Cyclops sound bug

JWulfeJWulfe US Join Date: 2016-12-25 Member: 225474Members
It's bizarre but when I am near the front of my Cyclops, doesn't matter if it's inside or out, there is this repetitive knocking sound like the something is banging against the hull. There are three bangs a pause and then three bangs again, over and over again. Is there a simple way to fix this?

Comments

  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Use freecam in the console and check the exterior and interior (between the walls) of your sub thoroughly. Might be something stuck.
  • JWulfeJWulfe US Join Date: 2016-12-25 Member: 225474Members
    Thanks 0x6A7232, your suggestion helped me solve the problem. Aaaaaaaand showed what a big dummy I am. *facepalms* You see... the three knocks against the hull followed by a pause... that I could only hear near the cockpit of the ship... Well, it was caused by bubbles being released by a purple brain coral.

    So. Lesson learned kiddies. If you don't want an annoying time, don't park your Cyclops on top of a brain coral.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    JWulfe wrote: »
    Thanks 0x6A7232, your suggestion helped me solve the problem. Aaaaaaaand showed what a big dummy I am. *facepalms* You see... the three knocks against the hull followed by a pause... that I could only hear near the cockpit of the ship... Well, it was caused by bubbles being released by a purple brain coral.

    So. Lesson learned kiddies. If you don't want an annoying time, don't park your Cyclops on top of a brain coral.

    Can't believe I missed the tell-tale 3 knocks.. lol, wasn't expecting that (I thought it was happening when you tried to move).
  • scifiwriterguyscifiwriterguy Sector ZZ-9-Plural Z-α Join Date: 2017-02-14 Member: 227901Members
    edited February 2017
    JWulfe wrote: »
    Thanks 0x6A7232, your suggestion helped me solve the problem. Aaaaaaaand showed what a big dummy I am. *facepalms* You see... the three knocks against the hull followed by a pause... that I could only hear near the cockpit of the ship... Well, it was caused by bubbles being released by a purple brain coral.

    So. Lesson learned kiddies. If you don't want an annoying time, don't park your Cyclops on top of a brain coral.

    Hey, if that makes someone a dummy, I think we're all in that lifepod. I'm sure this has happened to everybody and caused just as much confusion the first time around. :) I know I did.

    *bang bang bang*
    "WhatthehellisTHAT?!"
    (grab Repair Tool, start running around sub like maniac)
    "Where's the leak? Where's the leak?!"
    *bang bang bang*
    (blood freezes)
    "REAPER!"
    (begin panicked camera scan for Leviathan)
    *bang bang bang*
    "Not a Reaper. What the hell is making that noise?"
    (check to see if maybe docked PRAWN is jumping around or glitching...nope)
    *bang bang bang*
    "Come in?"
    *bang bang bang*
    (get out and start doing a hull crawl for whatever is stuck)
    *bang bang bang*
    (find purple brain coral bubbles rising under the sub - lucky! Don't need to keep going back in for air)
    *bang bang bang*
    "What is making that damn noise?"
    (actually see the bubbles hit the sub at the same time as...)
    *bang bang bang*
    "Dammit."
  • TheMerricatTheMerricat St. Louis, MO Join Date: 2017-02-02 Member: 227541Members
    I've fallen for that one a couple of times, it's especially nerve wracking when you are exploring a new location and are already keyed up trying to look for signs of danger.
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