Bullet-cam (flayra?)

Grimm_SpectorGrimm_Spector Join Date: 2002-11-01 Member: 3309Members, Constellation
<div class="IPBDescription">It's not what you think...</div> Hey flayra, what's mp_bulletcam for?? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
my server messed up and now shows me every variable in hlds in HLSW, and I was scrolling through the list and noticed this cvar which isn't in any other halflife mod I've ever seen...plans for a later version maybe? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Comments

  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    from E:\Program Files\Half-Life\ns\ded-vars.txt
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Don't ever use:
    ---------------
    mp_bulletcam - Setting to 1 will give "bulletcam" effect when using the grenade launcher.  Unpredictable and untested
    mp_testing - Setting this to 1 will spit out animation error messages, don't use
    mp_trainingmode - Mostly unused, don't touch
    mp_deathmatchmode - Don't touch, unpredictable results
    mp_serverscripts - Not implemented.  When set to 1, this will (in the future) allow servers to run their own LUA scripts<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    It puts your camera on the grenade you just shot. I believe Flayra said this during the interview.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    just tried it, and it kinda put my camera inside of my torso, strange and useless.

    if it was ever made to work it would be a bit of a cheat to see around corners.
  • MobJusticeMobJustice Join Date: 2002-12-23 Member: 11401Members
    Or a feature, considering the fact 1) It's included in the game (with documentation, I mean) and 2) You couldn't see yourself, thus leaving your body open to attack
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