Ns_intrepid Update..

sySTEm1sySTEm1 Join Date: 2002-12-20 Member: 11222Members
<div class="IPBDescription">im back with just 1 more shot :)</div> sorry about the lack of updates, been really bogged down atm and havent had alot of mapping time, just thought i would post another pic. plz give opinions, on lighting and texturing mainly. thx.

Marine spawn is no longer landing bay, it is now 'Shift Exchange', the landing bay, in the storyline, is above the 'Shift Exchange' and obviously shift exchange is kind of a reception where workers would have swapped shifts.

This is a pic of the corridor leading to 'Shift Exchange (Marine Spawn)':

Comments

  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    AWESOME!!!

    Looks very nothing!!!! (good thing) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited January 2003
    <!--QuoteBegin--Windelkron+Jan 21 2003, 11:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Jan 21 2003, 11:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->AWESOME!!!

    Looks very nothing!!!! (good thing) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    /me nods

    Yeah, looks a lot like nothing, but, just one thing, the nos_grate2 on the floor is not aligned, you should rotate it 90? (well, if you like it that way ignore this <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->)

    Edit: ah, well, about the lighting, I think you should add some light_spots to add some <i>atmophere</i>, it looks dull right now, but that's just my opinion <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    Right I like it, just it looks particularily "Similar" (not a bad thing though) to the sequel / follow up to ns_nothing corridor in the early stages.

    (Hear are 2 clips which look remotely like the sequel to nothing. I hope the author does not mind me posting these, as they are a good example to all, and especially on use of textures and vertex manipulation)
  • sySTEm1sySTEm1 Join Date: 2002-12-20 Member: 11222Members
    <!--QuoteBegin--Mendasp+Jan 21 2003, 04:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mendasp @ Jan 21 2003, 04:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yeah, looks a lot like nothing, but, just one thing, the nos_grate2 on the floor is not aligned, you should rotate it 90º (well, if you like it that way ignore this <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->)
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    tis not nos_grate2, tis HALLWALL_FLOOR texture. hence the trim either side, thanks for feedback tho keep it coming <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> i was thinking about spots. ill have a look into it now and post back with results <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    Second Shot (I hope it inspires you to do what I do, add lots more detail <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->)
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    oops forgot the pic lol
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    thi really looks like the sequel to ns_nothing <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    /me likes <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    edited January 2003
    (i think i stated that above, as the auuthor imo has done a great job. and these pictures i have not seen on the forum so i decided that the author may not mind as they are good examples of the ns_nothing sequel:D)

    EDIT - You see I keep map shots on my pc, examples of inspiration and for this type of use, example use. EDIT
  • bicballbicball Join Date: 2002-11-23 Member: 9751Members
    What are the r_speeds?
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    I will state this again for the fool hardy

    THAT is the sequel to NS_NOTHING. The author posted them on the 5th October 2002. I posted these as an example for SYSTEM to show that hes on the right lines, and more detail can be added. My estimate is 500 r_speeds on both.
  • sySTEm1sySTEm1 Join Date: 2002-12-20 Member: 11222Members
    heh, i think u putting more screens up is confusing ppl? perhaps remove em or something to save ppl getting all muddled up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> my screens the one at the top!! opinions plz <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
Sign In or Register to comment.