Sensitivity
MasterEvilAce
Join Date: 2002-11-29 Member: 10268Members, Reinforced - Shadow
<div class="IPBDescription">Mouse</div> Well, I've been wondering... Ever since somebody asked what sensitivity people used in-game, and with people saying 2-5... then I calmly said that I use a sensitivity of 12... and getting laughed at horribly.. i wonder why people have their sensitivity set to
I tried 3 and found it ridiculously SLOW... 12 is pretty fine, I don't have a problem with it at all.... i guess some people do, however.
I tried 3 and found it ridiculously SLOW... 12 is pretty fine, I don't have a problem with it at all.... i guess some people do, however.
Comments
I use max sensitivity in windows, with no acceleration.
Broadly speaking, a low sensitivity will help you aim at long ranges, a high sensitivity will be helpful when you have to turn multiple times and quickly against a close range skulk.
Also, if you have acceleration on in windows, it wil effect your mouse movement.
I've seen good players using higher and lower sens than me... I guess that's why I am teh crap <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
The buddies of mine that I've introduced to FPSes over the long years usually set their sensitivities a bit lower, usually never over 11, but still that's higher than some peeps.
Note that sensitivity can be set via the console command "sensitivity x" (where x is the new sensitivity, or omit to see current sensitivity). This, for example, lets people make scripts that keep the sensitivity high when prowling around and quickly drop it when they want to snipe. I tried using a script like that for good ol' Quake III, but I just couldn't get the hang of the way the sensitivity changed. I kept it at high all the time, and my sniping didn't suffer.
But I make small movements generally, but I love it. And it lets me breakdance-spin <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
The key is too have accuracy as well as speed.
It seems work well, and means I rarely allow anyone to get more than a shot on me before I can face them, which helps a lot when combined with decent sound.
I tried 15/12/8, just to see what you guys had it like, and it damn near killed me, but I s'pose others would feel the same way. Each to their own... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
buy and learn to use a track ball <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I keep my sensetivity around 6 (well 6.6)
I can do hideously fast turns (rember I only have to move my thumb a max of 1 in. to do a 360*)
I can am very precicely (lower sens plus nible thumb)
and I can make fast aims for when in clowser (again the 1in thing)
try it out
you will probably hate it at first but you will soon learn
it also meens that you can have the 1in for covering all of windows <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I have some unfun memories of the trackball.
well i use different sen for different games
CS: 3.... its perfect for me now.. i can turn.. do close range shooting.,... precise aiming from far away.. i used to use 2.. it was way too slow...
DoD: jus started 2 days ago.. i use 5.. it seems good
NS: used to use 10.. but way too crazy.. i use 6-7 now.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
HL: 10 rofl.. that game NEEDS fast sens......
You can't accurately compare sens numbers with another person, the only real way to compare is how many 360s you do when moving the mouse horizontally across an average size pad, and even that is meaningless if you use any form of mouse accel.
For referance, i can get about 5-6 360 turns across my everglide giganta, with maccel as minimal as i can get it.
On the subject of maccel, i've tried fiddling every setting i can find and still can't find anyway to properly get rid of it in HL under WinXP. My sens in quake is fine, but despite trying registry fixes, every windows setting for mouse movement, and several HL commandline arguements i still can't get it how i want it. The commonly quoted fix actually manages to give me inverted maccel instead of turning it off.
I use 3 sens, and in like CS, I use 1.2!
In another mod, SI(science and industry) I use 4.4!
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
On the subject of maccel, i've tried fiddling every setting i can find and still can't find anyway to properly get rid of it in HL under WinXP. My sens in quake is fine, but despite trying registry fixes, every windows setting for mouse movement, and several HL commandline arguements i still can't get it how i want it. The commonly quoted fix actually manages to give me inverted maccel instead of turning it off.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yeah, turning off accel in Windows isn't working for me either. But, are you sure you tried
"-noforcemparams -noforcemaccel -noforcemspd"
as additional command line parameters for HL ? It works for me ... (i have WinXP too)