Unreal 2 Is Out, And Wow, It's Purty.

FabricatedFabricated Join Date: 2002-11-02 Member: 4452Members
edited February 2003 in Off-Topic
<div class="IPBDescription">Massive Image Warning.</div> I can't stop playing it. If there's a game that screams for a port of NS, it's this. Sucks that there's no multiplayer right now though.

Positively beautiful. Sorry about the image size, but the only utility I have installed right now as far as image compression goes is BMP2PNG. These'll be really high quality though, for those who have to patience to wait for them to load.

You actually get to lay turrets and lazer barriers in semi-strategy parts of the game. I used an infinite ammo code for this shot. Mmm...turret spam.

<a href='http://home1.gte.net/res0nzkt/images/unreal3.png' target='_blank'>http://home1.gte.net/res0nzkt/images/unreal3.png</a>

God, I hope multiplayer comes in one of Unreal 2's patches. Unreal 2k3 can't hold a candle to most of this (They do use the same engine, but Unreal 2's build is newer and has many more features, just like Ut2k3's engine is a more advanced build of the unreal engine used in Splinter Cell)

<a href='http://home1.gte.net/res0nzkt/images/unreal4.png' target='_blank'>http://home1.gte.net/res0nzkt/images/unreal4.png</a>

Also, damn this board and it's lack of PNG support. Bah.

Comments

  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    a multiplayer mod for a game with no multiplayer, and never will have multiplayer (as ut2003 is meant for that). good idea. :P

    As far as the engine, U2 uses the UT2003 engine. Same engine. Its just that when you make a single player game you can put more detail into things as it doesn't matter if you are running 30fps (which would kill you in multiplayer).

    And for pete's sake, use JPEGs :P
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin--DOOManiac+Feb 9 2003, 04:57 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Feb 9 2003, 04:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And for pete's sake, use JPEGs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    PNG is superior to JPEG. If you compress them properly, they're better quality with lower file size. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    but not every browser can display them. :P

    The displaying of PNG files is BROWSER SPECIFIC and has nothing to do with this board.
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    giving people the .png is only better if you want them to edit the pic. Otherwise, just go with a jpg or gif. Gives those that aren't tools of Microsoft(I am, sadly) a chance to view said pictures.
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a multiplayer mod for a game with no multiplayer, and never will have multiplayer (as ut2003 is meant for that). good idea. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->well Dues Ex got multiplayer after a patch, though it wasn't very good(never played it with anyone, have just been fooling around by myself)
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    It does look like a great game but my feeble 900 MHz processor
    would struggle. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    <!--QuoteBegin--Dirty Harry Potter+Feb 9 2003, 07:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dirty Harry Potter @ Feb 9 2003, 07:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a multiplayer mod for a game with no multiplayer, and never will have multiplayer (as ut2003 is meant for that). good idea. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->well Dues Ex got multiplayer after a patch, though it wasn't very good(never played it with anyone, have just been fooling around by myself) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Actually Deuss Ex had multiplayer the entire time, they just never activated it when released. Players asked about multiplayer and they released the patch to activate it.

    If they've gone the same line as Ut2003, then you should be able to tone the games graphics down really really well, so you may be able to play it
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    You guys don't get it.. Unreal2 won't have multiplayer, ever. Its not meant to. That is what an entirely seperate product, UT2003, is for. If you want multiplayer on the UT2003 engine, you'll just have to settle for UT2003. :P
  • DubersDubers Pet Shop Boy Edinburgh, UK Join Date: 2002-07-25 Member: 998Members
    Listen to the man! He speaks the truth. Also PNG may be better quality but like said b4 it's specific to IE which is slightly annoying cos I dont use it anymore.
  • FabricatedFabricated Join Date: 2002-11-02 Member: 4452Members
    edited February 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a multiplayer mod for a game with no multiplayer, and never will have multiplayer (as ut2003 is meant for that). good idea. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I remember Epic saying that multiplayer for Unreal 2 hasn't been totally ruled out.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As far as the engine, U2 uses the UT2003 engine. Same engine. Its just that when you make a single player game you can put more detail into things as it doesn't matter if you are running 30fps (which would kill you in multiplayer).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    You didn't actually read my post did you? I said they use the same engine but Unreal 2 is based off of a newer build of the new unreal tech though, meaning it has more features. And 30FPS doesn't kill you in multiplayer, lots of people right now are probably playing NS at 30FPS.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And for pete's sake, use JPEGs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    ...it's offical, you didn't really read my post. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    PNG is an open graphics format, so it's actually MORE crossplatform than JPEG. It's not browser specific either. Opera and Mozilla can display PNGS.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    I did read your post, I just disputed your statements.

    And people play NS at 30fps? ouch. sucks to be them.
  • MaTTMaTT Join Date: 2002-11-01 Member: 3033Members
    Unreal 2 = very sweet game.... but too short!
  • RabidOnosRabidOnos Join Date: 2003-02-10 Member: 13394Members
    the graphics r just amazing!!! lol well the best ive seen neways! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • manahmanah Creator of ns_caged Join Date: 2002-01-25 Member: 60Members, NS1 Playtester, Contributor
    <!--QuoteBegin--|MaTT|+Feb 10 2003, 01:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (|MaTT| @ Feb 10 2003, 01:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Unreal 2 = very sweet game....  but too short!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Have you had a serious head injury recently?

    Unreal 2 = sub-standard generic FPS
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    Yeah I agree, my NS looks better. I really hate games that look like other games, and cost you $$$ to buy.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    I've beat it and well..
    Up until the last level it was a devent FPS, some ok puzzles, some fun guns and all that. Nothing amazing or such. Then... *SPOLIERS* wow, I got mad. You get a one shot kill gun for the whole 6 guys on the level, woop de do, fun! And the only challange is the one jumping "puzzle" which consist of 2 jumps... And the level is supposedly on a time limit, well, its on scripted time limit, hit one room, no matter how long it has been, and it warns you "3 billiob kilimeters till impact with sun". The only actual time limit is the last 30 seconds, and all you have to do is jump down a hallway and win. Now, the ending video, could it be less exciting? I mean, it tells you nothing new at all, a rat with half a brain could of deduced what it said in the end, and the video is a amazing 30 seconds of nothing. And then, it's over, sad ending, sad level, saad game!

    I must admit, the ship turning on it's side was neat, but greatly underused, walked down... 2 hallways like that? Whee, could of been so much more fun. And with the one shot gun, at least make it a challange, and have *hordes* of enemies to fend off or such. In short, I found it fun, until the end, and then I got <b>VERY</b> **** off for ruining a decent game. Worth my brothers $80 (his computer couldn't run it ^_^), yes. Worth mine if I had to? nope.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    you know what i really really disliked about unreal 2 though?

    level loads.

    Not only did they take a long time, but more often than not the level wasn't even that big to begin with. Several times there was map that consisted of only a few rooms. and one map was actualy just ONE ROOM. one room. for an entire map file. stupid.
  • panzerSPpanzerSP Join Date: 2003-02-11 Member: 13419Members
    The very important of this game is the Singleplayer mode, having, UT2k3 and viewing the future mods, another multiplayer isn´t important
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    edited February 2003
    I can only guess that panzer meant to say that SP is more important in this game than MP, since UT2003 is for that... which is what everybody else has been saying the whole thread. :P

    So I just beat Unreal 2 today... The ending was really good, it suprised me. Very cinematic, perhaps one of the most cinematic endings in a video game. Just the scene itself but also the camera angles and etc were all really really well done. Which I'm glad for cause some of the earlier cutscenes really suck. :P

    And the ending credits are without a doubt the coolest damned ending credits i've ever seen in a game, movie or tv show. EVER. Hot damn they were cool.
  • EpochEpoch Join Date: 2002-10-10 Member: 1474Members
    <!--QuoteBegin--DOOManiac+Feb 9 2003, 03:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Feb 9 2003, 03:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I did read your post, I just disputed your statements.

    And people play NS at 30fps? ouch. sucks to be them. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I play at 30 FPS and I'm pretty good, thank you very much.
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