Merry Gorgemas! Update 336 Released on Steam - Natural Selection 2
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Members, Super Administrators, Reinforced - Diamond Join Date: 2013-01-29 Member: 182599Posts: 466 vanilla

It’s hard to believe that another year is coming to a close. Sneaky Saint Gorgie is up to their old tricks and while some Marines have been getting some nasty...
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When will the scan bug be fixed where as a Alien you cant see if you're being scanned or not by an Obs when using Low HUD Detail?
I have issues with some of those rifle skins, though. They show up in game, but I can't equip them.
Which rifle skin belongs to which skin pack?
I am good Onos
Merry christmas xoxo
PLEASE PLEASE do this, the background noise on the forced 20% gives me a headache, also PLEASE bring back the quake hitsounds. I am also missing high performance lights. Let the players choose the settings and don't force changes with an update after one got used to his specific settings for years...
I already tried to reproduce the old quake hitsounds with the available mods - unsuccesfully.
High performance lights are already in... they are in the "light quality" setting and they are called "minimal"
It would be nice to get the hitsounds options back, I agree with that... but ambient sounds being completely removable was always dumb.
#blameHefty
I strongly disagree about the ambient sound though, now the game is polluted with background noises I was able to play without for years. This is must-have-option for me and I know I am by far not the only being very unhappy about this change.
Apparently it was no problem for the devs & community to have an option to disable background noise, now out of the blue 20% minimum volume is enforced.
Please let the players decide on their own if they want to play with ambient sound or without, as they could for the past years.
The decision was made that ambient sounds shouldn't be something that can be completely turned off, the reason being that it gives a huge advantage, it was non-optional at that point... if you want to be competitive, you absolutely MUST disable those sounds, which lead to a lesser experience for a large portion of players that don't want to HAVE to turn them off... I understand that people aren't happy about the decision to put a minimum limit on ambient volume... but, as someone that used the ns2+ option, I welcome this change... and I know many that feel the same.
#blameHefty
And forcing ambient sounds is definitly the wrong direction. Being able to turn it on and off was a great QoL feature, now you've forced the remaining 200 concurrent playerbase with it.
And for the love of god.. fix HUD Details. Having to toggle between Minimal as Marines, and Low as Aliens is just not looking good when you're developing a game.
Minimal clutter, but still vital information such as being scanned, amount of rts, health, is pretty much the only thing you need. None of these things are currently in the Minimal option.
Rather have 3 options which makes more sense.
Disabled = None
Low = scann, rts, health
High = all the mumbo jumbo you want.
How was quantified how many players play with activated or deactivated ambient sounds? Do the devs realize that this is change has a massive impact on the game?
I really love this game, but for me it became unplayable with this change. I doubt this change will bring in new players, but it surely will make (some) current players (like me) stop playing the game.
The choice before was Sounds at a disadvantage, or no sounds with an advantage... I'm not a fan of it being 20%, I think 5% would be enough... but being able to turn off ambient sounds should never have been an option imo, and many other people feel the same about them... There was no choice, not really, you either had them off or you had a disadvantage.
@Ryssk totally agree with the UI issue. Will highlight this and try to push for change.
#blameHefty
Removing options that have been available in the game for many years is a poor decision. Why would you all of a sudden remove customization options that people who have played the game for hundreds or thousands of hours are used to having?
If your argument is that it puts some players at more of an advantage or disadvantage then all customization options/mods would need to be removed so everyone is on the same level. Turning on minimal creep and turning off view models gives you an advantage and those options are in the game, so are different skins.
Some players want to play competitively and will select options/mods that will allow them to be more competitive. Other players are more casual and don't care and will turn on options that make the game look better and sound more immersive.
#blameHefty
There is average player count 170 for last year ( https://steamcharts.com/app/4920 ) .. and half of them play competitive -> disabled ambient sound.
Casual players are long gone ... only hardcore players stays.
I'd rather dislike HudDetail High as too much clutter, and for marines it's so much clutter I'd rather not play the game. Unfortunately for aliens the radar icon is broken so using High is a requirement.
2) Ambient Sound. Make it much lower or reset all users to 0% default. Players who want it can raise it later. I think stuff like waterfall & machines nearby is ok for ambience, but the extremely annoying ambient music during spawn does not inform anything, and serves no purpose except to cause headache. MonkaG mentioned this too. Players can't move during spawn wait so disadvantage argument is inapplicable.
Alternatively it means the recent versions make aliens lose ambush ability, and just turn off all audio completely to avoid headache. I've seen some old players go with 0 sound for awhile and seem to play well.
@desuwa you can disable the spawn music completely. This is done via the music sound slider afaik.
For the hitsounds, they are not consistency checked and youcan make custom ones like with crosshairs or alien visions. I don't know if a quake hitsound is on the workshop but I can't imagine it being too hard to make one on your own (I think...)
As meph said, music itself is under a different option... you have music as a slider that can be reduced to 0/100, and ambient sounds (fans, waterfalls etc) that can be reduced to 20/100.
The hud detail issue is known and is being discussed internally, hopefully a solution will be found that suits everyone.
#blameHefty