game often not saving / display bugs (pink, pink everywhere)

negazulnegazul Join Date: 2016-10-06 Member: 222903Members
edited October 2016 in Subnautica Bug Reporting
Hello,

So, I lose play time every time I quit and reopen the game ; sometimes it is a few minutes, sometimes an hour, so, sometimes it saves my game when I click 'save', and sometimes, it doesn't.

And since this morning, I see a LOT of pink, it's so weird : screenshots are from daytime, nightime is almost unplayable.

I play on OSX (sorry), El Capitan 10.11.3, game is experimental beta (the regular game doesn't launch, it is stuck at 90% loading), build 39035 from october 2016. Intel HD 4000 (I know it is not even supported, and I am aware of the status of the game, I'm just saying, no offense).

Screenshots :

LeS3kFM.png

Z2Lj4IV.png

nurmBNf.png

good luck

EDIT

that's what I'm talking about

TADAAAAAAAA

D0eOSZC.png

good luck 2

Comments

  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    edited October 2016
    You're below the minimum requirements, so you will encounter issues like this due to a lack of available texture memory on the Intel HD 4000.

    Experimental has a bug with saving, which should be fixed today.
  • negazulnegazul Join Date: 2016-10-06 Member: 222903Members
    Ok, so the pink stuff is entirely about this crap chip, thanks :) I will test different video setups and keep the most playable. Not a big deal tho, I was more worried about the bug with saving, happy to know it's on your todo list !

    Thank you, fast support, dope game.
  • smallosmallo Join Date: 2016-10-06 Member: 222905Members
    negazul wrote: »
    Ok, so the pink stuff is entirely about this crap chip, thanks :) I will test different video setups and keep the most playable. Not a big deal tho, I was more worried about the bug with saving, happy to know it's on your todo list !

    Thank you, fast support, dope game.

    These graphical errors are occuring on my game too. But only since the latest experimental build. I am running an Intel i5 6500 and a Nvidia GTX750Ti. Previous to the update it's worked 100% on max settings.
  • negazulnegazul Join Date: 2016-10-06 Member: 222903Members
    edited October 2016
    Same thing, it was not there yesterday.

    And I noticed a badass framerate drop when entering in the Kelp biome : I think this is because of the gloom-ish effect that has been implemented on this build, everytime I swim where there is this effect, my framerate drops drastically (2-3 fps).

    Question to dev : is there a way to de-activate it ? Console command, maybe ?

    Edit : it is not the bloom, neither the shadows, i opened console and de-activated all shiny fx (another bug : if i click on "disable console", the pause menu quits and i am back in-game, i made this ten times and the box finally un-checked on her own). One of the kelp biomes still brings drastic framerate drop.
  • ShelaShela Join Date: 2016-10-06 Member: 222908Members

    Same thing, Nvidia GTX750Ti
    PZOoeGw.jpg
  • TenebrousNovaTenebrousNova England Join Date: 2015-12-23 Member: 210206Members
    Same issue. I find it hard to believe it's a hardware issue as I only upgraded a few days ago. My processor is an AMD FX-6350 and my GPU is a GTX 970. Drivers are up to date.
    Hopefully it'll be fixed soon anyhow.
  • negazulnegazul Join Date: 2016-10-06 Member: 222903Members
    Pink disappeared after the update ! Thanks. Saving seems to be ok, we'll see along the week.

    The framerate drop is still here, if my gpu can handle it I'll post a video for you to see where it is. It appeared suddenly with this morning update, it's not there since a long time so it has to be something with today's update, maybe.

    Still playable tho.
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    Experimental will break often. If you're fine with seeing bugs and issues in order to see the new stuff first then great.

    If you dont want it breaking, please switch to stable.
  • nzg41nzg41 america Join Date: 2016-04-01 Member: 215167Members
    Obraxis wrote: »
    Experimental will break often. If you're fine with seeing bugs and issues in order to see the new stuff first then great.

    If you dont want it breaking, please switch to stable.

    not to sound like an ungratful ass, but how about the broken game stuck in a tiny box that has been a thing for two solid months? have you guys figured that out?
  • negazulnegazul Join Date: 2016-10-06 Member: 222903Members
    edited October 2016
    Obraxis wrote:
    Experimental will break often. If you're fine with seeing bugs and issues in order to see the new stuff first then great.

    If you dont want it breaking, please switch to stable.
    negazul wrote:
    I play on OSX (sorry), El Capitan 10.11.3, game is experimental beta (the regular game doesn't launch, it is stuck at 90% loading)

    I would love to play a not breaking game, but I cannot since the "stable" version doesn't even launch here and there are lots of threads about the PrefabDatabase loading stuck at 90%, for example :

    https://steamcommunity.com/app/264710/discussions/0/365172408529850567/

    edit : it seems to work with the f3 hint, not everytime but it's better than nothing
  • Tom2121Tom2121 USA, VA Join Date: 2016-09-04 Member: 222057Members
    Stable has a LOT of Bugs to! NOT just experimental!
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