Bullet-cam (flayra?)
Grimm_Spector
Join Date: 2002-11-01 Member: 3309Members, Constellation
<div class="IPBDescription">It's not what you think...</div> Hey flayra, what's mp_bulletcam for?? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
my server messed up and now shows me every variable in hlds in HLSW, and I was scrolling through the list and noticed this cvar which isn't in any other halflife mod I've ever seen...plans for a later version maybe? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
my server messed up and now shows me every variable in hlds in HLSW, and I was scrolling through the list and noticed this cvar which isn't in any other halflife mod I've ever seen...plans for a later version maybe? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Don't ever use:
---------------
mp_bulletcam - Setting to 1 will give "bulletcam" effect when using the grenade launcher. Unpredictable and untested
mp_testing - Setting this to 1 will spit out animation error messages, don't use
mp_trainingmode - Mostly unused, don't touch
mp_deathmatchmode - Don't touch, unpredictable results
mp_serverscripts - Not implemented. When set to 1, this will (in the future) allow servers to run their own LUA scripts<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
if it was ever made to work it would be a bit of a cheat to see around corners.