XBox 1, Cyclops missing fabricator/fire extinguishers/holograms

elfcrisiselfcrisis Join Date: 2017-05-13 Member: 230466Members
I've built two Cyclops submarines and both have been missing some things. Most importantly, the internal fabricator isn't there, so I can't make upgrades for it. They're also missing the fire extinguishers and several of the status holograms. Later, I also noticed that my Blueprints tab says I only have 1/3 of the plans needed to make a Cyclops, which obviously isn't the case.

I looked around but I couldn't find any reports of this specific behavior. And just to reiterate, this is on XBox 1, which doesn't have the Silent Running update yet.

Has anyone else noticed this?

Comments

  • KelliseKellise UK Join Date: 2016-07-23 Member: 220582Members
    elfcrisis wrote: »
    This is on XBox 1, which doesn't have the Silent Running update yet.

    Has anyone else noticed this?

    ...Guess what was added in that update?
  • dork42dork42 Michigan Join Date: 2017-03-30 Member: 229307Members
    Alright here we go.
    1. Fabricator - Never had one, probably never will. Up to you to build it.
    2. Fire extinguishers & Status holograms- Part of the Silent Running Update. Patience
    3. Cyclops Blueprint bug - Ive experienced the same thing in multiple playthroughs. No effect on gameplay as far as i can tell.
  • KelliseKellise UK Join Date: 2016-07-23 Member: 220582Members
    As for the blueprint thing, that IS odd. I was able to build a mod station before actually scanning any parts for it as well which was strange. Said materials unknown, I pressed it, it let me put it down anyway.
  • elfcrisiselfcrisis Join Date: 2017-05-13 Member: 230466Members
    dork42 wrote: »
    Alright here we go.
    1. Fabricator - Never had one, probably never will. Up to you to build it.
    2. Fire extinguishers & Status holograms- Part of the Silent Running Update. Patience
    3. Cyclops Blueprint bug - Ive experienced the same thing in multiple playthroughs. No effect on gameplay as far as i can tell.

    @dork42
    If you never had a fabricator in your Cyclops, how did you get your Cyclops upgrades? Or did you just not get them?
  • elfcrisiselfcrisis Join Date: 2017-05-13 Member: 230466Members
    Kellise wrote: »
    elfcrisis wrote: »
    This is on XBox 1, which doesn't have the Silent Running update yet.

    Has anyone else noticed this?

    ...Guess what was added in that update?

    @Kellise Ah, well that explains that. Does the Silent Running update give you the Cyclops fabricator, too? If not, how do you get your Cyclops upgrades?
  • elfcrisiselfcrisis Join Date: 2017-05-13 Member: 230466Members
    @dork42 @Kellise Ah, I see. When you build a regular fabricator in the Cyclops, it adds an option for Cyclops stuff.

    I'd wondered about that before, but I always assumed it wouldn't work so I never tried. Derp.
  • KelliseKellise UK Join Date: 2016-07-23 Member: 220582Members
    elfcrisis wrote: »
    @dork42 @Kellise Ah, I see. When you build a regular fabricator in the Cyclops, it adds an option for Cyclops stuff.

    I'd wondered about that before, but I always assumed it wouldn't work so I never tried. Derp.

    Yeah sorry for the delay, you sussed it out though! It can be difficult keeping track of what's in and out, eh?
  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    The silent running update does place a special fabricator in the Cyclops. Oddly, it's in the opposite side from where the upgrade slots are, so you have a jog to place the upgrades. The update also places a tube for decoys, at the back of the section you board seamoth/prawn from.
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