Requests To Be Considered For 1.1
Grendel
All that is fear... Join Date: 2002-07-19 Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
<div class="IPBDescription">If you are thinking of submitting a map:</div> <span style='color:red'> Whilst the NS 1.1 map submission deadline has passed, if you haven't spoken to me yet, but have posted in this topic, then please PM me with a DL link for your map immediately if you wish your map to be considered. If your map is still in the beta stage or is incomplete, please edit your post on this thread to reflect this.
</span>
If you are thinking of submitting a map for NS 1.1, it would be a great help if you could post your intentions underneath in this format:
<b>Map Name</b>
<b>Your Usual Nick</b>
<b>Brief Description of the Map Theme</b>
<b>Recommended No. of Players</b>
<b>Special features, if any</b>
<b>Your email address (Or PM it to me via forums if you are bashful)</b>
<i>Please do NOT post screenshots, overviews, or other guff in this thread. It will just give me the royal hump.</i>
Essentially, I'm using this thread to keep track of the maps that are likely to be submitted, as I'll be organising the tests of each map. The earlier we get to see the maps (even unfinished) the quicker we can give feedback, thus allowing you to smooth off any rough edges in time for the release, thus improving your chances of a succesful submission.
Good luck and happy mapping. Without your dedication, the mod scene would be nothing.
</span>
If you are thinking of submitting a map for NS 1.1, it would be a great help if you could post your intentions underneath in this format:
<b>Map Name</b>
<b>Your Usual Nick</b>
<b>Brief Description of the Map Theme</b>
<b>Recommended No. of Players</b>
<b>Special features, if any</b>
<b>Your email address (Or PM it to me via forums if you are bashful)</b>
<i>Please do NOT post screenshots, overviews, or other guff in this thread. It will just give me the royal hump.</i>
Essentially, I'm using this thread to keep track of the maps that are likely to be submitted, as I'll be organising the tests of each map. The earlier we get to see the maps (even unfinished) the quicker we can give feedback, thus allowing you to smooth off any rough edges in time for the release, thus improving your chances of a succesful submission.
Good luck and happy mapping. Without your dedication, the mod scene would be nothing.
This discussion has been closed.
Comments
<b>Your Usual Nick:</b> Take a wild guess.
<b>Brief Description of the Map Theme:</b> Generic spacecraft.
<b>Recommended No. of Players:</b> 8 - 24
<b>Special features, if any:</b> Unconventional (not netlike) layout.
<b>Your email address (Or PM it to me via forums if you are bashful):</b> Nemes1sZer0@gmx.de
The map has already been submitted to Flayra.
my name: Greedo386
theme: Industrial, ns_nothing-esque spaceship lost in space.
recommended number of players: 8-20
e-mail: greedo386@readyroom.org
<b>Your Usual Nick</b>: KungFuSquirrel
<b>Brief Description of the Map Theme</b>: Eclipse II
<b>Recommended No. of Players</b>: 8-16 or so, probably 20
<b>Your email address (Or PM it to me via forums if you are bashful)</b>: aweldon@planethalflife.com
Your Usual Nick: Ollj
Brief Description of the Map Theme: mine + factory.
Recommended No. of Players: more than 20
Special features, if any: 2 command consoles to choose from, 3 levels with long hallways wich makes the map huge.
<b>Usual Nick</b> Mouse
<b>Brief Description of the Map Theme</b> Chunky Industrial
<b>Recommended No. of Players</b> 10-20
<b>Email address</b> be_causeican@hotmail.com
<b>Word I Answer To:</b> tommyd
<b>Description of the Map Theme:</b> Imagine the Bermuda Triangle with the MS at the center.
<b>Recommended No. of Victims:</b> 12-32
<b>Special Issues, if any:</b> Several... MonsE's ns_AAAtrigger has better details, gameplay, and lighting
<b>Send Your Viruses To:</b> tjd159@psu.edu
Name: ns_helios
Name: ^Requiem^
Description of map theme: A leaky lab built inside the mountain of a planet, to study ruins of an ancient civilization that worshipped the sun.
Number of Guinea Pigs: 10-24 (32 possible but crowded)
Special features: Some custom egyptian themed textures and architecture, but done in a science fiction themed way. An excessive amount of dripping, leaking water, because the facility was made before the invention of plywood. *g* 3 unique hive areas: Temple Ruins, Cavern Excavation, and Hydroponics Core.
Email me at: abrock@angelfire.com
<b>Your Usual Nick</b>: Ekaj
<b>Brief Description of the Map Theme</b>: Heavy industrial
<b>Recommended No. of Players</b>: 8-16
Your Usual Nick : Revenant
Brief Description of the Map Theme : Nuclear Physicist / Biological Factory
Recommended No. of Players : 6-24
Special features, if any : Layout is alot different to any other map, unusually close in areas.
Your email address (Or PM it to me via forums if you are bashful) : revenant766@hotmail.com
<b>Your Usual Nick</b> ChromeAngel
<b>Brief Description of the Map Theme</b> Deep space exploration vessal
<b>Recommended No. of Players</b> 8-16
<b>Special features, if any</b> Rotating airlock and Cryogenics room
<b>Your email address</b> Chromeangel@BTOpenWorld.com
<b>Your Usual Nick</b> ChromeAngel (yes me again)
<b>Brief Description of the Map Theme</b> Subterrainian Labratory Facility
<b>Recommended No. of Players</b> 8-16
<b>Special features, if any</b> Big Smoke, Acoustics throughout
<b>Your email address</b> Chromeangel@BTOpenWorld.com
Map Name: ns_phobia
My nick: Mendasp
Brief Description of the Map Theme: Abandoned Supply Depot + Water Extraction
Recommended No. of Players: 16-20
Special features, if any: Clippy.mdl <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Your email address: mendasp@hotmail.com
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=21892' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=4&t=21892</a>
<b>Your Usual Nick</b> Asraniel
<b>Brief Description of the Map Theme</b> Abandoned underground station
<b>Recommended No. of Players</b> 10 - 16 (i realy dont know because i never played it with so many people)
<b>Special features, if any</b> scary ambience, low number of entities to prevent lags
<b>Your email address</b> beat1.wolf@bluewin.ch
<b>Your Usual Nick:</b> bLuEMaN
<b>Brief Description of the Map Theme:</b> Colonial outpost kinda Hera.
<b>Recommended No. of Players:</b> 14-24
<b>Your email address:</b> ganso@mail.ono.es
Good lick to those of you who are still submitting their maps.
Your Usual Nick: Heist
Brief Description of the Map Theme: Older space station revisited after station intrusion alarm was tripped.
Recommended No. of Players: 12 - 16
Your email address: Padty99@yahoo.com
nick: -Sir_Pepe-
description: TSA supply depot
features: laaaaaaarge map + some custom sounds by hypergrip.
players: ~12-32
mail: pepe@planet-pepe.net
Your Usual Nick: Tzarcon
Brief Description of the Map Theme: Public Transitways/Mines/Sewers
Recommended No. of Players: 10 - 24
Special features, if any: Lots of Advirtisements everywhere
Your email address: Tzarcon@gmx.net
<b>Your Usual Nick:</b> Cadaver
<b>Brief Description of the Map Theme:</b> Mining colony disturbs the Kharaa; scientists manage to suppress the Kharaa and recolonise the outpost, adding a scientific research annex in order to study the Kharaa in a controlled environment. But things go wrong, natch.
<b>Recommended No. of Players:</b> 12+
<b>Special features:</b> Unique and memorable locations; 3 distinct hive route themes (science; industrial; and mining).
<b>Your email address:</b> cadaver@planethalflife.com
<b>Map Name</b> ns_terra
<b>Your Usual Nick</b> rhubarb
<b>Brief Description of the Map Theme</b> terraforming facility
<b>Recommended No. of Players</b> up to 32
<b>Special features, if any</b> Sunshine in MS
<b>Your email address</b> rhu@seads.co.uk
Usual Nick : Fortuna Wolf
Description : research facility and spaceport for a colony built into the cliffs of a black ocean.
Recommended number of players : 8-16
Special features : stuffed full of them
email : c03abp002 at sneakemail.com
<b>Your Usual Nick:</b> Spider
<b>Brief Description of the Map Theme:</b> After a brief encounter with the Kharaa, all contact with the Mars base Zealous was lost. Wanting answers, the Frontiersmen are sent in to investigate and remove any remaining threat.
<b>Recommended No. of Players:</b> 16-24
<b>Special features:</b> Unique triangular hive layout making all hives the same distance from the marine start and each other.
<b>Your email address:</b>dawe1@optusnet.com.au
Your Usual Nick... humb1ed
Brief Description of the Map Theme... Mining facility
Recommended No. of Players... 12 on up
Special features, if any... 7 weldables, not-so-special 'triangle and center' layout haha, non-standard venting.
Your email address... humb1ed@hotmail.com
Map Name: NS_Aerie
Usual Nick: Cash Car Star
Map Theme: Kharaa-infested fronteir vacation tower, with plenty of entertainment facilities.
No. of players: 12+
Special Features: Going for a slightly more residential feel, but still quite spacey.
E-mail: ccs@cashcarstar.hlgaming.com
<b>Map Name</b>: Ns_arcturus
<b>Your Usual Nick</b>: Venomus
<b>Brief Description of the Map Theme</b>: Huge abandoned spacecraft, combination of hera, eclipse and nothing texture themes
<b>Recommended No. of Players</b>: The maximum <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
<b>Special features, if any</b>: No 'experimental' gameplay features, yet
<b>Your email address</b>: venomus666@hotmail.com
Map Name: NS_Excession
Your Usual Nick: G0rebash
Brief Description of the Map Theme: Large Marine base deep in alien terriotory
Recommended No. of Players: The maximum
Special features, if any: custom sounds
Your email address: mk38@ukc.ac.uk
map: nameless map (http://nsworld.ns-central.co.uk/Map.php?UniqueID=120)
Your Usual Nick: CONFUSED!
Brief Description of the Map Theme: spaceship very low light
Recommended No. of Players: uhhhh 32?
Your email address: lbrunjes@indiana.edu
special features currently its really big
low r_speeds ( usually les than 300 b/c no detail yet)
push button / weld that turns on light all over teh level with teh chunk noise from ever scifi movie ever
Map Author: Gun_Sgt_Hartman
Breif Description: Small cargo ship adrift in space.
Recommended Number of Players: 16~32
Special Features: New T-shape layout designed to promote epic battles between fully teched enemies. Dual MS RPs.
Email: gunsgthartman@hotmail.com