by not running C-D server at all, you achieve the exact same thing.
add
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
clan: "[No C-D]"
clan: "[Old C-D]"
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
to the denyclan.cfg <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
thats only deny clan, i want the tag cleared from all the players
or i must clean the logs with regulair expression, or another method ?
It won't work at all against the new cheat's that are already out.
Also, cheating death is useless because you can still run hack programs in the background while running cheating-death.
Half-Life Guard is 110% better than Cheating Death because it will stop Wallhack's, which is the only cheat you can probally only use in Natural-Selection.
I remember, last-year, I had this cheat program for Counter-Crap.. it had cheating-death built into it, I got onto this one server and just hacked away and everyone was like.. oh, he has cheating death.. SUYF he doesn't hack..
DOWN WITH CHEATING DEATH! :o
Um, how come you can't s-t-f-u ? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
It won't work at all against the new cheat's that are already out.
Also, cheating death is useless because you can still run hack programs in the background while running cheating-death.
Half-Life Guard is 110% better than Cheating Death because it will stop Wallhack's, which is the only cheat you can probally only use in Natural-Selection.
I remember, last-year, I had this cheat program for Counter-Crap.. it had cheating-death built into it, I got onto this one server and just hacked away and everyone was like.. oh, he has cheating death.. SUYF he doesn't hack..
DOWN WITH CHEATING DEATH! :o
Um, how come you can't s-t-f-u ? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
What the H*** are you talking about <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
United Admins released a new Cheating-Death version just a couple of days ago, 2.3.0 that blocks all cheats up to this date.
Apperantly you havent tried the new C-D versions. You still thinks its the same version that was used back in the old days when CS was still fun.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hacked? like you mean faked? you can't fake a CD authentication because its not reserve engineerable (is that a word?) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
To authenticate a C-D client, the server presents some kind of challenge to the client. The client computes the proper response, and sends it back. If the client has the same answer as the server, the server marks the client as "validated."
So, all that's needed is the "secret" -- the answer-computing algorithm -- which must be distributed with every copy of the CDeath client. A few years back, OGC and C-D were trading blows every few days, with OGC reverse-engineering the auth code, and C-D subsequently changing it. A war of attrition. Who gives up first? The CD author, the hack author, or the users who tire of installing new versions (of CD *or* the hack)?
...which is easily changed, and changed often:
<!--QuoteBegin--CDeath readme+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CDeath readme)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
2.3 - Changed the challenge.
2.2 - Changed the challenge.
1.2 - Changed challenge.
1.1 - Changed challenge.
1.0 - Changed challenge.
0.9 - Added two challenges.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It won't work at all against the new cheat's that are already out.
Also, cheating death is useless because you can still run hack programs in the background while running cheating-death.
Half-Life Guard is 110% better than Cheating Death because it will stop Wallhack's, which is the only cheat you can probally only use in Natural-Selection.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Are you ignorant or stupid? Show <u>one</u> c-d proof public cheat or S.T.F.U. C-D block wh just like hlg, but on clientside so server doesn't get lagged.
It won't work at all against the new cheat's that are already out.
Also, cheating death is useless because you can still run hack programs in the background while running cheating-death.
Half-Life Guard is 110% better than Cheating Death because it will stop Wallhack's, which is the only cheat you can probally only use in Natural-Selection.
I remember, last-year, I had this cheat program for Counter-Crap.. it had cheating-death built into it, I got onto this one server and just hacked away and everyone was like.. oh, he has cheating death.. SUYF he doesn't hack..
DOWN WITH CHEATING DEATH! :o
Um, how come you can't s-t-f-u ? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Isn't this guy banned from almost all NS servers anyway? do a search for "battletech" in this forum. Cheating-Death blocks all cheats at the moment. You can not run hack programs in the background. Hack programs are hooks. You can't run two hooks. Half-Life Guard is not better than Cheating Death because the wallhack block is rarely used because it increases pings by over 100.
Anyway, it's nice to know that you have hacked before. However, you are speaking of CD from over a year ago and UA is now developing it.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hacked? like you mean faked? you can't fake a CD authentication because its not reserve engineerable (is that a word?) <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
To authenticate a C-D client, the server presents some kind of challenge to the client. The client computes the proper response, and sends it back. If the client has the same answer as the server, the server marks the client as "validated."
So, all that's needed is the "secret" -- the answer-computing algorithm -- which must be distributed with every copy of the CDeath client. A few years back, OGC and C-D were trading blows every few days, with OGC reverse-engineering the auth code, and C-D subsequently changing it. A war of attrition. Who gives up first? The CD author, the hack author, or the users who tire of installing new versions (of CD *or* the hack)? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Sry for the double post, but I thought I would challenge this - Cheating Death can be set to autoupdate. AND it only takes the programmer 4 hours to release a new challenge patch. The coders for OGC gave up on cracking it after they would spend 2 weeks cracking and cdeath would just release a new patch. They actually decided to go play on hlguard servers instead. Read the united admins forums ( <a href='http://forums.unitedadmins.com' target='_blank'>http://forums.unitedadmins.com</a> ) for more information on this particular incident.
To authenticate a C-D client, the server presents some kind of challenge to the client. The client computes the proper response, and sends it back. If the client has the same answer as the server, the server marks the client as "validated."
So, all that's needed is the "secret" -- the answer-computing algorithm -- which must be distributed with every copy of the CDeath client. A few years back, OGC and C-D were trading blows every few days, with OGC reverse-engineering the auth code, and C-D subsequently changing it. A war of attrition. Who gives up first? The CD author, the hack author, or the users who tire of installing new versions (of CD *or* the hack)? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Sry for the double post, but I thought I would challenge this - Cheating Death can be set to autoupdate. AND it only takes the programmer 4 hours to release a new challenge patch. The coders for OGC gave up on cracking it after they would spend 2 weeks cracking and cdeath would just release a new patch. They actually decided to go play on hlguard servers instead. Read the united admins forums ( <a href='http://forums.unitedadmins.com' target='_blank'>http://forums.unitedadmins.com</a> ) for more information on this particular incident.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
What part of my post are you challenging? I was exptrapolating a piece of history to a generic, theoretical situation. I think you read more into my post than I actually wrote.
Will Cheating Death disallow you from playing with custom models and sounds?
Does Cheating Death stop aimbots from working? (I hate having to second-guess myself as to whether someone is really that good or just using an aimbot... =P)
If you are running C-D, can you still have scripts? Such as leap-bite or blink-swipe scripts? Or even commander scripts that allow you to use 10-key instead of clicking?