Unity question to the devs.
Amadeone YES Join Date: 2017-05-02 Member: 230194Members Posts: 47 Advanced user
I have a quick question. In Subnautica, when the player uses something stationary, he first moves to the specific position. And here's the question: Have you done it by something like Mathf.SmoothStep for the position and rotation, or there's a build-in Unity function to do it. I can't find it on the Internet, or I can't just search.