Ns_intrepid Update..
sySTEm1
Join Date: 2002-12-20 Member: 11222Members
<div class="IPBDescription">im back with just 1 more shot :)</div> sorry about the lack of updates, been really bogged down atm and havent had alot of mapping time, just thought i would post another pic. plz give opinions, on lighting and texturing mainly. thx.
Marine spawn is no longer landing bay, it is now 'Shift Exchange', the landing bay, in the storyline, is above the 'Shift Exchange' and obviously shift exchange is kind of a reception where workers would have swapped shifts.
This is a pic of the corridor leading to 'Shift Exchange (Marine Spawn)':
Marine spawn is no longer landing bay, it is now 'Shift Exchange', the landing bay, in the storyline, is above the 'Shift Exchange' and obviously shift exchange is kind of a reception where workers would have swapped shifts.
This is a pic of the corridor leading to 'Shift Exchange (Marine Spawn)':
Comments
Looks very nothing!!!! (good thing) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Looks very nothing!!!! (good thing) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
/me nods
Yeah, looks a lot like nothing, but, just one thing, the nos_grate2 on the floor is not aligned, you should rotate it 90? (well, if you like it that way ignore this <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->)
Edit: ah, well, about the lighting, I think you should add some light_spots to add some <i>atmophere</i>, it looks dull right now, but that's just my opinion <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
(Hear are 2 clips which look remotely like the sequel to nothing. I hope the author does not mind me posting these, as they are a good example to all, and especially on use of textures and vertex manipulation)
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tis not nos_grate2, tis HALLWALL_FLOOR texture. hence the trim either side, thanks for feedback tho keep it coming <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> i was thinking about spots. ill have a look into it now and post back with results <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
/me likes <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
EDIT - You see I keep map shots on my pc, examples of inspiration and for this type of use, example use. EDIT
THAT is the sequel to NS_NOTHING. The author posted them on the 5th October 2002. I posted these as an example for SYSTEM to show that hes on the right lines, and more detail can be added. My estimate is 500 r_speeds on both.