Searching for Fragments
Dactylos
United States Join Date: 2016-07-11 Member: 220055Members
I'm currently running experimental. I've gone to the four corners of the map, but I'm missing a couple key blueprints. Moonpool and Modification Station. I can't find either, and I'm sailing around in a Cyclops feeling dumb. Anyone know what biomes to search? And what direction they are?
Comments
I agree that there's a tad too many hostiles near some of the wrecks, but giving the Stasis rifle to the player in earlygame removes virtually all challenge from hostiles in the game. Giving player the counter to Reaper Leviathans in safe shallows is a silly idea.
true it may bit bit over the top but considering other options, having seamoth and vehicle bay is solid other alternative if promotion of non-violent solutions (if you consider ram em dead with seamoth non-violent) while exploring early on is considered, as currently only real alternatives with wonky AI of numerous predators is knife em dead or facetank em with high amount of med packs
I've never needed to kill anything, and the only reason I built a propulsion gun was for the hanging sting vines in the shroom base. Still haven't built a stasis gun.
Plus: Do Reapers attack Gasopods or do they, like everything else, find them indigestible? Oh wow now I really have to test this idea!
Also, while you can use seaglide to buzz, since fragments you need may not even be on wreck you are at and battery charger is one thing that is on wrecks (one annoying wreck in kelp forest (contains for my current save likely missing mobile bay fragment) example is pretty well hidden within few dozen stalkers and heavy greenery) such joy needing dozen batteries per hunting trip and storing empty ones in chest while crafting more:) (still trying find wreck containing missing battery charger fragment)
edit:
adding little suggestion why and how stasis rifle wouldn't be too game breaking at safe shallows area:
why:
currently its gained end game where one has numerous other methods of survival such as seamoth+perimeter defense/torpedos, cyclops, exosuit making it kind of a niche item to own, where as during early game before access to even seamoth its capability to make wrecks exploring slightly safer without promoting violent approach of killing all predators nearby is tremendous.
how: fragments should be behind locked doors that you need to cut open in safe swallow wrecks, or alternatively some easier to reach wreck at kelp / grass plateau (, this method would also promote exploration and introducing grand reef (because mining at mountains is not that viable option early game)
Diamonds are also found in mountains, mushroom forest and underwater islands. It is most definitely not end game.
I hope that ideally, eventually you would be able to find a way to locate them. Either a kind of long range scanner specifically keyed to them, or have a way to find signals leading to the wrecks.
Considering they are going to be stuffed with vital progression technology, I don't think something like that is too out of question.
when you visit the Aurora, there should be another new room , like a giant scanner room, where you can find Signals that leads you to the big wrecks
Well, you can chill because the pressure module only requires the welder. Then you can go to the farthest (wrong), deepest (wrong), and most dangerous (really?) area of the map.
uwotm8?
forums.unknownworlds.com/discussion/143492/tool-laser-cutter-earilier-access-and-upgrade-options
(Wo-)Man up! And play better :-p
Just for giggles:
Today I started anew (again) and that is my view from my first base. When I arrived i had just:
Enough building material for 2x solar panels, 1x Corridor, 1x Hatch, 1x fabricator and 4 titanium to spare.
A trusty knife, builder tool, scanner, fins and o2 tank had been my tools I had. For farming i got myself marblemelon seeds and chinese potato. In terms of food I also took 1 nutrient block and 2 filtered water bottles with me. The only fragments I aimed to get were the indoor growingbed and multipurppse room on the island and the solarpanel in the safezone. I unlocked few other things on the way when i happened to stumple on them but for the purpose of settling in the dune biome not nessesary.
And there you go: starting base in the dunes, leviathan in the front yard, something like 6 sand sharks surrounding the base but I lived happily and prospered :-p
Getting into wrecks, scanning everything and getting out is just as easy.
Thing is: most fragments are more about convenience than necessity. Which also means: most fragments are reachable with the basic tools you have even if they are hidden in wrecks surrounded by 'dangerous' guards.