Add debug command Warp Cam

mikeloevenmikeloeven Join Date: 2017-04-14 Member: 229623Members
Please add a override to the warp function so typing warp cam will teleport the player to camera position. This would make it much easier to get out of situations where you are stuck inside map geometry since you could simply free cam back into the map and warp to the camera instead of manually entering coordinates. Honestly the number one cause of death for me so far has been running out of oxygen after getting stuck inside rocks

Comments

  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Open console
    put mode freedom
    put oxygen cheat true
    take all day if you want
    put oxygen cheat false
    put mode survival
  • mikeloevenmikeloeven Join Date: 2017-04-14 Member: 229623Members
    and you just made my point with that wall of text commands
  • TarkannenTarkannen North Carolina Join Date: 2016-08-15 Member: 221304Members
    Well, since you're using Console commands to move around anyways, here's a few alternatives if you want to try them:

    SPAWN: Moves you a short distance away in a random direction (may be effectively similar to a Warper's attack?)
    KILL: Kills the player and respawns you in the Lifepod (you do NOT lose your inventory)
    WARPME: Returns you to the Lifepod, Cyclops or Seabase (whichever you had entered last)

    Alternatively, if you want to use FREECAM to get unstuck from the terrain, here's an interesting way to do it:

    1. Toggle on FREECAM and press '5' to turn the camera movement speed to maximum; you can hold down Shift to double the current camera speed also.
    2. Now move the camera anywhere you want to go, but it must end up in an area outside of the biome that the player's body is currently in.
    3. When you're satisfied with the new location, then simply toggle FREECAM off, and then you can move around freely for a short time as the surroundings reload around you.

    What happens is that as you move the camera about within the same area, the game keeps the assets of the area your body resides in memory. But when the camera moves to a new biome, it unloads the biome data for the body as the camera now has the games's focus. When you turn off FREECAM, you effectively WARP back to your body, and the game must load the terrain data and then the proper surroundings.

    Also, it's why simply moving the camera towards outer space won't work - although the camera isn't near the terrain anymore, both it and your body are still located 'in' the same biome, and it won't unload the terrain data that's blocking you after you turn it off. Hope this was of some help! :)
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