Transfer "signals" to beacon list
ParticleBeam
South Africa Join Date: 2017-01-15 Member: 226761Members
Now that there is a beacon list (in experimental mode) which allows you to switch on and off beacon signals, why not add the lifepod and alien "signals" to this list instead of dropping into the iinventory as an entity item? That allows you to switch them on and off without having to equip them in the chip/hud upgrade slots.
Comments
I'd put the beacon (+ custom name) function into the Communications Relay, that seems logical. It also makes it more of an incentive to put comm relays in bases.
Just as I was about to suggest that
Bonus, it meshes rather nicely with the comm relay's new ability to transmit a notification to your HUD that you have a new message.
Another idea: perhaps the ability to receive messages remotely using a headset craftable with a computer chip and a copper wire, equipped to the slots where the signals currently reside (you could take it off when not listening to messages, sort of like a Bluetooth headset).