Trains (stations and monorail)
Youen
Join Date: 2018-11-07 Member: 244567Members
After playing for a while, I started to build secondary bases at strategic locations, with specific resources, available heat for power, etc. This is fine and fun, but at some point it got annoying to move resources around. Inventory limitations combined with large distances, and the fact that I often got stuck because I missed a single item, was a bit frustrating.
So I thought, it would be great to have the possibility to build a train system. My idea would be to use something similar to the power lines, but that would build a monorail instead. You connect it to a train station on both sides, and an automated vehicle could then move from one station to the other. It could transport the player and resources at a relatively high speed (shortening travel time for repetitive trips). The cabin could be articulated to allow it to stay horizontal when climbing vertical slopes (attached on hinges at both extremities, it could rotate around one hinge or the other depending on the slope direction).
Additionally, an interface in one station could allow to order the train to bring back items that are stored in the other station, without going there (i.e. it would automatically transport the items). Same thing when you happen to be on the side where the train is not, you could call it back (just like you call an elevator by pressing the button).
In addition to the logistic relief, building trains is fun All sorts of things could be added (rail switches, to connect more than two stations, etc.) Though I understand this wouldn't be a small feature.
So I thought, it would be great to have the possibility to build a train system. My idea would be to use something similar to the power lines, but that would build a monorail instead. You connect it to a train station on both sides, and an automated vehicle could then move from one station to the other. It could transport the player and resources at a relatively high speed (shortening travel time for repetitive trips). The cabin could be articulated to allow it to stay horizontal when climbing vertical slopes (attached on hinges at both extremities, it could rotate around one hinge or the other depending on the slope direction).
Additionally, an interface in one station could allow to order the train to bring back items that are stored in the other station, without going there (i.e. it would automatically transport the items). Same thing when you happen to be on the side where the train is not, you could call it back (just like you call an elevator by pressing the button).
In addition to the logistic relief, building trains is fun All sorts of things could be added (rail switches, to connect more than two stations, etc.) Though I understand this wouldn't be a small feature.
Comments
And this game should let you drop items out of water, not all of them, but just tools and dead food or drink.
And yes, it is a matter of perspective.