REAPERS CLIP THROUGH THE TERRAIN CONSTANTLY ACROSS ALL VERSIONS, BUT I HAVE AN IDEA FOR A QUICK FI
TacticalHog
Join Date: 2017-05-04 Member: 230229Members
What if the Reaper AI had a rule where it maintains X amount of feet/meters from the terrain, close enough to grab a player on the seabed, but far enough away where it'd clip into it's invisible wall, so it'd barely clip into the actual terrain
I've never coded anything, and only know basic environment design, so this mght not be at all possible lol
I've never coded anything, and only know basic environment design, so this mght not be at all possible lol
Comments
Jonas made it so that reapers can raycast into the terrain octree to check their distance...
It does react to collisions, the terrain colliders are just turned off to save performance.