Should get an upgrade module just like the moth does, the balance comes from the fact that if you run out of power to deep your still gona need to throw a cell at it.
In addition to the charger, I think the full plan is to have a "docking port" for the cyclops, pull up to a sea base, dock and recharge, much like the seamoth.
yomamaOn the freewayJoin Date: 2016-04-17Member: 215861Members
Wondering if these are intended for use on the cyclops. Nice that they re-did these although they didn't have to what with all the new additions they are working on!
Wondering if these are intended for use on the cyclops. Nice that they re-did these although they didn't have to what with all the new additions they are working on!
nope yoma. For some reason they didn`t want us to add solar panels on the cyclops anymore. Not sure if they said why, but it`s been quite a while since we could add stuff on the cyclops until they changed that.
Wondering if these are intended for use on the cyclops. Nice that they re-did these although they didn't have to what with all the new additions they are working on!
nope yoma. For some reason they didn`t want us to add solar panels on the cyclops anymore. Not sure if they said why, but it`s been quite a while since we could add stuff on the cyclops until they changed that.
Probably because the Cyclops upgrade modules still need to be done and they are likely working on the Cyclops Solar Charger. No point in having Solar Panels and a Cyclops Solar Charger available for the Cyclops.
SidchickenPlumbing the subnautican depthsJoin Date: 2016-02-16Member: 213125Members
I think one of the devs said they wouldn't give effectively unlimited power to the clops, because it would make base-building nearly useless. The cyclops can already have most of your base appliances installed on it - back when it could have solar power I literally didn't have a base - I just trucked around in my solar-powered cyclops doing stuff. I even had a nuclear plant mounted on it for deep diving. This was pre-farming update, so I still had to gather food, but salting a bunch of reginalds and making a bunch of drinking water wasn't that much of an obstacle.
I think one of the devs said they wouldn't give effectively unlimited power to the clops, because it would make base-building nearly useless. The cyclops can already have most of your base appliances installed on it - back when it could have solar power I literally didn't have a base - I just trucked around in my solar-powered cyclops doing stuff. I even had a nuclear plant mounted on it for deep diving. This was pre-farming update, so I still had to gather food, but salting a bunch of reginalds and making a bunch of drinking water wasn't that much of an obstacle.
Hm, the small Aquariums weren`t there at this time? They`ve been around quite long, I usally have one in my Cyclops, for fresh food or specimen gathering... . Right in front of the engine room is enough space for that.
Comments
Your new Solar Panels, sir...
It will have both chargers,new creatures and the new battery system
nope yoma. For some reason they didn`t want us to add solar panels on the cyclops anymore. Not sure if they said why, but it`s been quite a while since we could add stuff on the cyclops until they changed that.
Modeling is done, just need code to work.
Probably because the Cyclops upgrade modules still need to be done and they are likely working on the Cyclops Solar Charger. No point in having Solar Panels and a Cyclops Solar Charger available for the Cyclops.
Hm, the small Aquariums weren`t there at this time? They`ve been around quite long, I usally have one in my Cyclops, for fresh food or specimen gathering... . Right in front of the engine room is enough space for that.