In Nomine Imperatoris!

sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
edited March 2003 in NS Customization
<div class="IPBDescription">EXTERMINATUS!</div> here some pics of my sucky bloodangels EXTERMINATUS siege (first prototype... i want to make better one later... just wanted to know how that milkshape thingie works..)
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Comments

  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    oh your so dead boy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    What alien/model is from the last pic?

    BTW: Looks awesome so far, althought not the kind of type I would use, as of any of the models in the theme <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    thats a genestealer from wh40k.. the same stuff like the marines and the siege
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    It seems a little... how you say... bright?
  • VashVash Join Date: 2002-11-12 Member: 8333Members
    <!--QuoteBegin--Liku+Mar 9 2003, 11:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Mar 9 2003, 11:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It seems a little... how you say... bright? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The thing I was thinking was Cartoony. Like the default NS models...really cartoony.
  • auto354auto354 Join Date: 2003-01-26 Member: 12750Members
    The siege looks like uumm kind of like a toy so far...... For some reason one of my friends figured that for something to fire through a wall wouldnt be in the shape of a cannon. More like a radar dish of some sort.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    uhm...ok...i waste that one...ill start over....
  • infallibleinfallible Join Date: 2003-02-01 Member: 12946Members
    GG... How can you people play with such huge models?
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    sheena, can you send me over that skull? i've got an idea for a WH 40K seige/turret..... and that skull works wonderfully for it...
  • PriestPriest Join Date: 2003-01-08 Member: 12042Members
    <!--QuoteBegin--infallible+Mar 10 2003, 08:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (infallible @ Mar 10 2003, 08:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> GG... How can you people play with such huge models? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    .. simply put? skill <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    /makes the wave for creep for releasing the WH40 blood angels <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • infallibleinfallible Join Date: 2003-02-01 Member: 12946Members
    "Skill"

    Imagine how much better you'd do if you could actually see half of what's in front of you.
  • RoadMasterRoadMaster Join Date: 2002-06-01 Member: 718Members
    edited March 2003
    EDIT: Message removed... I'm not joining into this thread and now that I know what I know I'd rather avoid more complications with Sheena's threads
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    that model got the same problem with the controlers..after compiling the controller is gone...im trying it right now with studiomdl.exe... maybe that one doesnt eat the controller

    yeah..the cable should look like pluget in to the skull (aww..the skull is to big..)
    the adeptus mechanicus uses devices called "machineghosts" to control machines... sometimes those machineghosts are just brains of brainwashed slaves pluged into the interface of the machine...those poor doods are called servitors... i wanted to model camera-eyes into the skull.so the servitor can see where hes aiming.

    but ive stoped the process on this gun..because it isnt that result ive wanted.. it doesnt look very gothic...it looks like mentioned like a toy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> maybe a other skin helps... maybe i continue on it later..or i do a nice new and better one..

    the back side looks not very spectacular..just a metallic block that pops out of the weapon... i think that thing was a shootgun.or something like that..i dont know.. ive addet that skull... and slapped it on the tripod..
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    ooohhh! i figured out why the controler dont get into the model... i have to define the rotation axis...

    ive only typed that line

    $controller 0 "Dummy02" 0 360

    lol whait a sec...how should halflife know on wich axis it should rotate the siege.... bingo
    haha me is so dumb... ive forgot the z rotation parameter.. lets add this parameter

    $controller 0 "Dummy02" zr 0 360

    now it works <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> just 2 letters
  • IceWolveIceWolve Join Date: 2002-11-09 Member: 7887Members
    It looks like it would make a better turret model rather then a siege cannon, if it was one huge single barrel it would fit better.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    the siege would have no barell when i would make a siege that fits to the technical description of this weapon.. do you know how a gravity projector looks? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    the last siege !!!!!!!!!!!!!!!!!HACK!!!!!!!!!! <-------------HACK!!! ive done looks much more like a gravity projector....
  • PriestPriest Join Date: 2003-01-08 Member: 12042Members
    <!--QuoteBegin--infallible+Mar 10 2003, 10:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (infallible @ Mar 10 2003, 10:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "Skill"

    Imagine how much better you'd do if you could actually see half of what's in front of you. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i play acceptable, not fantastic but then again i also play mostly for fun and if the round was fun i dont give a damn who got the most frags
    and since i got my "huge" marine and bolter... i dont care if i hit anythihng... they look soo good together that it dosent matter ;-)
  • blackpiranhablackpiranha Germany Join Date: 2003-03-11 Member: 14375Members, Constellation
    omg release <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Hmm another...

    I don't want to flame, but did you ask K'Rakarth if you could use his model? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    uhm...asking? ´ ive deleted that model 2 days ago.. i dont liked it.. just tried how to get stuff into halflife... that try was a big failure <!--emo&:(--><img src='http://www.natural-selection.org/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> the animations wont work..and other stuff..
    so why asking for something that not exists?
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited March 2003
    thats the actual one... ive redone the animations... mixed new sounds... and here are the credits before you startin a new flame war...

    models and textures ive used for this gun by harlequin (harlequin@planetquake.com)
    and Balou & Redlemons (Fox16@gmx.net & rlyss@yahoo.com)
    technical support by the national space agency....the M.I.T and prototype lab aera 51
    medical support by parkemed painkillers,and nescaffee..

    and now get tha hell outa here... i thought you are not interrested in hackjobs.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Kusanagi-samaKusanagi-sama Join Date: 2003-01-06 Member: 11920Members
    relase it pllzzzzzzz <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
  • infallibleinfallible Join Date: 2003-02-01 Member: 12946Members
    Well... Spiffy up the tripod too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    uhm.. looks like i have to apply a new uvmap..
  • RicoRico Join Date: 2003-02-23 Member: 13888Members
    As always sheena yanai Good job <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • TheGivingTreeTheGivingTree Join Date: 2003-01-09 Member: 12070Members
    Are you actually gonna ever release anything? or just make 100 screen shots to show off?
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited March 2003
    ive released 2 replacements yet.. of 3 im working on, since i downloadet milkshape some days ago..
    so i dont know what youre talking about..
    that siege is the newest one..im working since... uhm.. 1 1/2 day on it.. so have a bit patience pls..
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