Returning from a year in the abyss with a question
SpacedInvader
Join Date: 2016-01-08 Member: 211083Members
I bought this game a year ago and played it avidly for a few weeks, but decided to take a step back because I didn't want to burn out on the game and/or burn through all its content before it was even close to finished. Since then I've quietly watched developments on the trello, waiting for at least the story content to be fleshed out, if not the final release of the game. Unfortunately, as seems to be the case with EA / continuing development games, the completion date keeps getting moved back and my wait becomes more and more elongated. This isn't meant as a criticism of life UWO, as ice always felt it's better to release a completed game late than a half finished game on time, but it does mean that as time goes on, I'm starting to question whether it's worth continuing to wait for completion or if I should just come back and play the game in blocks as they are released... and therein lies my question.
I've noticed in a couple of the more recent updates that they seem to be structured in a way that is conducive to playing through the updates rather than forcing you to go back and play through from the beginning to get the story content. Is this true, and if so, is now a decent time to come back and play the game, or should I confine my self imposed exile until the story update or even release for fear of ruining my game content experience?
Thanks
I've noticed in a couple of the more recent updates that they seem to be structured in a way that is conducive to playing through the updates rather than forcing you to go back and play through from the beginning to get the story content. Is this true, and if so, is now a decent time to come back and play the game, or should I confine my self imposed exile until the story update or even release for fear of ruining my game content experience?
Thanks
Comments
Yeah, you can continue your saves, if it doesn't work quite right, just delete the CompiledOctreesCache and CellsCache folders (aka clear your cache) in your SavedGames\slot00xx folder, and that will force a regen of the latest terrain and resources (your stuff will stay intact, however).
Roadmap (columns are releases): https://trello.com/b/KbugnSRJ/subnautica-roadmap
OK, thanks for the input, I'll hold off a little longer.
So its almost been two months and I've noticed that there is no longer a "story" update scheduled in the Trello. I'm curious if most (if not all) of the discoverable story content has been implemented now (minus the "blast off sequence" which I'm guessing is the ultimate end-game) and if its a good time to return and begin a new playthrough of the game?
Thanks again.
I last really played in Feb 2016, so its been a while. Like I said in the op, I set it aside because I didn't want to burn out on the game before it was feature complete and then not have the energy / desire to play it when it was ready.
Oh, I've kept up with the changes by reading the update notes, but I've intentionally avoided reading much more than the outline so there is still stuff to explore. For example, I know there is quite a bit fleshed out about the human bases already on the planet, but I've not seen any detail at all about who / what / when / etc. it involves. That said, I'm really just looking to see if I were to start a game today, is it likely that I'd have close to the feature-complete experience that we'll be getting on launch, or are we still quite a ways from that and as such, I'd find myself needing to replay lots of content because there are still large changes coming down the pike. If that makes any sense?
The last few changes have been previous-save friendly, so while the V1.0 release has been pushed back to fall, you'll probably have a fairly complete experience. They'll be adding and finishing off the plot over the next few months, but by my estimation (which is just a personal opinion, mind) you won't be putting yourself at a disadvantage starting a new game now.