Subnautica Micro Update Released - Subnautica

SystemSystem Join Date: 2013-01-29 Member: 182599Members, Super Administrators, Reinforced - Diamond
imageSubnautica Micro Update Released - Subnautica

Hello, Subnauts. A new update has just been released for Subnautica on the Steam, Epic, and Discord stores. We want to thank you all once again for your continued feedback....

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Comments

  • InvisimousInvisimous Join Date: 2020-08-05 Member: 263041Members
    Are these changes on every platform, or only for PC/Mac?
  • WhoTnTWhoTnT Join Date: 2019-01-11 Member: 248508Members
    edited August 2020
    Did you all push the update to the Oculus Store? That version hasn't been updated in over a year and does not support mods because of this.
  • WhoTnTWhoTnT Join Date: 2019-01-11 Member: 248508Members
    The water surface is still broken with flat waves when detail is set lower than high.
  • CornshotCornshot Join Date: 2020-08-06 Member: 263044Members
    Was worried you guys wouldn't fix some of the games bugs with Below Zero in development. So happy to be proven wrong and see these bugs addressed. Thank you Unknown Worlds Team!
  • Jarod997Jarod997 Ottawa, Canada Join Date: 2018-02-05 Member: 236869Members
    And the wildlife clipping through base walls?
  • DresgeveDresgeve Join Date: 2020-08-06 Member: 263048Members
    Microstutter city for me, now. Terrible in my little base and escape pod, and periodic when roaming the waters. Worked fine before the update. Tried verifying in the Epic launcher, but no go.
  • Zane_628Zane_628 Join Date: 2020-08-06 Member: 263051Members
    I noticed that the medical kits are now green.
  • DJMICHAELBLACKDJMICHAELBLACK Join Date: 2020-08-06 Member: 263052Members
    Thank you for the update, my game looks much better however is very laggy, how can i fix this?
  • ncheungncheung Join Date: 2020-08-06 Member: 263057Members
    Here for me, I think the same problem as Dresgeve, the game was getting stuck after updating and it was bad. I wish I hadn't updated. 21 hours of play and now lost the fun to play.
  • PonkeyPoePonkeyPoe NA Join Date: 2020-08-06 Member: 263058Members
    I play in VR with a Dell VRP100 WMR headset, Epic Games store, and through SteamVR. Since today's update I no longer have a mouse cursor in VR! I can barely select a game to load, and I cannot craft or do much of anything. I don't have a controller, please fix this as soon as you can!
  • Egor179Egor179 Join Date: 2017-09-30 Member: 233321Members
    edited August 2020
    Is it really that hard to fix this damn TAA anti-aliasing, how many years have passed, the problem is one of the nastiest
  • FerrumMasterFerrumMaster Riga, Latvia Join Date: 2020-08-06 Member: 263060Members
    Does it fix multicore bug? Limiting the game only to 3 cores gave a massive FPS boost.
  • LambdaVoidLambdaVoid Join Date: 2020-08-06 Member: 263061Members
    There's this weird but that happens after aurora exploration. A random fire just floats above ocean. It doesn't damage you and can't be extinguished. I'm playing on ps4 If that helps.
  • Axedjcreeper210Axedjcreeper210 Join Date: 2020-05-22 Member: 261268Members
    edited August 2020
    I have the same bug and i'm in PC but in my game the fire appears after the Aurora explosion...
  • MZMpacMZMpac Join Date: 2020-08-06 Member: 263069Members
    I have several bugs after the update (PC):

    1. Display res now defaults to 3840x2160, and I cannot run 2560 x 1440 even though it's the correct aspect ratio.
    2. My cuddlefish is gone. Not at my base, not in the aquarium
    3. Map mod will no longer load
    4. Drop in FPS due to display res and some stuttering
  • lonelywolflonelywolf Sweden Join Date: 2015-05-21 Member: 204737Members
    Kind of strange, but everytime you release a new patch on subnautica the more new bugs appear, so not this patch or the one before, but the one before that was the best patch. Becuase that was playable and had very few bugs that made any problems, now i have bigs problems with my vehicle and strange bugs everywhere.
    try focus on below zero instead, when will that be full release?
  • CrawmakCrawmak USA Join Date: 2016-07-07 Member: 219814Members
    MZMpac wrote: »
    I have several bugs after the update (PC):

    1. Display res now defaults to 3840x2160, and I cannot run 2560 x 1440 even though it's the correct aspect ratio.
    2. My cuddlefish is gone. Not at my base, not in the aquarium
    3. Map mod will no longer load
    4. Drop in FPS due to display res and some stuttering

    You can't really call a mod no longer working a "bug". Mods break when games update, that's not a problem exclusive to Subnautica. It's up to the mod developers to fix it on their end.
  • virtualdonvirtualdon Join Date: 2019-11-22 Member: 255783Members, Super Administrators, Forum Admins, Confirm Email, Subnautica Developer
    Invisimous wrote: »
    Are these changes on every platform, or only for PC/Mac?

    This is just for PC/Mac on Steam/Epic/Discord. This patch is already on Xbox, and we have one more specific Playstation bug to fix before we ship it there.
    WhoTnT wrote: »
    Did you all push the update to the Oculus Store? That version hasn't been updated in over a year and does not support mods because of this.

    We're planning to push this update to the Oculus store. We have an Oculus specific bug to address first before we can do that, but it is coming.
    Dresgeve wrote: »
    Microstutter city for me, now. Terrible in my little base and escape pod, and periodic when roaming the waters. Worked fine before the update. Tried verifying in the Epic launcher, but no go.

    I've been going back and forth a bit with the team after seeing a few comments regarding this issue.

    If you're still experiencing stuttering/juddering since the update, could you please send your log files to subnautica-support@unknownworlds.com with the subject line "SN1 log files for stuttering/juddering since update".

    More in-depth steps on how to get your log files can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=403087864

    Thank you for bringing this to our attention.
    Zane_628 wrote: »
    I noticed that the medical kits are now green.

    Yes. We needed to change the medical kits to meet with a Red Cross legal requirement. You can read a little more on the "why" here: https://www.redcross.ca/about-us/about-the-canadian-red-cross/red-cross-emblem/it-may-just-be-a-game-to-you-but-it-means-the-world-to-us
    PonkeyPoe wrote: »
    I play in VR with a Dell VRP100 WMR headset, Epic Games store, and through SteamVR. Since today's update I no longer have a mouse cursor in VR! I can barely select a game to load, and I cannot craft or do much of anything. I don't have a controller, please fix this as soon as you can!

    I've raised this to the team and they're looking into it!
  • FreybjornFreybjorn Lausanne, CH Join Date: 2020-08-07 Member: 263104Members
    3.5 gb... So, well, let's look at this
  • DeadSpartan273DeadSpartan273 East Rochester NY Join Date: 2020-08-07 Member: 263106Members
    You guys should make the Seaglide have 2 different keys for the flash light and map like in below zero I found it to be a really nice touch. Also the air bladder in the original subnautica is not nearly as good as the one in below zero.
  • JolianJolian Join Date: 2007-05-23 Member: 60995Members, Constellation
    You made low oxygen in hardcore mode EVEN WORSE??
  • MarkJohnsonMarkJohnson Join Date: 2018-12-08 Member: 245346Members
    Zane_628 wrote: »
    I noticed that the medical kits are now green.

    I heard it is from the Red Cross. Red & White cross is copyrighted I heard.
  • DinorexformerDinorexformer Join Date: 2020-08-07 Member: 263095Members
    Finally fix the PRAWN suit worst problem. Thx Dev team.
  • DrunkAstronautDrunkAstronaut Space Join Date: 2020-08-08 Member: 263123Members
    Please make a Multiplayer Option. Cant take Nitrox not synching up...
  • nt_creatent_create Denmark Join Date: 2016-08-10 Member: 221158Members
    Now walking on a rocket platform, on/in lifepod and other platforms floating on water. Looks like your game gets capped at 60 fps. This is noticeable on high refresh monitors.
  • kozmo1235kozmo1235 Join Date: 2020-07-22 Member: 262690Members
  • waynewalwaynewal IL Join Date: 2020-07-16 Member: 262577Members
    Latest build I have is 7/13/20 at 15:35:54 I started a game about 10 days ago and have been running from the saved file. Is my current save compatible with the recent update?
  • alexvisalexvis Brazil Join Date: 2020-08-10 Member: 263180Members
    How do i download the update on windows store? I play the subnautica by game pass :/
  • Andrewguy1161Andrewguy1161 Join Date: 2020-08-11 Member: 263186Members
    One bug that I found is on a creative world, I was exiting my Cyclops near a Creepvine forest when I just fell. No water, no floating. Everything else worked, the animals still swimming, I could almost get out of the cave if I rode a bubble to the next ledge, but it kept popping. I could build, and it seemed I was the problem, as nothing else was broken. Even after quitting and rejoining, nothing is different. Please help!

    -Andrewguy1161
  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    waynewal wrote: »
    Latest build I have is 7/13/20 at 15:35:54 I started a game about 10 days ago and have been running from the saved file. Is my current save compatible with the recent update?

    My old save seems to be working.
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