New possible featuers for the Future.

NeliuscorNeliuscor Germany Join Date: 2016-08-06 Member: 221018Members
Das Spiel ist bisher sehr schön gelungen. Was wir uns wünschen würden, wäre die Möglichkeit die verlassenen Stationen der ersten Crew wiederzubeleben. Dies könnte auch nach erfolgreicher Restaurauration neue Technologien aus den Datenbanken zu entnehmen und mehr informationen über das Leben und den Verbleib der Stationserbauer.
Desweiteren sollte es möglich sein anhand dieser Informationen mit oder ohne möglichen Überlebenden eine überplanetarische Kommunikation aufzubauen, so dass eine Rettung oder Handel möglich sein könnte. Großes Ziel wäre einen außergewöhnlichen Rohstoff zu finden, der es rechtfertigt hier eine Abbaukolonie aufzubauen.
Auch schön wären mehr Möbel für die Stationen, wie z.b. eine Kochstation, um Lebensmittel zu veredeln, Unterhaltungsmöglichkeiten, um es wohnlicher zu gestalten.

Comments

  • Enderguy059Enderguy059 Australia Join Date: 2015-10-15 Member: 208486Members
    Speaking of a cooking station, it would be nice if it could make more complex and filling meals. Like an Eyeye and creepvine salad.
  • DumaDuma Oklahoma Join Date: 2016-02-02 Member: 212475Members
    Speaking of a cooking station, it would be nice if it could make more complex and filling meals. Like an Eyeye and creepvine salad.

    Man is my German sorely lacking. I did get cookstation. Differentiated recipes would be nice. A way to cook the flora, so it doesn't go bad within m8nutes of picking it would be great.
  • Pyro51Pyro51 FL Join Date: 2015-12-05 Member: 209756Members
    edited August 2016
    Translation:
    The game is very beautiful yet succeeded . What we would like , the way would be to revive the abandoned stations of the first crew . This could be seen emerging technologies from the databases even after successful Restoration and more information about the life and the whereabouts of the station builder .
    Furthermore, it should be possible to establish the basis of this information , with or without a possible survivors through planetary communication , so that a rescue or trade could be possible . Great goal would be to find an exceptional raw material , which justifies here establish a mining colony .
    Also nice would be more furniture for the stations , such as a cooking station to refine food , entertainment venues , to make it more habitable .

    I completely agree with the whole more furniture thing, however, as for there being other survivors, I feel as though that would kind of set the game off track. Yes, the game is story based, however, introducing other characters would, in my opinion, not help the game. With other characters, the player would undoubtedly have quests, have to worry about keeping the other survivors safe, etc. In my opinion, I think that perhaps in the future, the Subnautica developers should add a multiplayer, but hear me out: This game could do what few other games have, by introducing multiplayer, and having it run with the story. Think about it: other players could end up in separate life pods, without means to communicate. (Unless exterior programs) They would have to repair the comm system, through which they could then communicate, and locate each other. There would still be no true quests, no AI hindrance, because these would be REAL human beings. Not only that, but, as a coder, I know it would take A LOT of work to have other characters be able to board you submarines, etc, however, in the description of the cyclops, it mentions room for MULTIPLE people. I believe Subnautica has already considered multiplayer, and hope they will decide to go through with it. Believe me, even with other people, the game can still capture the feeling of isolation.
Sign In or Register to comment.